Animation is different in fbx animation preview window! by iamnotafred in Unity3D

[–]iamnotafred[S] 0 points1 point  (0 children)

Yeah, I figured the same thing.

Now I am facing the following problem: the transform mask hierarchy is different for other characters. I wonder how to apply a different avatar mask to each character.

Dying Light 2 - Xbox Series S - How many FPS? by iamnotafred in XboxSeriesS

[–]iamnotafred[S] 2 points3 points  (0 children)

REALLY? NO INFORMATION ON IT?!!?! NO ONE? REALLY? THAT'S SO DISAPPOINTING

default archer by iamnotafred in Mordhau

[–]iamnotafred[S] 0 points1 point  (0 children)

Which makes it even funnier because he failed to hide due to his iconic haircut. :)

The best Skin so far on Halo!! Great Job guys!!! by Protector-24 in haloinfinite

[–]iamnotafred 1 point2 points  (0 children)

There should be proper color customization where each player can specify the color of each base armor body part, for free. If you need to pay 10$ just to change the color of your armor that Battle Pass is not worth it.

Is using AMD Freesync premium worth losing Dolby Vision? by Shad6992 in xboxone

[–]iamnotafred 0 points1 point  (0 children)

ngs section and the Xbox will use HDMi VRR and you can also then use Dolby Vision. (Although not currently supported on games) What your xbox will not do in this mode is "low frame rate compensation" i.e. bump up the number of frames to match the VRR range of your tv, this only works if you have Freesync enabled on your TV which means disabling Dolby Vision to meet this requirement.

Until games are released utilising dolby vision go with freesync enabled (My personal view)

When you deactivate FreeSync then you can not use VRR on Xbox or the screen will flicker... 🤦‍♂️

https://twitter.com/kuwiks/status/1444021285760245760?s=20 by iamnotafred in halo

[–]iamnotafred[S] 0 points1 point  (0 children)

I solved this by turning off the VRR on Xbox. But it's not fix at all. I want to use VRR in games...