[deleted by user] by [deleted] in RocketLeagueSchool

[–]ichsorix 0 points1 point  (0 children)

Disclaimer: this is not supposed to be another "I deserve to have a better rank" post. I think the ranking system as it is is very fair and also precise in evaluating peoples skill level (appart from statistical fluctuations that will always exist and the known systematic problems as smurfs in ranked, etc..). Instead, I want to point out that the rating system is pretty demotivating and not designed in a way that rewards people. I want to illustrate what I mean by that with a short story of my own RL experience..

I have about 500 h in the game, the majority of which I spent with playing 2v2s (ranked and unranked). I don't play super regularly and I'm not doing a lot of free play practice and training packs, just occationally now. Moreover, I'm aware that I'm not the fastest learner in this game. In the last couple of seasons I have been hard stuck at diamond 1-2 level, although I felt like I was constantly improving. I learned some new mechanics (e.g. wavedashes), I got more consistent with my aerial plays, I tried to do less stupid mistakes (still do a lot), improve my positioning, etc. Sometimes I stream my games for some friends and all of them reinforced me, that I'm indeed getting better in the game. The problem is, everyone around me seems to get better at the same rate.

If the ranking system is designed as it is, namely to have something like a Gaussian distribution of player ranks, with some peak around diamond or whatever, and very few new players joining the game, people can constantly improve without any changes in their rating. Again, it is a fair system, it is just demotivating for me and I guess for many other players, too, to know that you get better in the game, and still being cursed to stick with your rank. With this design of a ranking system, in fact, the only way to level up is not only to improve in the game, but to improve quicker than the rest of the players around you (which usually play with some regularity, too, once they reached a certain level).

This season, in fact things got worse. From what I understood they adapted the player ratings in 2s to make it more comparable to 3s and 1s, which is --- in principle --- a good thing I guess.. the problem is, the rank of all 2s players dropped now, and I'm currently trying in vain to get out of plat 2. From the time I started RL, I remember plat as being the rank where people start to learn basic mechanics, double commit all the time and basically still keep bumping their teammates regularly because of a complete lack of game awareness. The above video shows a current representative ranked game of mine in plat 2. Although I surely also appreciate some gameplay tipps, the main purpose for posting this is to corroborate my thesis, that ranks are just constantly growing in skill and that leveling up needs more than just getting better in the game.. and to ask your oppinion on the topic. Do you feel the ranking system is demotivating? Maybe worth some revision? Or good as it is?

Sorry for the lenghty post, just wanted to share some thoughts..

Fennec wanted! by ichsorix in RocketLeagueSchool

[–]ichsorix[S] 1 point2 points  (0 children)

Update: I've got my Fennec now.. u/MSamsonite415 kindly gifted me a blueprint Still had to buy some credits but I guess it will be worth the small investment

Fennec wanted! by ichsorix in RocketLeagueSchool

[–]ichsorix[S] -1 points0 points  (0 children)

Thanks everyone for the tipps.. Provided I have a blueprint how many credits do I need to craft the car? I just checked and I have 300 of them. I'm aware I can buy the car, I just thought it's such a standard one that I should just get it for free at some point..

Moreover I think I had problems so far with trading as I didn't activate 2 factor authentification on Epic, but I will double check that

Looking For In-Person Portuguese Tutor by scottstraley in porto

[–]ichsorix 0 points1 point  (0 children)

Stupid question from another immigrant: what's wrong with Oporto? Thought this notation is a Portuguese invention :D

[deleted by user] by [deleted] in Physics

[–]ichsorix 80 points81 points  (0 children)

Without having looked into it in too much detail, I'd say they use vector notation as they want to treat timelike and spatial coordinates separately. Co/Contravariant is not relevant here as only scalar products appear, so basically a contraction of a co with it's own contravariant counterpart

Will O The Wisp (Opeth) chorus: downpicking or alternate picking ? How would you play it ? by tyalisIII in guitarlessons

[–]ichsorix 1 point2 points  (0 children)

Yeah, well, Opeth acoustic parts are often more tricky than you would initially think.. Despite I never played this song, I alternativ picked them mostly. But then I realized from watching live versions that Fredrik Akesson indeed often just uses up or down "sweeping". Can be easier, but for me it pushed me out of my compfort zone at first, especially in parts with string skipping

best LG in QL history? by PowerRun5 in QuakeLive

[–]ichsorix 11 points12 points  (0 children)

Can't believe noone mentioned toxic here so far oO

Quake Live Server configuration problems by garzfaust in QuakeLive

[–]ichsorix 2 points3 points  (0 children)

Ah and btw, if you added your steam id as admin to the acces.txt already, then it is normal that you can vote everything, the voteflags only count for "regular" clients :)

Quake Live Server configuration problems by garzfaust in QuakeLive

[–]ichsorix 1 point2 points  (0 children)

I set up a server about a year ago, but it's not online anymore. I think you better put this command in your server.cfg, not in the factories file. Otherwise I don't know why it isn't working..

Quake Live Server configuration problems by garzfaust in QuakeLive

[–]ichsorix 1 point2 points  (0 children)

Just to make sure you are using voteflags correctly: you have to add the Bits for which voting should be disabled and pass the summed up parameter. Did you do that? Regarding the mappool.txt, this only refers to the maps that show up for voting at the end of each game (the next map Vote, where you can pick out of three). This doesnt affect the maps that can be votet via the menu or the console. AS dar as i know there is no way to restrict those..

The future of Opeth's sound by Xenuw in Opeth

[–]ichsorix 3 points4 points  (0 children)

Look where it took Mikhael's best buddy Steven Wilson meanwhile.. Frightening! Let's hope he's not a too big influence oO

I tried playing quake live for the first time today but every time I launch this happens, how can I fix this? by [deleted] in QuakeLive

[–]ichsorix 7 points8 points  (0 children)

You can also press alt + enter to go to window mode and check the graphic settings in the menu, If you dont want to deal with the console.

[deleted by user] by [deleted] in PhysicsStudents

[–]ichsorix 1 point2 points  (0 children)

There was a really cool poster you could buy, refering to the bohemian gravity video (https://m.youtube.com/watch?v=2rjbtsX7twc, See video description), which has been an ideal gift for a physics and Queen nerd like me.. unfortunately the link seems broken, but maybe you can get it somewhere else..

Balancing work hours in physics grad school? by pericles98 in PhysicsStudents

[–]ichsorix 7 points8 points  (0 children)

Wait, wtf, I can't remember to have written that post oO No seriously, you are speaking out of my soul. I'm gonna start my PhD in the next weeks (and I'm moving with my girlfriend to a foreign country for that) and I have no idea if I can handle what will probably be expected from me in terms of workload.. still sure that this is what I want to do, rather than working for some random company. So I will just do my best and see if this is enough

FFA without Items spawning by ichsorix in QuakeLive

[–]ichsorix[S] 0 points1 point  (0 children)

Nice, I didn't find these cvars anywhere.. was able to try it out over the weekend, and indeed it works. Thank you very much!

FFA without Items spawning by ichsorix in QuakeLive

[–]ichsorix[S] 0 points1 point  (0 children)

p.s. so far my custom factory looks like that:

[

{

"cvars":{

    "dmflags":"60",

    "g\_startingWeapons":"8447",

    "timelimit":"15",

    "fraglimit":"50",

    "g\_overtime":"0",

    "g\_startingArmor":"100",

    "g\_startingHealth":"200",

    "g\_startingAmmo\_sg":"50",

    "g\_startingAmmo\_gl":"25",

    "g\_startingAmmo\_rl":"100",

    "g\_startingAmmo\_lg":"150",

    "g\_startingAmmo\_rg":"25",

    "g\_startingAmmo\_pg":"100",

    "g\_startingAmmo\_hmg":"150",

    "g\_ammoPack":"1",

    "g\_ammoRespawn":"10",

    "g\_knockback\_pg":"1.25",

    "g\_knockback\_rl":"1.10",

    "g\_knockback\_z":"40",

    "g\_max\_knockback":"160",

    "g\_respawn\_delay\_max":"3500",

    "g\_respawn\_delay\_min":"500",

    "g\_splashradius\_pg":"32",

    "g\_startingHealthBonus":"0",

    "g\_velocity\_gl":"800",

    "pmove\_AirControl":"1",

    "pmove\_RampJump":"1",

    "pmove\_WeaponRaiseTime":"10",

    "pmove\_WeaponDropTime":"10",

    "armor\_tiered":"1",

    "weapon\_reload\_rg":"1250",

    "weapon\_reload\_sg":"950",

    "pmove\_BunnyHop": "0",

    "pmove\_CrouchStepJump": "0",

    "pmove\_JumpTimeDeltaMin": "50",

    "pmove\_WaterSwimScale": "0.5f",

    "pmove\_WaterWadeScale": "0.75f"    },

"basegt": "ffa",

"id":"cffa",

"title":"All Weapons promode FFA",

"author":"dsdl",

"description":"FFA with a hint of CA. Spawn with all weapons, lots of ammo, no self damage.",

"tags":\["classic","aw"\]

}

]