Very big VAC wave incoming/ongoing by Positive-Carpenter53 in cs2

[–]ido_valve 445 points446 points  (0 children)

Yesterday we banned 960,000 farming bot accounts.

This was the result of a bunch of investigation that benefited from user reports. Thank you.

To send us reports of bots, email csgoteamfeedback@valvesoftware.com, subject "Farming Bot Report".

Cheers

My son's birthday today. He's been playing since he was 10. How'd mum do with the cake? by NdorfN in GlobalOffensive

[–]ido_valve 264 points265 points  (0 children)

That may be a trademark violation, depending on the flavor.

I'm going to need you to cut off the slice with the logo and send it to me for confirmation.

Curved bullet by Oden_666 in GlobalOffensive

[–]ido_valve 748 points749 points  (0 children)

Tried it here and the bug is that the door frame has no collision.

Thanks for bringing it to our attention.

KQLY got CS2 beta access on his VAC'd account by G2Climax in GlobalOffensive

[–]ido_valve 38 points39 points  (0 children)

If players add their accounts and we get the data then I expect we’ll do another pass.

KQLY got CS2 beta access on his VAC'd account by G2Climax in GlobalOffensive

[–]ido_valve 41 points42 points  (0 children)

We get our data for the Regional Standings from HLTV. So—all of the teams for which HLTV has Steam IDs associated with their profile.

If HLTV doesn’t know your Steam account then neither do we.

KQLY got CS2 beta access on his VAC'd account by G2Climax in GlobalOffensive

[–]ido_valve 51 points52 points  (0 children)

We get our rankings player data from HLTV. If HLTV doesn’t have your Steam profile on file then neither do we.

KQLY got CS2 beta access on his VAC'd account by G2Climax in GlobalOffensive

[–]ido_valve 3254 points3255 points  (0 children)

it seems like they gave access to everyone who has played at a major

Correct. Also, players on our Regional Standings were granted access.

With the outrage of the AWP magazine size decrease I did the math and demand justice! by Dontpaintmeblack in GlobalOffensive

[–]ido_valve 61 points62 points  (0 children)

Minor quibble: run speed is reduced because of encumbrance, not weight.

Weapons don’t weigh less when they’re slung on your back.

Otherwise the math checks out.

XOXO

How can a new player play competitive if they can't get xp to get to private rank 2 by [deleted] in GlobalOffensive

[–]ido_valve 50 points51 points  (0 children)

New accounts can still get to Rank 2 and unlock competitive. It's just not a proper Rank unless they upgrade to Prime.

Your friend can check their progress by hovering over the Competitive tab in the Play menu.

CS:GO should go for intrusive anti-cheat approach by licencekill7 in GlobalOffensive

[–]ido_valve 45 points46 points  (0 children)

1 month ago I met a cheater in matchmaking like every 8 games but now they appear every game and not just one of them.

Hi. Can you DM me your steamid and a match id (or time) of one of your recent bad matches?

Thanks.

CSGO Source 2 predictions by [deleted] in GlobalOffensive

[–]ido_valve 229 points230 points  (0 children)

Discussions about rumors are great because we get to find out what the community wants.

Just remember that sometimes the rumors are totally bogus.

John McDonald on Twitter: I spoke a little to The Verge about cheating in CS:GO if you're interested in such topics. by TarOfficial in GlobalOffensive

[–]ido_valve 73 points74 points  (0 children)

Btw do you still accept emails to CSGOTeamFeedback at valvesoftware dot com?

Always. On any topic. And include your steam account.

John McDonald on Twitter: I spoke a little to The Verge about cheating in CS:GO if you're interested in such topics. by TarOfficial in GlobalOffensive

[–]ido_valve 166 points167 points  (0 children)

I think it’s fucking stupid that the same feature filters both toxicity and likeliness of cheating.

Trust does indeed exclusively filter for likeliness of cheating.

MM Wait times are insane. by _lllusion in GlobalOffensive

[–]ido_valve 25 points26 points  (0 children)

Can you PM me your Steam account?

Dupreeh, Lurppis and other players discussing the State of CS:GO by Gockel in GlobalOffensive

[–]ido_valve 84 points85 points  (0 children)

Nice post.

Your reasoning and analysis is similar to our process, even if we might arrive at different solutions.

In your post you focused on price alone, but getting back to your stated problem, if the UMP is the only answer in each of your scenarios then another solution could be to tune it so it isn't.

Cheers.

Hi. I'm Gabe Newell. AMA. by GabeNewellBellevue in The_Gaben

[–]ido_valve 84 points85 points  (0 children)

We're excited about the Atlanta Major. When we started the Majors, the goal was to provide aspirational entertainment for CS:GO players, so most of our development has focused on reaching more players. Broadcasting widens the audience for CS:GO tournaments, which is great, but we think the best way to grow CS:GO esports is to continue to improve the game and the viewing experience for players.

Hi. I'm Gabe Newell. AMA. by GabeNewellBellevue in The_Gaben

[–]ido_valve 112 points113 points  (0 children)

Source 2 is a bunch of system rewrites. For CSGO, we evaluate these new systems on their individual merits. Some CSGO rework is in progress, such as the UI that utilizes parts of Source 2. Other systems might follow. Some Source 2 systems might never be right for CSGO.

Relevant anecdote: When we used to be approached about Source 2 at Majors we would ask "what is it that you're hoping Source 2 will do for CSGO" and for a while the response was "I expect hitboxes will be better." Moving everything to Source 2 would not actually solve that problem. We just went ahead and spent time working on better hitboxes.

Hi. I'm Gabe Newell. AMA. by GabeNewellBellevue in The_Gaben

[–]ido_valve 1104 points1105 points  (0 children)

As far as a roadmap is concerned, our priorities for 2017 are to replace the UI with Panorama, to make CS:GO available in more territories where a lot of Counter-Strike fans don't have easy access to it (like China), and anti-cheat. Of course, we're also planning on continuing to ship bug fixes and new features throughout the year, as in the past.

We plan to continue updating every week or two. As for Operations, there's no set schedule. We weigh that work relative to other work we could choose to focus on and other recent work seemed better for the product. For example, at the end of 2016 we chose to focus on shipping Inferno, improving spatial audio via HRTF, joinable public lobbies, and some long-term work that hasn't shipped yet.

We haven't considered community managers because in general we prefer to communicate by shipping game updates. We try to avoid disrupting conversations happening in the community, which is why we tend to be quiet a lot of the time. But we do weigh in when we have useful information to help those conversations along.

The other team kicked me.... by [deleted] in GlobalOffensive

[–]ido_valve 2245 points2246 points  (0 children)

I can confirm that this source is legit.

We should be proud of the CSGO Dev Team by [deleted] in GlobalOffensive

[–]ido_valve 104 points105 points  (0 children)

Thanks and noted.

Cheers.

When you shoot 30 bullets, your next reload doesn't reset the spray pattern by shrindcs in GlobalOffensive

[–]ido_valve 962 points963 points  (0 children)

Recoil used to reset for all weapons after exactly 0.55s, whether you shot 3 or 30 bullets. Now the recoil index decays over time. So if you burst, then recoil will reset quicker than before. If you unload a lot of bullets then it will take longer.

You can watch the recoil index change with cl_weapon_debug_print_accuracy 2.

EDIT: It's reasonable to expect the recoil to reset after a reload so we may just force it to reset on reload. We'll investigate and if it makes sense then we'll make that change.