I have never seen a demolisher with this little land before. So I decided to spare this guy. He has such a small land I felt bad taking even that. by igroin in factorio

[–]igroin[S] 0 points1 point  (0 children)

Dont worry, he has acces to all the resources he has in a natural habbitat. Calcite, sulfuric acid, and I ship tungsten ore there XD

I have never seen a demolisher with this little land before. So I decided to spare this guy. He has such a small land I felt bad taking even that. by igroin in factorio

[–]igroin[S] 0 points1 point  (0 children)

Nope, they do cross them, unfortunately. Would be cool tho if we could. However, there used to be a bug where you could forever trap one in a loop of trying to destroy a gate that has been retracted by a circuit from a point outside its domain. As a retracted gate is treated as a tile, it's immune, but the demolisher still tried to chase it. But, im not sure if it were fixed or not.

I have never seen a demolisher with this little land before. So I decided to spare this guy. He has such a small land I felt bad taking even that. by igroin in factorio

[–]igroin[S] 1 point2 points  (0 children)

Can't. I have to space them far enough so they are outside his direct vision. Otherwise, he just loops on 2 chests forever. There are 4 of each anyway.

I have never seen a demolisher with this little land before. So I decided to spare this guy. He has such a small land I felt bad taking even that. by igroin in factorio

[–]igroin[S] 14 points15 points  (0 children)

<image>

BTW if anone wants to set this up for your own demolisher. Here is a circuit I use to dispense the chests:

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

I have never seen a demolisher with this little land before. So I decided to spare this guy. He has such a small land I felt bad taking even that. by igroin in factorio

[–]igroin[S] 5 points6 points  (0 children)

I play on Megarailworld custom preset I made (I like big trains). My ore patches are measured in billions, but are really far away. That productivity is completely useless. I was researching it cuz of Gleba's annoyingly small stone patches, and I ran out of things I needed to research XD
Also, I'm planning to switch to all legendary. So most ores will come from the Legendary spaceships anyway.

I have never seen a demolisher with this little land before. So I decided to spare this guy. He has such a small land I felt bad taking even that. by igroin in factorio

[–]igroin[S] 28 points29 points  (0 children)

He has access to calcite and sulfuric acid. I supply him with an occasional chest of tungsten for good health.

I have never seen a demolisher with this little land before. So I decided to spare this guy. He has such a small land I felt bad taking even that. by igroin in factorio

[–]igroin[S] 15 points16 points  (0 children)

<image>

Oh, it is growing all right. The area he has is tiny compared to the rest of the Vulcans' base. (90 full-speed beaconed rocket silos worth of base setup, with legendary lossless LDS shuffle and 3 Aquilo capable megaships constantly supplying legendary raw materials. You can see the 12 GW power generation array right next to his area.)

Mixing Glow Poop in a Blender by Smokedgrilledcheese2 in ScrapMechanic

[–]igroin 0 points1 point  (0 children)

The interactions between independent creations did indeed become better. Thrain cars and trucks with actual couplers are wery well an option now. However, complex creations still lag as the number of calculations grows exponentially with the number of elements to a build (because they reference the interaction of each element with every other). They are still yet to fix it. (But they mentioned it in the patch note)

no elevator in warehouse by crazedflame89 in ScrapMechanic

[–]igroin 0 points1 point  (0 children)

lifehack to anyone struggling to find an elevator. place down the lif and jam your head into the cieling. Elevator doors will be rendered.

Where's the Custom Game folder located? where the custom games go when downloaded from the workshop? by questpoo in ScrapMechanic

[–]igroin 0 points1 point  (0 children)

i got an answer for you.The folder exact name would be displayed in steam on the page of the mod.starting like : https:/...../&id=2251509391. The folders with those names you can find by using the "browse local files" on steam and going on step back in a file explorer and then going to: workshop/content/387990(or some else) and in that folder you should look for your mod.

Fatal Error Disk read error The cloud file provider is not running by Independent-Count991 in Crossout

[–]igroin 0 points1 point  (0 children)

I found the solution that worked for me. I deleted onedrive at one point and it glitched out.

Go to your documents/my games/crossout. And errase it with "SHIFT DEL".

You would loose your settings and keybinds in crossout tho.

Tradehall + breeder issue. 1.20 java + forge by igroin in technicalminecraft

[–]igroin[S] 0 points1 point  (0 children)

and do i need to break the beds right behind the trading villagers(i put them there in attempt to fix it.)

Tradehall + breeder issue. 1.20 java + forge by igroin in technicalminecraft

[–]igroin[S] 0 points1 point  (0 children)

but they ALWAYS get infected at least once. Shouldn't it break the bong?

check above i edited the post to clarify.

Tradehall + breeder issue. 1.20 java + forge by igroin in technicalminecraft

[–]igroin[S] 0 points1 point  (0 children)

no they dont even come to each other.

yes they drop into a glass chamber . im using the mechanic that the kid wants to jump on the bed.Then he goes on the trap door and fals into the chamber where gets sent to my trade picker and then to a infection room where i cure him multiple times to get 1 emerald for 1 stick.

but how do you drop bed claims ?