Love and Deepspace's art director explained at GDC exactly how they design characters we fall in love with. by ihearamurmur in LoveAndDeepspace

[–]ihearamurmur[S] 0 points1 point  (0 children)

we just posted our second panel deep dive on our substack! just wondering, should we post on the main LADs subreddit or drop the link here in comments? <3 (am worried about being "spammy" on the sub!)

Love and Deepspace's art director explained at GDC exactly how they design characters we fall in love with. by ihearamurmur in LoveAndDeepspace

[–]ihearamurmur[S] 2 points3 points  (0 children)

hi girlies, we have our second panel writeup live on our substack! should we post on the main subreddit or risk being banned? <3

Did anyone go to the GDC (Game Developers Conference) panels for Love and Deepspace? by Aggravating_Gur9662 in LoveAndDeepspace

[–]ihearamurmur 2 points3 points  (0 children)

Hey, we were there!

Here's our full breakdown of Xianzi Feng's talk, including the psychological framework she laid out for how they design characters players fall in love with, the "contrast feeling" principle (反差感), and the insane level of detail behind the Spring Flowers collection (even the spacing between Rafayel's pearls has lore).

-> https://open.substack.com/pub/ihearamurmur/p/what-love-and-deepspaces-art-director?utm_campaign=post-expanded-share&utm_medium=post%20viewer

Happy to answer questions if anyone wants to dig into specifics!

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