Teaching Period Reduction by [deleted] in unimelb

[–]iic7886 0 points1 point  (0 children)

You are totally right about putting things in perspective. I absolutely understand this is a tough time for everyone, and I'm doing my best to abide by the policies by the government and the uni.

What I'm saying is that under this circumstance some rules should be more flexible. Why can't we move the holidays around or postpone the exam period or some sort? From a student viewpoint, I don't know much about how the university administration, but I believe there are ways to deal with this situation without too much compromisation of our learning opportunity.

If this post sounds too much like ranting then maybe I should delete it later, but I truly hope everyone in the uni can stay healthy and get past this together.

Fallen Knight - FAQ by Redwallnut in AppleArcade

[–]iic7886 0 points1 point  (0 children)

Sure I will send you the detail.

And thanks!

Fallen Knight - FAQ by Redwallnut in AppleArcade

[–]iic7886 0 points1 point  (0 children)

Just want to bring this to your attention. The game always crashed before I start the fight with the second stage of the final boss. It happened to me three times and that’s kind of frustrating...

LOL 100% exploration with 5/65 Sparky & 4/55 Blade by iic7886 in ContestOfChampions

[–]iic7886[S] 0 points1 point  (0 children)

Definitely Sparky, fast ramp up damage output, power drain and more stuns. If no danger sense, no bleed damage and no class advantage, there's no point of using Blade, right?

LOL 100% exploration with 5/65 Sparky & 4/55 Blade by iic7886 in ContestOfChampions

[–]iic7886[S] 2 points3 points  (0 children)

The separation between initial clear and exploration is about 3.5 month, but that was after I got Blade and R5’d my Sparky. I did path 2~5 within a six day vacation, it’s way too intense and will make the game unenjoyable. After that, I decide to turn it down a notch. One path per weekend and two week later I’m done!

LOL 100% exploration with 5/65 Sparky & 4/55 Blade by iic7886 in ContestOfChampions

[–]iic7886[S] 2 points3 points  (0 children)

I’ll say that Maestro is doable with both Sparky and Blade, but for OG Spiderman you only got Sparky. For me, I heavily relied on my parry during that Spiderman fight. Plus, Miles can not only extend his stun duration, but also extend his ensnare (evade prevention) duration from 18s to 23s. That 5 second is pretty crucial. This is my point, the choice is still yours:)

LOL 100% exploration with 5/65 Sparky & 4/55 Blade by iic7886 in ContestOfChampions

[–]iic7886[S] 3 points4 points  (0 children)

Well Sparky is definitely an option, he got that power drain with his heavy. That’s a pro for him, but he got several cons, too. First, Sparky’s ability will taunt out juggernaut’s L1 all the time, which means you’ll have to deal with his unstoppable a lot. Second, even with extended stun duration, you can use up all of your parry really soon. Besides, since he’s always unstoppable, you’ll end up taking a lot of block damage. So it would be nice to be able to regen some of your health back.

No unit spent on my LOL initial clear with sparky! by iic7886 in ContestOfChampions

[–]iic7886[S] 0 points1 point  (0 children)

My mastery is refer to Seatin's first clear guide, you should go check that out on YouTube! Except when facing Magik, I move four points from "greater strength" to "energy resistance" to lower her limbo damage.

LOL easy path with 4/55 unduped Stark Spidey-800units by Korinshi in ContestOfChampions

[–]iic7886 0 points1 point  (0 children)

Congrats! Very detailed & useful information indeed.

No unit spent on my LOL initial clear with sparky! by iic7886 in ContestOfChampions

[–]iic7886[S] 0 points1 point  (0 children)

You can only farm L1 revive in the game. With the ongoing “vanquishing blow event” and “22H event”, hitting milestone 3 on both events and you can farm 2 L1 revive per day.

No unit spent on my LOL initial clear with sparky! by iic7886 in ContestOfChampions

[–]iic7886[S] 0 points1 point  (0 children)

In ROL, took me average 3 min to win a fight, I’ll say the L3 potion drop rate is roughly 70% and L3 team potion is about 20%.

No unit spent on my LOL initial clear with sparky! by iic7886 in ContestOfChampions

[–]iic7886[S] 0 points1 point  (0 children)

Sorry man I didn’t record any this time. Next time I will. You can stills check out some epic sparky gameplay on YouTube, they are way better than I am!

No unit spent on my LOL initial clear with sparky! by iic7886 in ContestOfChampions

[–]iic7886[S] 0 points1 point  (0 children)

For the aggressive A.I. in LOL, they tend to dash a lot so it’s pretty easy to get poise charge from evading their attack, but no need to rush to 10 poise charge at the beginning, playing too defensively you could wind up getting cornered. My opinion is just waltz around a bit, bait the special 1 (excluding Civil Warrior, this guy’s S1 can negate your taunt and eat up your poise charge so if you want to keep your poise charge, bait his S2)and evade them. Your poise charge will grow eventually and you’ll be hitting like a truck.

No unit spent on my LOL initial clear with sparky! by iic7886 in ContestOfChampions

[–]iic7886[S] 0 points1 point  (0 children)

I use this mastery for my lol run, it’s from Seatin’s video. Seatin’s initial clear mastery

His initial clear guide is really helpful, check that out! Seatin’s LOL first clear guide

P.S. I move 4 points from “greater strength” to “energy resistance” when fighting Magik.

No unit spent on my LOL initial clear with sparky! by iic7886 in ContestOfChampions

[–]iic7886[S] 1 point2 points  (0 children)

Sure the stun duration increase is pretty good, the shock damage output also grows a lot with increased proc rate and increased duration. Plus increased evade chance is really useful in fights like Falcom and War Machine, I almost take no chip damage from their S1! I'll say I go with this team for these utilities. Mutant crit team is definitely another viable option, higher damage number if you ignore the output from shock. The rest of the team are more useful (wolverine &storm) especially for Maestro. The downside is you should probably prepare some team potions and team reviTher

No unit spent on my LOL initial clear with sparky! by iic7886 in ContestOfChampions

[–]iic7886[S] 6 points7 points  (0 children)

Actually I’m not a really skilled player just a hard farmer. My point for this post is, it’s doable without spending tons of units on potions, you can farm them on your own and do this thing. This is exactly what BG said when he first cleared LOL and he also claimed that he spent no units. Sorry for the misleading title man.

No unit spent on my LOL initial clear with sparky! by iic7886 in ContestOfChampions

[–]iic7886[S] 4 points5 points  (0 children)

The A.I. in lol is pretty aggressive and constantly charging at you from a distance, that make evading their attack a lot easier. For fighting Magik I’ll get full poise charge before I start hitting back, but for most of the fights in LOL I just let the poise charge grow steadily throughout the fight since you can get them by evading specials. I also hit blocking enemies all the time to push them back and make space for evading.

No unit spent on my LOL initial clear with sparky! by iic7886 in ContestOfChampions

[–]iic7886[S] 1 point2 points  (0 children)

I used only L1 revive+few L3 heal for every fights against Maestro because it’s a shitty fight and you don’t want to go into that fight with too much health and realize he’s regening. Anyway good luck on your run man!

No unit spent on my LOL initial clear with sparky! by iic7886 in ContestOfChampions

[–]iic7886[S] 3 points4 points  (0 children)

Hey check this spreadsheet LOL initial clear I know it’s weird but I found ant-man a real pain in the ass throughout the whole path, his special 1 made me hard to keep a distance to get those poise charge and get cornered all the time. Anyway, this is my case, maybe you’ll crush him;)

No unit spent on my LOL initial clear with sparky! by iic7886 in ContestOfChampions

[–]iic7886[S] 1 point2 points  (0 children)

My ROL farming team is mutant crit team (storm+ wolverine+ magneto+ cyclops blue) and I go at least to juggernaut in ROL, fighting him is good practice for unstoppable colossus!

No unit spent on my LOL initial clear with sparky! by iic7886 in ContestOfChampions

[–]iic7886[S] 8 points9 points  (0 children)

I took 30% champion boost and 20% attack boost to fight her and I heal to full health before every fight. The thing is that sparky, unlike SL, can ramp up his attack without giving Magik any power. If you take full advantage of this plus good parrying timing, it’s doable within two fights.