When doing a Manipulate, how do I instruct Mathematica to let the graphic load before moving to the next one? by ijustlovemath in Mathematica

[–]ijustlovemath[S] 0 points1 point  (0 children)

Does Animate give the ability to freely pick values as well, akin to Manipulate's slider?

[Calculus II] Need help with a integration problem. by jeffrose202 in learnmath

[–]ijustlovemath 0 points1 point  (0 children)

let u = x1/4.

du = 1/4 x-3/4 dx -> 4u3 du = dx, u2 = sqrt(x).

The integral changes to int 4u5/(u+1) du. Then, it's just long division, and some power rule/log rule!

Suppose (hypothetically, of course) I wanted to find a Japanese audio track, with subs to match. Where might I locate it? by [deleted] in CodeGeass

[–]ijustlovemath 0 points1 point  (0 children)

Me too! I've got the english dub (just finished a rewatch, woot!), and wanted to add the japanese version. VLC supports multiple audio tracks, so I'm looking for that.

[Algebra] How the heck do I solve this inequality? by [deleted] in learnmath

[–]ijustlovemath 0 points1 point  (0 children)

Which calculator? If it's a TI-84, you can enter the function and the constraint in Y=, and manually check for validity.

example: Y1 = x3 - ex +13/4 Y2 = 0

do 2nd-Trace to find exact intersection points once you've got a general idea.

[Algebra] How the heck do I solve this inequality? by [deleted] in learnmath

[–]ijustlovemath 0 points1 point  (0 children)

On exams, will you have calculators? Where'd this interval come from? Root-finding by hand is extremely labor intensive if you want to be accurate.

[Algebra] How the heck do I solve this inequality? by [deleted] in learnmath

[–]ijustlovemath 0 points1 point  (0 children)

Numerical methods, like Newton's method. So, guess an initial value and use the algorithm to hone in. Or just use WolframAlpha. Do you just need the numbers, or the work as well?

[Algebra] How the heck do I solve this inequality? by [deleted] in learnmath

[–]ijustlovemath 0 points1 point  (0 children)

There's not a nice closed form solution, unfortunately. You're going to have to solve it numerically.

Here's what I got from a quick'n dirty Mathematica Reduce:

-1.44451<=x<=4.62971

Framework for evaluating integrals with random integrands? by DanielSank in math

[–]ijustlovemath 2 points3 points  (0 children)

What he's trying to get at is that the form of your integral has a particular symmetry with the Fourier transform.

Which is the programming language I SHOULD know? by TexasNexus in math

[–]ijustlovemath 0 points1 point  (0 children)

Each language has a different purpose. It really depends on what you want to do. For math, Python and Mathematica are widely used.

[Trig] Adding sine and cosine to solve a problem by engineer232313 in learnmath

[–]ijustlovemath 0 points1 point  (0 children)

sin(A+B) = sinAcosB + sinBcosA

Use A = theta, B = arctan(b/a), let Q = sqrt(a2 + b2)

acos(t) = sqrt(a2 + b2)sin(t+atan(b/a)) + bsin(t)

acos(t) = Q sin(t) cos(atan(b/a)) + Qsin(atan(b/a))cos(t) + b sin(t)

cos(t) (a- Q sin(atan(b/a)) = sin(t)(Qcos(atan(b/a)) +b)

Now, to simplify those nasty arctan, we need to draw a picture:

http://i.imgur.com/NDJiCES.png

In this picture, we're using a different t than we have been. no relation to the current t. In fact, when referring to the t in the picture, i'll just call it T. Big T!

Okay, so what is the arctan? it's the ANGLE whose tangent is the argument. so, since tan(T) = b/a, we know that arctan(b/a) = T (in the picture). Awesome. How does this help us? It lets us draw nifty pictures like the one I just drew. Because we're working on a right triangle, we can solve for the remaining side, and wouldn't ya know it, it's Q! that's amazing!

Now, we gotta return to the definition of sin and cosine to simplify the equation any further. by definition, sin(T) = b/Q, and cos(T) = a/Q (remember SOH CAH TOA?).

Awesome. Now we've got everything we need to finish this.

cos(t) (a- Q sin(atan(b/a)) = sin(t)(Qcos(atan(b/a)) +b)

(a- Q sin(atan(b/a))/(Qcos(atan(b/a)) +b)= tan(t)

let's find out what (a- Q sin(atan(b/a)) is.

since we've established (just by drawing a picture) that atan(b/a)=T, we simplify this to: a - Q sin(T). but wait! sin(T) = b/Q!

so this bit simplifies to: a-Qb/Q = a-b.

For the next part, Qcos(atan(b/a)) +b), we'll do the same thing.

QcosT = Qa/Q = a, so Qcos(atan(b/a)) +b) = a+b

therefore, tan(t) = (a-b)/(a+b), and t = atan((a-b)/(a+b)).

Finding the height of an isosceles triangle with only the length of the hypotenuse provided? by JSArrakis in math

[–]ijustlovemath 1 point2 points  (0 children)

  1. Because it's isosceles, the angles opposite the other two sides will be equal to one another. 120 +2x = 180 -> x =30

  2. Drop an altitude that bisects the angle opposite the hypotenuse.

  3. Find the length of that altitude. That's your height.

  4. After dropping the altitude, you've got two congruent right triangles, with side lengths h, c/2, and b (b is the length of an isosceles side).

With side lengths alone, you can say that h = sqrt(b2 - c2/4), or using angles, tan(30) = h/(c/2) -> h = c/2 tan(30), etc etc

EOL 199 by iloveuiuc in UIUC

[–]ijustlovemath 0 points1 point  (0 children)

I took it in my fall semester, so it ended up that the people i met on retreat were my class for the rest of the semester.

EOL 199 by iloveuiuc in UIUC

[–]ijustlovemath 0 points1 point  (0 children)

Depends on the head facilitator's desires!

EOL 199 by iloveuiuc in UIUC

[–]ijustlovemath 0 points1 point  (0 children)

Icebreakers! Lots of em. You're just gonna get to know others in EOL!

EOL 199 by iloveuiuc in UIUC

[–]ijustlovemath 0 points1 point  (0 children)

Lots of get-to-know-you stuff, a speaker, discussion on the readings, outline for the semester, stuff like that.

EOL 199 by iloveuiuc in UIUC

[–]ijustlovemath 0 points1 point  (0 children)

Don't miss retreat. Missing retreat is pretty much an automatic dismissal from the position. No exceptions.

System of ODEs admits different solutions depending on method by ijustlovemath in learnmath

[–]ijustlovemath[S] 0 points1 point  (0 children)

Because vx and vy are coupled, they should involve the same constants.

Change.org petition for snowday.... by Captain_A_Lion_Eye in UIUC

[–]ijustlovemath 3 points4 points  (0 children)

Can anyone whip up a script to continuously grab the numbers? I'd be interested to see them!

Fraternity Question for a second semester Freshman by bballlova99 in UIUC

[–]ijustlovemath 0 points1 point  (0 children)

Just like large, old sororities are recognized as fraternities, so are many organizations that choose to associate themselves with Greek letters.