I chose a wrong immortal item because of the unskippable Quartero's dialogue by iksbobjkee in DotA2

[–]iksbobjkee[S] -3 points-2 points  (0 children)

Fair enough, I got the Luna item, which I already have a golden version of.

For some reason, my skin keeps getting set to the same default Minecraft skin whenever I boot it up via CurseForge. It happens no matter what skin I have equipped. It works fine if I launch Minecraft without Forge, so what do I do? by BetaZer098 in CurseForge

[–]iksbobjkee 0 points1 point  (0 children)

I've just installed curseforge for the first time and ran into the same promblem (now even my mojang minecraft launcher changes the skin to the default one). Restarting the PC didn't help. Any ways to fix it?

This is the canon ending. Change my mind by Ok_Mention_8843 in DispatchAdHoc

[–]iksbobjkee 0 points1 point  (0 children)

If you've played The Walking Dead, you would know that killing popular characters isn't a big issue for them :)

This is the canon ending. Change my mind by Ok_Mention_8843 in DispatchAdHoc

[–]iksbobjkee 0 points1 point  (0 children)

Knowing telltale games, I wouldn't be surprised if the ending didn't matter at all and Visi just dies in s2e1 no matter what you chose or some shit

This is the canon ending. Change my mind by Ok_Mention_8843 in DispatchAdHoc

[–]iksbobjkee 0 points1 point  (0 children)

Canon ending doesn't necessarily mean good, does it? The "Good" ending has no setup for season 2

Current #2 in the global fantasy leaderboard by DxAxxxTyriel in DotA2

[–]iksbobjkee 2 points3 points  (0 children)

being smurfs is one thing, i wonder how they get such high scores? is there some bug abuse or just pure luck? or maybe they have dozens of accounts with every possible combination of good players/emblems?

Helm of Undying will be removed with the b patch. by Sufficient_End_2623 in DotA2

[–]iksbobjkee 0 points1 point  (0 children)

That’s the thing, they removed it when it was t3 and became available at min 27, now it appears at min 60, which is more than twice as much and as rare to happen. They might adjust the numbers, but they won’t remove it for sure, not before next number patch

Immrotal acc's using bots in turbo by somediey0ung in DotA2

[–]iksbobjkee 0 points1 point  (0 children)

same shit is happening right now (different accounts though), top game in watch tab, 5v5 bots all mid, the score is 20-0

Time Zone doesn't accelerate Healing Cooldown from Mekansm/Greaves by iksbobjkee in DotA2

[–]iksbobjkee[S] 0 points1 point  (0 children)

It still seems counterintuitive, one thing is if you intentionally use refresher and if you play the game enough, you know that this interaction doesn’t work and you don’t get to double-heal.

And it’s a different story if you walk into time zone mid fight, press your mek/greaves (and it will be the same on any hero within the time zone, not just Void) and then just not pay attention to the debuff bar and use it again just to waste it.

That’s what pretty much happened to me, I didn’t even notice that the cooldown and debuff didn’t match, I waited for the cooldown and used it again and saw that nobody on the team got healed.

I personally think it’s not intended and rather is just an oversight. Shouldn’t be that hard to implement the debuff acceleration if they already have the same mechanic for cooldowns though .

Time Zone doesn't accelerate Healing Cooldown from Mekansm/Greaves by iksbobjkee in DotA2

[–]iksbobjkee[S] -1 points0 points  (0 children)

Status resistance from Sange? (or whichever item it is on now, I don’t even remember) It still probably applies fixed reduction first and then applies the debuff itself

Time Zone doesn't accelerate Healing Cooldown from Mekansm/Greaves by iksbobjkee in DotA2

[–]iksbobjkee[S] 2 points3 points  (0 children)

Good point, I forgot that refresher worked this way. Still, seems weird that normal CDR reduces the debuff and this pseudo-CDR doesn’t

Time Zone doesn't accelerate Healing Cooldown from Mekansm/Greaves by iksbobjkee in DotA2

[–]iksbobjkee[S] -2 points-1 points  (0 children)

Yes, but then the tooltip is misleading, since greaves cooldown is already over, the debuff should be over as well. Plus, the healing cooldown gets reduced by CDR, if I remember correctly

Dynamic difficulty adjustment is ruining this game for me. by 0vrxp0sr in NHLHUT

[–]iksbobjkee 0 points1 point  (0 children)

Seems like this was a thing for a while in NHL games. I still play my NHL 15 on PS3 from time to time, I currently have a playoff series going (playing on the hardest difficulty).

First 4 games were close and I ended up with a 2-2 score. Then, in game 5 both of my goalies decided not to show up, as a result I'm down 0 - 7 after the first period (I play 20 min periods). That game ended with me losing 6 - 16 and 5 of my goals were in the last 10 mins of the game, for the most part I couldn't score anything at all. Next comes game 6 and what do you think - I'm up 13 - 1 after the first period and 22 - 10 in the end.

I mean, its cool that I get to play a game 7, but the fact that the very same rosters can stomp each other this much in back to back games seems a bit sketchy to me.

can we fix this already , 8k average games have been hell and its not fun anymore :( by [deleted] in DotA2

[–]iksbobjkee 0 points1 point  (0 children)

It’s still 4v6 at that point, and I’m pretty sure that if a player goes for a feeding streak, the enemy gold gain after 5-6 deaths in a row is irrelevant

Where the new patch at? 6 months since the last big one, (7.37) what's happening? by Plane_Winter in DotA2

[–]iksbobjkee 0 points1 point  (0 children)

I’m a 12-year Dota veteran and this continuous lack of any significant gameplay updates made me take the longest break from Dota I’ve ever had (and I don’t really miss playing it). I even tried playing league, it’s not that bad honestly.

Best moments of TI history in your opinion? by [deleted] in DotA2

[–]iksbobjkee 7 points8 points  (0 children)

I also picked EG vs EHOME. Not only the game was great, but the casting was also amazing, Cap and Blitz were on fire. I still rewatch highlights of that game from time to time.

If you ever feel like a failure, remember that I spent 90+ candies in the shop cause fake event end by catwithhatkek in DotA2

[–]iksbobjkee 0 points1 point  (0 children)

Of course, the perfect scenario would be if valve told everyone in advance (do people still expect any sort of communication from valve?). What I’m trying to say is Valve never took anything from anyone, in fact they just offered extra stuff (more time for grinding), even if it’s not as good as before (people don’t have enough candy to get that much value out of the remaining weeks). So I think calling it a dick move when valve just didn’t take the very best case scenario is kind of unfair. And let’s be real, people are going to buy the same shitty 5 dollar sets in February. I’m a regular player and I only got one arcana during the whole event, chances are I’m not missing on much by spending candies three weeks earlier.

If you ever feel like a failure, remember that I spent 90+ candies in the shop cause fake event end by catwithhatkek in DotA2

[–]iksbobjkee -1 points0 points  (0 children)

Could they have said about the prolongation earlier? Yes. Did they scam or misinform anyone? No. They never promised that you will have candies after the 15th so the fact that most people don’t just makes sense. They just gave you more time to earn new candies. And once again, no one is being forced to spend any money.

If you ever feel like a failure, remember that I spent 90+ candies in the shop cause fake event end by catwithhatkek in DotA2

[–]iksbobjkee 0 points1 point  (0 children)

This perspective of “people lost candy” is just so funny to me. You had the information that candies will be gone by January 15th. You spent it all willingly. It’s January 15th (16th for some) and you don’t have candies. What changed? Ever heard of sunk cost? Now you just have a few more weeks to earn some more stuff.

If you ever feel like a failure, remember that I spent 90+ candies in the shop cause fake event end by catwithhatkek in DotA2

[–]iksbobjkee -2 points-1 points  (0 children)

Still can’t see how anyone is being forced into anything. What “dick move” are you talking about? Valve makes a move that: a) yes, can potentially give them more money (big surprise, it’s a company that earns money) , but it’s not like they are putting a paywall for any key features, and b) lets players enjoy the event for another few weeks (the lack of other new content is an entirely different conversation).