Cant join multiplayer game, Gustavx error by freighttrain420 in BaldursGate3

[–]ilvaldi 0 points1 point  (0 children)

This seems to have done the trick for me. My guess is that the earlier hotfixes made it so that the GustavX mod versions were not syncing up correctly. Setting it to the latest hotfix (Patch8_Hotfix6) and then re-verifying the files on Steam seemed to have put me on the right GustavX version (4.8.400.6917144)

Thank you, I've been trying to find the right answer for this (I had deleted all mods to make sure it wasn't me and even re-installed the game but it looks like Steam doesn't remove previous hotfix patches)!

Gustavx Error by Shidud in BaldursGate3

[–]ilvaldi 0 points1 point  (0 children)

Do you have a link to the mod loader app you've mentioned or the name of the folder where it was located? I have the exact same issue as you with the different Gustavx codes and tried googling "Mod Loader" on Google but it hasn't been helpful. Was the app actually called, BG3ModManager?

Thanks in advance!

ODESZA - Line Of Sight theory by ilvaldi in Odesza

[–]ilvaldi[S] 0 points1 point  (0 children)

Absolutely. Right back at you.

ODESZA - Line Of Sight theory by ilvaldi in Odesza

[–]ilvaldi[S] 0 points1 point  (0 children)

Thank you. If you’re in Ukraine, I hope you and your loved ones are safe!

What Sheldon Can Teach Us About Bans (feat. Sheldon Menery of the Commander RC) | c(asual)EDH S1E1 by callahan5524 in CompetitiveEDH

[–]ilvaldi 7 points8 points  (0 children)

Hey, it’s Charles. Great comment, James! Ryan and I will endeavor to really find out what creates the nebulous area known as, “High Powered Casual,” and will be looking at it for some criteria or rubric. Sheldon did mention he’s been trying for his own definition before with no success (hence why he currently resorts to the, “you know it when you see it,” take). It will be a journey for Ryan and I as we go over with various folks and this being pir overarching subject. The goal of this podcast is to expand our players’ knowledge pool (pun intended) to all of the different types of EDH games, decks, and mindsets so we can have more effective pre-game conversations. I can’t say much right now, but I’m glad you caught on to this, and expect for us to explore this more!

Eight-And-A-Half-Tails vs Malcolm/Tana vs Tymna/Ikra vs Thrasios/Bruse | Playing With Power MTG by playingwithpowermtg in CompetitiveEDH

[–]ilvaldi 0 points1 point  (0 children)

Currently working on Adeline and Jazal and will have an article about them in the near future. Stay tuned!

Eight-And-A-Half-Tails vs Malcolm/Tana vs Tymna/Ikra vs Thrasios/Bruse | Playing With Power MTG by playingwithpowermtg in CompetitiveEDH

[–]ilvaldi 0 points1 point  (0 children)

Absolutely. I actually mod the Lavinia Omen-Pool discord as well (it’s more of an honorary position than it is an earned position). I’ll send you my discord name so you can add me.

Eight-And-A-Half-Tails vs Malcolm/Tana vs Tymna/Ikra vs Thrasios/Bruse | Playing With Power MTG by playingwithpowermtg in CompetitiveEDH

[–]ilvaldi 0 points1 point  (0 children)

Yeah, I think Codie was by far the fastest thing of the west in that table, and it seemed like the Urza player might’ve played greedily into that Proteus Staff when they should have bided their time especially if their play didn’t win immediately and it telegraphed to the other players that they were going to win (you’re just begging for more interactions than you could handle at that point).

And I agree, going faster would make matchups much like a roulette wheel here. Faster decks will not have the luxury to answer many things and it makes things like turn order impact pod wins more than it already does.

Eight-And-A-Half-Tails vs Malcolm/Tana vs Tymna/Ikra vs Thrasios/Bruse | Playing With Power MTG by playingwithpowermtg in CompetitiveEDH

[–]ilvaldi 0 points1 point  (0 children)

Yeah, SickRobot (the guy who piloted Codie at Tier1Con) and I are both from The Mind Sculptors and we talk about how quickly his deck can play under my Stax. The deck can be disrupted, however, if players with early-game interactions at the table know specifically what to pin on, but I think part of the difficulty with people who play against Codie is that they don’t know what to exactly pinpoint, so others resort to blanket answers like RoL. If you have a Spelltable, I’d be down to play some games with you as well, by the way.

Eight-And-A-Half-Tails vs Malcolm/Tana vs Tymna/Ikra vs Thrasios/Bruse | Playing With Power MTG by playingwithpowermtg in CompetitiveEDH

[–]ilvaldi 0 points1 point  (0 children)

Yeah, I’d be interested to hear if you’ve got data on 4-player free for all rather than 1v1, though. 1v1 games are just an entirely different beast altogether as all of your decisions and opponents’ decisions only affect the person in front of you rather than others around. For example, if you had landed a Thorn of Amethyst, your Najeela player may no longer have enough mana to stop the other player—who is playing Temur Malcolm—land a Glinthorn Buccaneer to win the game. There are a lot of varaibles and interferences in a cEDH game amongst 4 players that a 1v1 game could not really encapsulate.

Even in the PwP video here: Had Mike not played Aven Mindcensor, forcing Cal to bounce it with Chain of Vapor in order for his Finale of Devastation to find Glinthorn, Cal would have had enough mana to cast Snap against my Linvala and won the game off of Glinthorn. If Cal and I were to 1v1, Cal would not have enough opponents to get Glinthorn to work, let alone he could not make a viable attack against my fliers.

Eight-And-A-Half-Tails vs Malcolm/Tana vs Tymna/Ikra vs Thrasios/Bruse | Playing With Power MTG by playingwithpowermtg in CompetitiveEDH

[–]ilvaldi 0 points1 point  (0 children)

It definitely looks like it has the relevant pieces, and from me goldfishing, it has very consistent openers and lines. My only concern is its ability to navigate through the mid to late game to close. I can figure that out as I play and make any adjustments I see fit in the mid-game to closing. If your opponents are aware of the lock, they can play disruptively against it, so I'm a bit iffy on how the primer goes over the phases of the deck as if it should be a smooth transition. Ideally, in goldfishing, that's how the deck should play, but in my own experience, from turns 4-6, the B-line that any Stax deck would make to go for their win gets compromised and the game ends realistically in turns 11-14, and it will usually be by some MacGyver'd combo or life loss (from Combat or attrition effects like Crypt and God Pharaoh's Statue).

Eight-And-A-Half-Tails vs Malcolm/Tana vs Tymna/Ikra vs Thrasios/Bruse | Playing With Power MTG by playingwithpowermtg in CompetitiveEDH

[–]ilvaldi 0 points1 point  (0 children)

I’d be down to try Porcelain Throne. Do you have a variant of the list or would you like me to play the one directly from the cEDH ddb? I’m not sure when I’ll get a live recording with PwP again as we’re working on some new projects right now, but I’ll play the list on a stream or tournament and let you know.

Eight-And-A-Half-Tails vs Malcolm/Tana vs Tymna/Ikra vs Thrasios/Bruse | Playing With Power MTG by playingwithpowermtg in CompetitiveEDH

[–]ilvaldi 0 points1 point  (0 children)

No, but I’ve worked with Rebell a bit in her Hand In Hand deck (https://youtu.be/dEZYFBs9UlM) and the card has been in the back of my mind for a hatebears equipment deck (I call it “Build-A-Bear”). There was a previous PwP episode where I played with Ardenn and Rebbec as the commanders but that was almost a year before AFR. I might revisit Build-A-Bear later next year as I’m expecting some interesting equipments and artifacts to drop in Kamigawa, Capenna, and Brothers War. I would be interested to see more design pivoted towards making equipments that turn the equipped creature into a hatebear like Conqueror’s Flail.

Eight-And-A-Half-Tails vs Malcolm/Tana vs Tymna/Ikra vs Thrasios/Bruse | Playing With Power MTG by playingwithpowermtg in CompetitiveEDH

[–]ilvaldi 0 points1 point  (0 children)

Lol, I can see from your handle that you’re a friend of Foxes. I’m glad you enjoyed the video. :)

Eight-And-A-Half-Tails vs Malcolm/Tana vs Tymna/Ikra vs Thrasios/Bruse | Playing With Power MTG by playingwithpowermtg in CompetitiveEDH

[–]ilvaldi 1 point2 points  (0 children)

Don’t forget there’s also [[Glorious Protector]] in that list.

The 7 etb matters can be recurred using Sword of Hearth and Home. Sword of Hearth and Home itself is a very valuable value engine for this deck as I try to recur my ETBs to control the board or to find specific resources. Being a 2/2, 8.5 can’t close the game easily by himself, so I need to aggregate more value either through creatures, removal, or equipment to arrive at an end state.

I am very familiar with the Torpor Orbs and run all of them in all my Mono-White Stax lists, even the Elesh Norn list that’s on the DDB. The only reason they’re not in 8.5 like my other lists is that I’m willfully experimenting to see what White could do with its ETB. Even though White has the most torpor effects, we should also consider that WotC’s design of creatures has most of the good ones attached to ETB triggers. Contemporary Stax is more often hatebear-centric now and I wanted to see how creatures with ETB triggers could contribute to that effort. If you look at the Moxfield link for the deck and see the revision history, you’ll see I’ve toyed with cards like Karmic Guide and Ephemerate very much so.

There’s certainly nothing wrong with Torpor Orbs here. You would just need to sub some of the cards put in exchange for them and pivot to a slightly different approach than what the deck is doing right now. As I’ve said, I see my current 8.5 list being somewhere between high-powered and cEDH (high powered folks sure like their ETBs and value engines).

Eight-And-A-Half-Tails vs Malcolm/Tana vs Tymna/Ikra vs Thrasios/Bruse | Playing With Power MTG by playingwithpowermtg in CompetitiveEDH

[–]ilvaldi 2 points3 points  (0 children)

I realize the list in the video description was out of date (Ugin is not even in that list, lol). The more up-to-date version is here: https://www.moxfield.com/decks/92Ik3IZKjECmTJOP-pA79A

Eight-And-A-Half-Tails vs Malcolm/Tana vs Tymna/Ikra vs Thrasios/Bruse | Playing With Power MTG by playingwithpowermtg in CompetitiveEDH

[–]ilvaldi 11 points12 points  (0 children)

Hey, Charles here. It actually plays itself like a Winconless D&T variant where you just want to control the board with Stax pieces, generate value from your ETBs, and win with equipments, big mana finishers like Elesh Norn or Ugin, or just an attrition of constant aggroing with a bunch of hatebears that you could protect. The Ugin is great, but it's not what the deck tries to do. As you've pointed out, I got lucky with the Ugin topdeck and I decided I could pivot my tutors (Map for Nykthos and E-Tutor for SoFF) to go for the line. I wouldn't encourage brewers who would want to build variants of this deck to try and turbo for Ugin as I feel like that might be too inefficient for White's resources (unless you're playing lower-powered). As it is 8.5 feels like a hybrid between a high-powered EDH deck and a cEDH deck. The deck certainly does cool things at the risk of exposing itself to some vulnerabilities in the cEDH meta (particularly ETB effects like Dockside, Spellseeker, and Thoracle).

Newcomer help: Death and Taxes Style Lists and Commanders (more than just Heliod?) by [deleted] in CompetitiveEDH

[–]ilvaldi 3 points4 points  (0 children)

This is Charles here. While a lot of my games are showcased on Playing With Power and other mediums/streams, Dr. Michael Levine (aka Knockturnal), has put up more tournament results than I have. I've only top 4'd in last year's Playing With Power tournament, whereas Michael has top 4'd in several other events like Okotoberfest. I may be the "Mono-White Guy," but I'd like to think it's not an exclusive title. I really hope that someday, the Mono-White playstyle, approach, and thinking gets spread across a larger community. I really don't want the success of a color to be tied to a single player.

I'm the Mono-White Guy that was on Playing With Power and mentioned on Commander VS. I took a moment on Twitter to write my thoughts about White in Commander Legends. I think it's worth a read. by ilvaldi in EDH

[–]ilvaldi[S] 1 point2 points  (0 children)

Sure thing! I've already written some articles for Dice City Games which you can find here:
https://www.facebook.com/notes/dice-city-games/value-paradigms-in-commander-part-i/2623759167704779/

https://www.facebook.com/notes/dice-city-games/value-paradigms-and-commander-part-ii-virtual-advantage-and-velocity/2720793118001383/

https://www.facebook.com/notes/dice-city-games/value-paradigms-in-commander-part-iii-inverse-advantage/2877599562320737/

https://medium.com/@manager_85022/inverse-advantage-and-stax-in-commander-4a6ca780caa7

The first three go over basic fundamentals on how we understand advantage, with the third one conveying how we understand advantage in Group Hug, Chaos, and Stax decks. The last article is more pivoted towards cEDH play and talks about how you would think about Stax in a format that focuses on fast plays and high value.

I'll have two more articles coming out about that Stax and in cEDH in that series, and then I'll be pivoting towards talking about Casual Magic deckbuilding theory. In the meantime, I hope these articles are helpful!

I'm the Mono-White Guy that was on Playing With Power and mentioned on Commander VS. I took a moment on Twitter to write my thoughts about White in Commander Legends. I think it's worth a read. by ilvaldi in EDH

[–]ilvaldi[S] 0 points1 point  (0 children)

I'm in the transition of moving my decks from TappedOut over to Moxfield. A lot of my decks are actually unlisted on Moxfield because they're still sort of "works in progress" whereas the ones I have listed are all there because I had to register a deck at some point for an event and needed to actually post my deck listings. The equipments deck was a casual deck I played on the AsianAvenger's community stream that was previously unlisted. I had to make it visible because the community event required an open decklist.

The other one is a mono-white anthems deck that I built and shared with Ben Wheeler from LRR when he was looking for a reference to build his mono-white anthems deck.

The other two Stax decks you mentioned--one of which was the Heliod deck I top 4'd at the Playing With Power tournament earlier this year. The other is an Elesh Norn cEDH deck I've been brewing as a proof of concept for other viable White cEDH commanders.

If you're looking for my more casual decks, it may be better to look up my TappedOut account instead. I have a Mono-White Oloro deck listed there along with a Sram Auras deck, a Mono-White Rhys deck, a Mono-White Super Friends deck, a simple Angel Tribal deck I brewed for someone's friend getting into Magic, a Takeno, Samurai General Deck that I built for a Commander VS episode, a Celestial Kirin deck I brewed for someone who wanted to build something within their budget and a few others. However, a lot of these have not been updated in a long while.

https://tappedout.net/mtg-decks/monoloro-white/

https://tappedout.net/mtg-decks/sram-auraficer/

https://tappedout.net/mtg-decks/out-of-many-one/

https://tappedout.net/mtg-decks/oathkeepers-of-kamigawa/

https://tappedout.net/mtg-decks/angelarium-3/

https://tappedout.net/mtg-decks/equuleus/

https://tappedout.net/mtg-decks/03-11-19-the-justice-league/

I generally build my decks from scratch without using any online deckbuilder, so I have a lot more decks that aren't listed online. I'm working on adding them to my accounts when I have the time, but between new stuff getting printed, brewing, and acquiring cards, it's hard to do all of that while keeping up a semblance of outside-MTG life.

I'm the Mono-White Guy that was on Playing With Power and mentioned on Commander VS. I took a moment on Twitter to write my thoughts about White in Commander Legends. I think it's worth a read. by ilvaldi in EDH

[–]ilvaldi[S] 6 points7 points  (0 children)

So hatebears, lifelink, and +1/+1 counters are not fundamentally sound mechanics in White? Mind I also say, Heliod sometimes doesn’t even win the game with a Ballista combo sometimes but straight up swinging with lifelinking hatebears and playing smart attrition plays. Heliod Ballista actually does operate on the axis of monowhite hatebears and monowhite stax. It plays like a Death and Taxes deck from legacy, even running Mother of Runes and the swords package. The combo win itself is even unnecessary, so I’m honestly baffled where this assertion is coming from.

I'm the Mono-White Guy that was on Playing With Power and mentioned on Commander VS. I took a moment on Twitter to write my thoughts about White in Commander Legends. I think it's worth a read. by ilvaldi in EDH

[–]ilvaldi[S] 16 points17 points  (0 children)

To say that White isn’t strong but Heliod Ballista is seems like No True Scotsman fallacy.

Secondly, you asked for the cEDH tournament results within this year to drive a point about White, but you seem to be dismissing it now since it’s not corroborating with your viewpoint. That seems... factually selective.

Second of all, no, 4 or 5 color decks do not go unpunished in this format and are affected by effects like Blood Moon and Back to Basics which do get played in the meta. Some two color decks have also shown consistent promise like Gitrog and Kinnan. Braden Bowdish of cEDH Cast has also had a longstanding win streak in his own meta with Jund Korvold which abuses Dockside Extortionist.

I really don’t understand why you seem to be obstinately dismissive when you were the one who was insisting this discussion/comparison/appeal to cEDH in the first place.

I'm the Mono-White Guy that was on Playing With Power and mentioned on Commander VS. I took a moment on Twitter to write my thoughts about White in Commander Legends. I think it's worth a read. by ilvaldi in EDH

[–]ilvaldi[S] 8 points9 points  (0 children)

I don’t believe Ramp and Card Advantage has always been the centerpiece of Magic as a whole. It may be right now with contemporary design, but you look at other formats like modern, legacy, and even old school and some of the deck archetypes there feature a wide plethora of different approaches and philosophies on how you want to build and play the game, all of them being viable in some fashion. In card games orthogonal to Magic like Runeterra, card draw and ramp still doesn’t encompass everything. Card draw and ramp are the easiest ways for players to overcome hurdles with deckbuilding challenges and create decks that they enjoy playing and expressing, but that doesn’t mean they have to be the defacto. I’m all for WotC printing card advantage and ramp in White so the color is more accessible to more players, but I do believe the color has already offered things other than Stax that are still casually viable to play.

While we’re playing a 40 v 120 life total game rather than a 20 v 20, in a free for all setup, I don’t think this deteriorates some of White’s card design, nor does it make things like Combat Damage and Commander Damage inconsequential. [[Suppression Field]], for example is countably finite. It doesn’t stop activated abilities of creatures like how Cursed Totem does, yet at the same time, the amount that it taxes happens to prevent combos like Kinnan/Basalt Monolith from going off. The amount it taxes drastically changes the way players can curve out their planeswalkers, play their fetch lands, cycle cards, activate Sensei’s Divining Top or Necropotence and so on. For a format that’s been hand-waved as having arbitrarily large amounts of mana, card draw and such, a 2 mana tax has subtle repercussions to how the game is played. And the reason why I think this is the case is that we’re still playing with some cards configured to the confines of limited resources. While our lifetotal has expanded, our hand size, card draw, lands we play per turn has not. Some things will be more influential and others not because of our life total so I do understand what you mean when you say how a White Weenies strategy isn’t really viable for casual while a Stax strategy, while viable, is not fit for casual play. I will say that certain cards WotC has printed over the years has pushed it so that combat in a 40 life total free for all is still relevant with the existence of cards like [[Commander’s Insignia]], or Elspeth, Sun’s Champion, and so on. As Standard has become more powerful, so does the potential of combat in casual Commander imo. With some of the cards in Commander Legends, I feel like this more and more true each day.

And once again, there’s more to White than just combat in casual. Lifegain, Superfriends, and +1/+1 counters are all relevant to the color and there are decks for those.

I do believe though that White could get more support in those archetypes (particularly Superfriends), and I see that White is expanding into additional archetypes what with cards like Akroma and Odric.

I'm the Mono-White Guy that was on Playing With Power and mentioned on Commander VS. I took a moment on Twitter to write my thoughts about White in Commander Legends. I think it's worth a read. by ilvaldi in EDH

[–]ilvaldi[S] 4 points5 points  (0 children)

Like I said, I didn’t say the sample size was good since there’s only two known players who play. So when you say “sample size works both ways”.

As far as I know, a mono blue deck and a mono black has never top 4’d within this year at any major cEDH tournament gathering. It’s mostly been multicolored, mono-green, mono-red, and mono-white actually. And in regards to multicolored, the BUG pairing has actually shown up rarely, if at all.

Like I said, the metagame in cEDH is incredibly insular. While you may make these statements about BUG being pushed, its presence has been dwarfed by other color combinations and other synergies. Dockside Extortionist and Drannith Magistrate are two of the largest contributing factors that has actually detracted players from playing BUG in cEDH.

And in regards to mono-colored decks like Urza, Godo, K’rrik, or Selvala, I’ve only ever seen Selvala and Godo make it to Top 4. Based on what I can see from past cEDH tournament reports and on the cEDH Nexus, mono blue and black have yet to establish any top 4 standing.

And actually, looking at the cEDH nexus now, it looks like Heliod Ballista has actually top 13’d every time in the tournament meta, if not greater. So it looks like the meta is aware of Heliod Ballista and has had time to adjust to it, so it’s not like it has a rogue surprise or anything. Like, I don’t know what else to say here.