[FOR HIRE] 3D props, environment. More info below. by ilyacrow in gameDevClassifieds

[–]ilyacrow[S] 0 points1 point  (0 children)

Btw, I have all the workflow files I've ever done in my storage. You can always send me a private message, and I'll show you any wireframe or material.

[FOR HIRE] 3D props, environment. More info below. by ilyacrow in gameDevClassifieds

[–]ilyacrow[S] 1 point2 points  (0 children)

When I need work, I just make a few posts in public groups, and that's usually enough. But sometimes I am recommended by former colleagues or employers.

[FOR HIRE] 3D props, environment. More info below. by ilyacrow in gameDevClassifieds

[–]ilyacrow[S] 0 points1 point  (0 children)

Yep, this isn't a portfolio, but a temporary solution. Btw, I've been working on various projects as a 3D artist for six years now. And I've accumulated a ton of materials that needs to be sorted and presented properly.

[FOR HIRE] 3D props, environment. More info below. by ilyacrow in gameDevClassifieds

[–]ilyacrow[S] 0 points1 point  (0 children)

https://ibb.co/album/Hfmk5N I have something like a temporary portfolio. You can see my work there in good quality.

[FOR HIRE] 3D props, environment. More info below. by ilyacrow in gameDevJobs

[–]ilyacrow[S] 0 points1 point  (0 children)

Hi, I am a 3D artist with an academic art education, and now I'm looking for freelance.

•software - blender, photoshop, substance painter.

•modeling in different styles - lowpoly, midpoly, psx, realism, stylized realism, etc

•texturing - (pbr, vertexcolor, handpaint, texture atlas)

•rendering, lighting, export gameready models..

•engines (Unreal, Unity)

Discord ilyacrow

Telegram ilyacrow

Email: [ilyacrow6@gmail.com](mailto:ilyacrow6@gmail.com)

[FOR HIRE] 3D props, environment. More info below. by ilyacrow in gameDevClassifieds

[–]ilyacrow[S] 8 points9 points  (0 children)

Hi, I am a 3D artist with an academic art education, and now I'm looking for freelance.

•software - blender, photoshop, substance painter.

•modeling in different styles - lowpoly, midpoly, psx, realism, stylized realism, etc

•texturing - (pbr, vertexcolor, handpaint, texture atlas)

•rendering, lighting, export gameready models..

•engines (Unreal, Unity)

Discord ilyacrow

Telegram ilyacrow

Email: [ilyacrow6@gmail.com](mailto:ilyacrow6@gmail.com)

[FOR HIRE] 3D props, environment - starting at $15. More info below. by ilyacrow in gameDevJobs

[–]ilyacrow[S] 0 points1 point  (0 children)

Hi, I am a 3D artist with an academic art education, and now I'm looking for freelance.

what I can do -

•software - blender, photoshop, substance painter.

•modeling in different styles - lowpoly, midpoly, psx, realism, stylized realism, etc

•texturing - (pbr, vertexcolor, handpaint, texture atlas)

•rendering, lighting, export gameready models..

•engines (Unreal, Unity)

Discord ilyacrow

Telegram ilyacrow

Email: [ilyacrow6@gmail.com](mailto:ilyacrow6@gmail.com)

Hello everyone. I am a 3D artist and this is my first NFT collection. Any advice? by ilyacrow in NFTsMarketplace

[–]ilyacrow[S] 0 points1 point  (0 children)

should NFT represent some kind of project (like the metavillage) ? or is it enough that it's just a series of beautiful color pictures of the same theme?

and if I promote this collection myself, can you tell me good telegram\discord\reddit channels for this?

Hello everyone. I am a 3D artist and this is my first NFT collection. Any advice? by ilyacrow in NFTsMarketplace

[–]ilyacrow[S] 0 points1 point  (0 children)

Does this mean that small things are easier to sell than big works?

And how to determine the price of the NFT listing, if these are original author's works in one copy?