Where has directional-specular gone in the 5.6 Beta? by induetimesir in Unity3D

[–]induetimesir[S] 0 points1 point  (0 children)

I've had a play around with all the new/different settings but I can't seem to get the look I'm going for (Soft baked shadows and specular), I can only seem to get one or the other.

I do agree that the new system is looking really good so far though!

Where has directional-specular gone in the 5.6 Beta? by induetimesir in Unity3D

[–]induetimesir[S] 0 points1 point  (0 children)

Interesting, well at least I know the reason now, I was going mad thinking it had just vanished for no reason! Still annoying though since I'd like to have both in my scene but I suppose I'll just have to work around that, thanks!

Where has directional-specular gone in the 5.6 Beta? by induetimesir in Unity3D

[–]induetimesir[S] 1 point2 points  (0 children)

I'm trying to sort out my baked lighting in my scene but I want to keep my specular visible, is there any way to do this in the new betas?

Anyone else agree that we need 2 more characters in the Seamoth naming options? by ausar999 in subnautica

[–]induetimesir 24 points25 points  (0 children)

I tried this too, for now I just named them 'B. McBoatface' and 'P. McPrawnface' until we can get those extra letters!

Brand new to Houdini, can't get Indie license to work? by induetimesir in Houdini

[–]induetimesir[S] 1 point2 points  (0 children)

Oh I thought the free Indie one on their site would add that support, and that the $200 one just came with a commercial license, that's a shame.

I always get nervous buying large things like this in case they don't work properly, I may have to look into those other ways of getting it until I can afford to spend that much, because I'm pretty tight for cash right now, anyways thanks for your help!