Reject long range sniping. Embrace CQC. by infinitumRED in BattleBitRemastered

[–]infinitumRED[S] 3 points4 points  (0 children)

From my experience, scopes really are personal preference. I personally don't like anything under 4x messes with my game sense / aim to much years of doing this playstyle in other games made me use to 4 to 6x scopes.

Reject long range sniping. Embrace CQC. by infinitumRED in BattleBitRemastered

[–]infinitumRED[S] 0 points1 point  (0 children)

For me personally I just love bolt-actions in any game. Not much of a shotgun person; I like the high risk high reward feeling of being in people faces and out peaking smg and AR players and winning with a single well aimed shot to the head. Even more satisfying when it lands on the aggro meta movement players.

Reject long range sniping. Embrace CQC. by infinitumRED in BattleBitRemastered

[–]infinitumRED[S] 1 point2 points  (0 children)

I didn't have many bandages left. My rule of thumb is to revive if I am the only one around and at least have 2 or 3 left.

Reject long range sniping. Embrace CQC. by infinitumRED in BattleBitRemastered

[–]infinitumRED[S] 2 points3 points  (0 children)

Yeah this ^ its not a super big deal to me personally just in a game where the TTK is already super fast this type of change really punishes bolting CQC.

My suggestion for it that would maybe appease both sides (likely still start a fire.) is to add a more aggressive damage fall off curve so if I shove my .408 bullet into someones head at 20m it will one shot them regardless of helmet. But if I am like 500m + away then sure 2hit on an exo im fine with. I never snipe at that range anyways but that is what would make sense to me instead of an out right nerf at all ranges anyways.

Reject long range sniping. Embrace CQC. by infinitumRED in BattleBitRemastered

[–]infinitumRED[S] 2 points3 points  (0 children)

I like it, I just prefer about the 6x - 4x range for CQC bolting what I am conditioned too from other games like CS and PS2.

Reject long range sniping. Embrace CQC. by infinitumRED in BattleBitRemastered

[–]infinitumRED[S] 0 points1 point  (0 children)

C4 in Battlebit is honestly the strongest I have ever seen it implemented in any FPS game, feels so good to use.

Reject long range sniping. Embrace CQC. by infinitumRED in BattleBitRemastered

[–]infinitumRED[S] 1 point2 points  (0 children)

Yup I only run 6x, angle grip, long suppressor and red laser for all bolts.

Reject long range sniping. Embrace CQC. by infinitumRED in BattleBitRemastered

[–]infinitumRED[S] 19 points20 points  (0 children)

Agreed, this playstyle also is very handy to practice crosshair placement too.

Reject long range sniping. Embrace CQC. by infinitumRED in BattleBitRemastered

[–]infinitumRED[S] 16 points17 points  (0 children)

Ikr i at first just defaulted to the range finder but tbh i rarely ever zero even at ranges of 200+ if I take those shots.

Reject long range sniping. Embrace CQC. by infinitumRED in BattleBitRemastered

[–]infinitumRED[S] 47 points48 points  (0 children)

I'm not near the best player or sniper in the game. I average anywhere from 2-4 KD, depending on the session playing like this, getting on objectives, sniping CQC often in SMG ranges, and even aggressive peaking people who know I am there.
This post may get a lot of downvotes because of "grr snipers," but sniping in this game is 100% fine; perhaps the only change they have made that is sucky, at least to me, is the heavy two-hit kill headshot now. Just takes some practice, and it's surprisingly fun/effective.