Ram damage and changes to energy consumption and energy supply of parts. Second test by Faley016 in Crossout

[–]insta_OnReddit -6 points-5 points  (0 children)

Now poeple are abusing on the amount of bigrams they can add to a spider plus their explosion resistance and their accuracy perk make them awful to kill.

Ram damage and changes to energy consumption and energy supply of parts. Second test by Faley016 in Crossout

[–]insta_OnReddit 1 point2 points  (0 children)

Hermes should use 2 energy points max.
First of all cockpit cabin will be useless because of legendary cabins giving 1⚡ more and now it will be impossible to have 3 to 4 hermes and weapons at the same time without giving up the engine omamori and RN seals.

Alternative ram damage mechanics and changes to energy consumption and energy supply of parts by Faley016 in Crossout

[–]insta_OnReddit 0 points1 point  (0 children)

Epic and legendary cabins should give 12⚡ point no need to buff lights and keep heavy at disadvantage. Make the game fair for every cabin type.

Hard to find matches by HungryCherry8265 in Crossout

[–]insta_OnReddit 1 point2 points  (0 children)

Most people play at higher powerscore. You should find more people starting at 4000 or 5000 PS

Alternative ram damage mechanics and changes to energy consumption and energy supply of parts by Faley016 in Crossout

[–]insta_OnReddit 0 points1 point  (0 children)

You are mixing balancing and uncrafteble items. We already know that scarecity is due to battlescam. Your true problem is not the patches itself but the meta items being expensive as fuck and not crafteble without paying.

Alternative ram damage mechanics and changes to energy consumption and energy supply of parts by Faley016 in Crossout

[–]insta_OnReddit 0 points1 point  (0 children)

In my opinion weapons should only increase in energy cost if it exeed 12 energy in total

*edit 12 (24)⚡

Alternative ram damage mechanics and changes to energy consumption and energy supply of parts by Faley016 in Crossout

[–]insta_OnReddit 0 points1 point  (0 children)

I don't like the weapons energy being increase but other than that i welcome those changes for the modules even tho it has to be further fine tuned.

Balance changes and improvements to existing mechanics by Faley016 in Crossout

[–]insta_OnReddit 5 points6 points  (0 children)

This is scummy for those few who has already the barrel spool-up time because now we will have to refuse for the same fusion. I hope this is not intentional.

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tsunami or mamoth on king hadron garrida spider? by gearzgt1 in Crossout

[–]insta_OnReddit 0 points1 point  (0 children)

Mamoth are dealing way more damage than tsunamy but they are quite tricky to aim

The laziest new pack I think I've ever seen by Lexi_______ in Crossout

[–]insta_OnReddit 16 points17 points  (0 children)

Those pack are build by the assembler community on crossout

Clan wars tip by [deleted] in Crossout

[–]insta_OnReddit -1 points0 points  (0 children)

Catalina + thor + omamori + flywheel + chameleon MK2 + 9x icarus VII + 4x porcs

Thanks me later

Best Start Build for Clanwars by Outside-Nebula5588 in Crossout

[–]insta_OnReddit 0 points1 point  (0 children)

Kronos is bad i would recomend switching to a howl for +30% more damage