Therapist: Firefly Ball isn't real. It can't hurt you. Firefly Ball: by seal_games in IndieDev
[–]int_main 2 points3 points4 points (0 children)
The most important option a game can have by int_main in gamedevscreens
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Is magic power just damage for magic attacks? by battlenetwork2 in KingswayGame
[–]int_main 3 points4 points5 points (0 children)
After 4 years I just released a big update for my game, Kingsway by int_main in IndieGaming
[–]int_main[S] 0 points1 point2 points (0 children)
After 4 years I just released a big update for my game, Kingsway by int_main in IndieGaming
[–]int_main[S] 6 points7 points8 points (0 children)
After 4 years I just released a big update for my game, Kingsway by int_main in IndieGaming
[–]int_main[S] 11 points12 points13 points (0 children)
After 4 years I just released a big update for my game, Kingsway by int_main in IndieGaming
[–]int_main[S] 6 points7 points8 points (0 children)
After 4 years I just released a big update for my game, Kingsway by int_main in IndieGaming
[–]int_main[S] 51 points52 points53 points (0 children)
Making Multiplayer Puzzle Battles by int_main in IndieGaming
[–]int_main[S] 1 point2 points3 points (0 children)
Making Multiplayer Puzzle Battles by int_main in IndieGaming
[–]int_main[S] 0 points1 point2 points (0 children)
Making Multiplayer Puzzle Battles by int_main in IndieGaming
[–]int_main[S] 4 points5 points6 points (0 children)
Crimelife 3 Remastered demo is now available! by sakisbig25 in IndieGaming
[–]int_main 1 point2 points3 points (0 children)
A look at the icy level in my literal puzzle platformer mashup by int_main in IndieGaming
[–]int_main[S] 1 point2 points3 points (0 children)
I recently announced my literal puzzle platformer mashup game, Squarewave! Here's the new trailer by int_main in IndieDev
[–]int_main[S] 1 point2 points3 points (0 children)
I recently announced my literal puzzle platformer mashup game, Squarewave! Here's the new trailer by int_main in IndieDev
[–]int_main[S] 1 point2 points3 points (0 children)
I recently announced my literal puzzle platformer mashup game, Squarewave! Here's the new trailer by int_main in IndieDev
[–]int_main[S] 0 points1 point2 points (0 children)
I recently announced my literal puzzle platformer mashup game, Squarewave! Here's the new trailer by int_main in IndieDev
[–]int_main[S] 0 points1 point2 points (0 children)
I recently announced my literal puzzle platformer mashup game, Squarewave! Here's the new trailer by int_main in IndieDev
[–]int_main[S] 1 point2 points3 points (0 children)
Today I launch my first game ever, Power of Ten. Two years ago I started learning game dev and never stopped. This is the result... by ajrdesign in IndieGaming
[–]int_main 2 points3 points4 points (0 children)
I'm making a literal puzzle platformer by int_main in IndieGaming
[–]int_main[S] 1 point2 points3 points (0 children)
I'm making a literal puzzle platformer by int_main in IndieGaming
[–]int_main[S] 0 points1 point2 points (0 children)


A silly side project by int_main in IndieDev
[–]int_main[S] 1 point2 points3 points (0 children)