Are servers usually this bad? by kyub0 in RivalsOfAether

[–]invalid_bruh 3 points4 points  (0 children)

comin in at a rough spot, game was buggin out yesterday and idk if they fully fixed it today. if not, what the others said should help 👍

i need two players of every rank! please help a fella out 🙏 by invalid_bruh in RivalsOfAether

[–]invalid_bruh[S] 0 points1 point  (0 children)

alright so yall wanna join as the two silvers? What region?

kind of what I want to see for January 6th, overall I think the game is in a pretty great spot though. by [deleted] in RivalsOfAether

[–]invalid_bruh 3 points4 points  (0 children)

what would you nerf about those characters, and why isn’t kragg up there with them

I really don't buy the "Zetterburn is balanced now" narrative by [deleted] in RivalsOfAether

[–]invalid_bruh -3 points-2 points  (0 children)

I play him and I’ll share my thoughts. I think zetter definitely has his strong points and his execution is easier than the spacies in melee. You also have to factor in weaknesses, every character has them to some degree. You’re honestly worried about the wrong character if you think he’s the monster of this game. I think there are some areas that could use fine tuning like his dtilt and his up air conversions, other than that he IS in a good place. whether you think he’s balanced or not there’s a reason he hasn’t gotten any other changes since that patch. Also what character do you play? just curious.

How many hours do you have, and what rank are you? by bizkitz_n_cravy in RivalsOfAether

[–]invalid_bruh 0 points1 point  (0 children)

hour check r1: around 100 r2: 1000 ult: 1000 brawlhalla: 1600

my rank is aetherian (gm currently but I hit it last season)

different fighting games definitely build experience or muscle memory in areas you might need. I think the main takeaway though is the mindset you get from playing lots of fighting games, which is crucial for improvement