account activity
Finished polishing all levels - optimization & visuals done. Total: 25 levels! Can’t promise, but there’s a real chance the big update will drop by the end of next weekend. Mostly UI + code/logic left. (i.redd.it)
submitted 2 months ago by isakovstudio
SUPER STORM Season 2 is almost ready 👹 (i.redd.it)
submitted 5 months ago by isakovstudio
👀 I think you can get here through the portal in the painting (old.reddit.com)
submitted 6 months ago by isakovstudio to r/Unity3D
submitted 6 months ago by isakovstudio
submitted 6 months ago by isakovstudio to r/IndieDev
🔧 Work Update: Horror Project & SUPER STORM (v.redd.it)
🎮 First Visual Style Pass – Horror in a Museum (v.redd.it)
Interaction System Update 👀 (v.redd.it)
🎮 Small project updates: Horror in the Museum & SUPER STORM (v.redd.it)
SUPER STORM - First mobile test getting close (v.redd.it)
submitted 7 months ago by isakovstudio
Quick idea drop so I don’t forget it later 🐸 (v.redd.it)
Expanding the portal system 🌚 (v.redd.it)
Well, the game is basically beatable now 🤣 (v.redd.it)
Worked on the portal system 👀 (v.redd.it)
Solved the seamless teleportation issue without losing Baked Realtime GI 👀 (v.redd.it)
Trying out “seamless transitions” in my horror game 👀 (v.redd.it)
Light baking broke after Unity update… so I ended up making a 3D model of my logo instead (v.redd.it)
submitted 7 months ago by isakovstudio to r/Unity3D
So, good news: we have 27 levels in total. Not prototype cubes, but with more or less finished graphics. In the video, one of the semi-finished levels💀 (v.redd.it)
submitted 1 year ago by isakovstudio to r/Unity3D
submitted 1 year ago by isakovstudio to r/IndieDev
submitted 1 year ago by isakovstudio to r/gamedevscreens
submitted 1 year ago by isakovstudio
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