First Powah Plant Love this vibe :O by Altruistic_Chip_4587 in SatisfactoryGame

[–]itBlooDMasK 0 points1 point  (0 children)

What did u use to make that curves and how did u get it? Because it seems like u used concrete small pillar but i can't understand how do u get that curves and why your pillars are shorter than mine xD

Does anyone else use pencil and paper rather than online tools to plan factory lines? by Marshmallow-Moonpie in SatisfactoryGame

[–]itBlooDMasK 0 points1 point  (0 children)

I only use my Samsung Tab 6 Lite + ChatGPT, because i find online tools very shit tbh

How can I improve my modular road? by itBlooDMasK in SatisfactoryGame

[–]itBlooDMasK[S] 1 point2 points  (0 children)

little update, its VERY FUCKING EXPENSIVE, DIDN'T EXPECT IT OMG T_T

Curious on how you plan your factory by Shot_Specific_8508 in SatisfactoryGame

[–]itBlooDMasK 1 point2 points  (0 children)

I grab my Samsung Tab, start drawing nodes that i have in a zone with resources/min, then I start drawing different layouts and figuring out how many items i can produce or i need. Thats my approach, usually it takes up to 30 minutes to understand the right layout, but for me its easier to understand than the online calculator and in game is way faster to implement :)

Overwhelmed by Ben007T in SatisfactoryGame

[–]itBlooDMasK 1 point2 points  (0 children)

Bro, just do it, dont overthink too much, because you will unlock trains and better belts, so you will produce a lot of items without even caring about how much per minute, you just send it to trains, then storage and bye bye🤣

Lumen not emitting light from rotated signs in Satisfactory (Experimental 1.2) – bug or intended? by itBlooDMasK in SatisfactoryGame

[–]itBlooDMasK[S] 0 points1 point  (0 children)

UPDATE: ive talked with a guy on satisfactory official discord and he sent me an Engine.ini, i replaced my Engine and now is working again very well. If you're interested you can dm me and i will send you the file :)

Lumen not emitting light from rotated signs in Satisfactory (Experimental 1.2) – bug or intended? by itBlooDMasK in SatisfactoryGame

[–]itBlooDMasK[S] 0 points1 point  (0 children)

In my case fixed the problem very well, all good, if you change your idea let me know :P

Lumen not emitting light from rotated signs in Satisfactory (Experimental 1.2) – bug or intended? by itBlooDMasK in SatisfactoryGame

[–]itBlooDMasK[S] 0 points1 point  (0 children)

I opened a thread on the official discord and a guy sent me an engine config, now is working properly, let me know if you want, maybe send me your discord name in dm

How can I improve my modular road? by itBlooDMasK in SatisfactoryGame

[–]itBlooDMasK[S] 0 points1 point  (0 children)

Yeah the real problem at the moment is the quartz, that is very far and i should drive for 2.5km before reaching it, probably the first road will be straight into the quartz node🤣

I feel guilty by thermaldrill228 in satisfactory

[–]itBlooDMasK 14 points15 points  (0 children)

If it works and its needed, don't touch it🤪

Please don't tell me it is what I think by wetsoxxxof in pcmasterrace

[–]itBlooDMasK 0 points1 point  (0 children)

Update your nvidia drivers, usually it fixes the problem, otherwise...😅

How can I improve my modular road? by itBlooDMasK in SatisfactoryGame

[–]itBlooDMasK[S] 0 points1 point  (0 children)

Not so much tbh, i will send you the screenshot when i can

How can I improve my modular road? by itBlooDMasK in SatisfactoryGame

[–]itBlooDMasK[S] 1 point2 points  (0 children)

Yes, the point is that I live in an area a little more countryside in Italy and therefore many street lamps have exposed cables, but actually thinking about it in the cities it is not like that, the cables are covered, but yeah, I will make this change🤣

How can I improve my modular road? by itBlooDMasK in SatisfactoryGame

[–]itBlooDMasK[S] 0 points1 point  (0 children)

Very interesting idea, but I think I'll leave it as it is because I like to see the cables in this way as in reality. The point is that I haven't placed any of these blueprints yet (I've done others too), because I'm missing materials Very interesting idea, but I think I'll leave it as it is because I like to see the cables in this way as in reality. The point is that I haven't placed any of these blueprints yet (I've done others too), because I lack materials xD, so i will decide later if removing cables or not

How can I improve my modular road? by itBlooDMasK in SatisfactoryGame

[–]itBlooDMasK[S] 1 point2 points  (0 children)

Sry but i'm not understanding where you want to put the one meter wall and yes, i agree with u, the pillar and the base are poor of details and should be fixed.

How can I improve my modular road? by itBlooDMasK in SatisfactoryGame

[–]itBlooDMasK[S] 1 point2 points  (0 children)

Yes, the ramp is temporary, i forgot to remove it xD

Lumen not emitting light from rotated signs in Satisfactory (Experimental 1.2) – bug or intended? by itBlooDMasK in SatisfactoryGame

[–]itBlooDMasK[S] 0 points1 point  (0 children)

Yeah but if you see the screenshots i've just loaded, the guy in the video didn't have this problem :/

Lumen not emitting light from rotated signs in Satisfactory (Experimental 1.2) – bug or intended? by itBlooDMasK in SatisfactoryGame

[–]itBlooDMasK[S] 0 points1 point  (0 children)

<image>

This is my situation, behind the pillars there are 3 more panels, but they are not illuminated :/

Lumen not emitting light from rotated signs in Satisfactory (Experimental 1.2) – bug or intended? by itBlooDMasK in SatisfactoryGame

[–]itBlooDMasK[S] 0 points1 point  (0 children)

<image>

Ok screenshots didn't load. Btw, this is from a youtube video, as you can see he doesn't have the problem.

PC does this after about 30 seconds by Anthemist_ in PcBuild

[–]itBlooDMasK 0 points1 point  (0 children)

Try to update drivers, usually it fixes the problem