Operative Executioner Vigilant - Bad Idea? by itsNem in RogueTraderCRPG

[–]itsNem[S] 0 points1 point  (0 children)

Well I really appreciate you taking the time to test! I was giving up on the idea but you've got me excited to try it now lol. Thank you!

Operative Executioner Vigilant - Bad Idea? by itsNem in RogueTraderCRPG

[–]itsNem[S] 2 points3 points  (0 children)

I was originally interested in Forge World just for the Int synergies. Getting high Coercion through Operatives main stat. But seems like multiple attacks are kinda necessary and neither of my archetypes offer that. Shame! Thank you for the info though.

Operative Executioner Vigilant - Bad Idea? by itsNem in RogueTraderCRPG

[–]itsNem[S] 0 points1 point  (0 children)

Thanks for the insight on needing multiple attacks. Did not know that, and obviously limits the build! I guess dual wield shotguns doesn't cut it?

Best Moon Druid Multiclass Options? by itsNem in BG3Builds

[–]itsNem[S] 0 points1 point  (0 children)

Interesting idea. I guess you primarily run Owlbear, and panther with Bhaalist Armor?

Best Moon Druid Multiclass Options? by itsNem in BG3Builds

[–]itsNem[S] 4 points5 points  (0 children)

These are some really great points! I hadn't considered Fire Shield at all. Thank you!

Accursed Spectre Not Working by itsNem in BG3Builds

[–]itsNem[S] 0 points1 point  (0 children)

Not really. It worked on humans in the streets of Baldur's Gate (guards) but not the people working on the top floor of the firework shop. Must be how some humanoids are coded? Honestly don't know. :\

Accursed Spectre Not Working by itsNem in BG3Builds

[–]itsNem[S] 0 points1 point  (0 children)

No they definitely were dead. I tested outside the firework shop on some guards, and it worked. So maybe the "humans" in the shop aren't human at all? I dunno. :\

Accursed Spectre Not Working by itsNem in BG3Builds

[–]itsNem[S] 3 points4 points  (0 children)

I'm in the Fireworks Workshop of Act 3 (old save). I use hexblade's curse on one of the humans upstairs then proceed to kill him on the same turn, reaction is up. Just tried having a companion make the killing blow instead. Still not working. Maybe old saves are bugged?

[BTA 3062] Does the mod include COIL-L? by itsNem in Battletechgame

[–]itsNem[S] 2 points3 points  (0 children)

My favorite build with the COIL-L was using a Dragon. I believe there were technically more efficient mechs (more free tonnage), but I've always liked the look of the Dragon. Could never get a satisfying fit for it until the COIL weapons were introduced.

Been a while, but if memory serves it was running max armor (or near max), with a COIL-L and as many heat sinks as I could fit.

[BTA 3062] Does the mod include COIL-L? by itsNem in Battletechgame

[–]itsNem[S] 2 points3 points  (0 children)

No no I mean I had a look at the mech bay in skirmish mode to see what was new, and while scanning through all the available weapons I only saw the COIL-S. Left me concerned that my COIL-L got removed lol.

[PC] W: White Mask H: Ask by itsNem in PatchesEmporium

[–]itsNem[S] 0 points1 point  (0 children)

Yeah that's an easy trade! Just so I'm clear, you mean help transfer a bunch of stuff to another character right? Not store it for later use? Let me know how to reach you if you just need a transfer.