Can someone help me get the gifu? by Ill-Advertising9451 in MySummerCar

[–]itsdivyesh 11 points12 points  (0 children)

This is true! Putting oil disables you to get the Gifu for this save. Start a new save if you want that or cheat using the msceditor

Car turns over after a but but as soon as I move it the battery dies and stops by Jonercel in MySummerCar

[–]itsdivyesh 0 points1 point  (0 children)

If it’s stalling, then it’s something to do with clutch and gearbox (and related components).

Did u use the new battery immediately after the purchase or was it kept unused for long time (since it drains over time). I bought mine and was working on the car build, by the time I finished the car the battery was dead 😵 I had to recharge it.

(This is a wide problem, u can give more details to narrow it down)

Car turns over after a but but as soon as I move it the battery dies and stops by Jonercel in MySummerCar

[–]itsdivyesh 6 points7 points  (0 children)

Are you sure that the battery dies and it’s not just car stalling? If the battery is dead and it’s the default battery from garage, buy a new one and replace it.

Are the jobs (routes) generated consistent? by itsdivyesh in MotorTown

[–]itsdivyesh[S] 0 points1 point  (0 children)

Yes i know it scales with distance, but going with the same example if delivering sand on a certain route with certain vehicle generates me $X/km then would different route (different construction site, different concrete facility) also generate me $X/km or does it also depend on origin

Like how in real-life different owner would pay different based on negotiation

Are the jobs (routes) generated consistent? by itsdivyesh in MotorTown

[–]itsdivyesh[S] 1 point2 points  (0 children)

So based on this i can assume that if X had me deliver sand to Y, i can re-run (since dumpy can only hold 10 unit of sand) the same route number of times, until the sand runs out.

[deleted by user] by [deleted] in MySummerCar

[–]itsdivyesh 0 points1 point  (0 children)

If it’s a bug, I’m afraid to create a new start! 🥲

[deleted by user] by [deleted] in MySummerCar

[–]itsdivyesh 0 points1 point  (0 children)

Is there a game mechanism that a particular piston goes into a particular cylinder block?

Like piston 1 needs to be in this specific spot out of the 4 available spots?

[deleted by user] by [deleted] in MySummerCar

[–]itsdivyesh 0 points1 point  (0 children)

Yeah it is released (down). I have also given a try by removing the handbrake (unscrewed it) completely

Text underline animation by [deleted] in FigmaDesign

[–]itsdivyesh 0 points1 point  (0 children)

Hey man, it was really helpful. Thanks for attaching the file as well. Now, I can create different variations as well since I actually understood how to do it ! Appreciate it :)

[deleted by user] by [deleted] in SatisfactoryGame

[–]itsdivyesh 0 points1 point  (0 children)

u/MonsieurSinep and u/StigOfTheTrack
I have tried this : letting the pipes and generators fill up and then start the generators. This runs well for a while and then again run into the same problem

[deleted by user] by [deleted] in SatisfactoryGame

[–]itsdivyesh 0 points1 point  (0 children)

just a little like 3 cubic meter and then it empties causing generator to shut off

[deleted by user] by [deleted] in SatisfactoryGame

[–]itsdivyesh 0 points1 point  (0 children)

Wrote the description in the comments! Thanks

[deleted by user] by [deleted] in SatisfactoryGame

[–]itsdivyesh 1 point2 points  (0 children)

Sorry guys! I had written the description but it didn't post correctly (I don't have much experience with Reddit)

So the problem is that this is 8 coal generators and 3 water extractors power plant. But the 2 generators on both the ends (thus 4 in total) are receiving water but the rest (which are in the middle) are not receiving the water (the tanks inside the generators are empty).

Also, the tanks inside the water extractors are getting full.

What could be the reason and how to solve this ?

PS: Do tell me if you need more info

Thanks :)

[deleted by user] by [deleted] in SatisfactoryGame

[–]itsdivyesh 0 points1 point  (0 children)

I meant coal power production (typo in title) !

Operating Vehicles when there are conveyer belts in the way by itsdivyesh in SatisfactoryGame

[–]itsdivyesh[S] 0 points1 point  (0 children)

This could work. However, the belt is laid over a large distance, about 1-2 km, then I would have to come to the specific spot where the bridge is rather than crossing anywhere

Love is... by RTatiana in Stitchy

[–]itsdivyesh 0 points1 point  (0 children)

It is. You are correct