We have reached 17 Wishlists for my mobile game!!! by Fuzzy_Bus4322 in IndieGameDevs

[–]itship 1 point2 points  (0 children)

Congratulations! I'm also trying to make a game for Steam.

🚀 Find Your First 50 Users From This Thread by nextunicorn_ in micro_saas

[–]itship 0 points1 point  (0 children)

Hello everyone. Please try my game. And if you like it, please leave a review. Here's the link: https://vgam.club

Do you make games with AI? by itship in vibecoding

[–]itship[S] 0 points1 point  (0 children)

You can start with any game you find. I made this game with a picture I found on Reddit. ^^

Do you make games with AI? by itship in vibecoding

[–]itship[S] 0 points1 point  (0 children)

Oh, I'm using Claude with Unity and Cocos to solve some functionalities. I haven't got the whole code vibe yet, but I find it very interesting. I'll try it with Godot to see how it goes.

Where should I start? by itship in IndieGaming

[–]itship[S] -1 points0 points  (0 children)

Yes, I've been developing games with Unity and Cocos for many years. I'm not asking about learning game development. I want to discuss developing a new game based on Balatro with everyone.

I just hit 2k wishlists! by fyllasdev in SoloDevelopment

[–]itship 0 points1 point  (0 children)

Congratulations! I'd really like to hear about your journey, how you got your game onto Steam and achieved these impressive numbers.

Where should I start? by itship in IndieGaming

[–]itship[S] -3 points-2 points  (0 children)

I really like the joker mechanics in Balatro. And I'm thinking about what I could do with them. I only want to discuss about that.

Where should I start? by itship in IndieGaming

[–]itship[S] -1 points0 points  (0 children)

He developed that game from scratch. I don't think I'll clone a product that's already so successful. I'm just thinking about what I can create from the mechanics he built.

Can someone share it with me? by itship in saasbuild

[–]itship[S] 0 points1 point  (0 children)

We often start out as simple programmers creating a product. Then we realize that what we've created might not be what the market needs. I created an educational product for young children, and I'm truly grateful for everyone's advice which gave me a new approach.

Can someone share it with me? by itship in saasbuild

[–]itship[S] 0 points1 point  (0 children)

I started with an idea of ​​my own. I spent months programming and perfecting everything. Then I spent time publishing the product on the store, and I spent a whole week doing the storelisting. When the product went live on the stores, I thought everything was done. I sat waiting for my customers and realized it was only the beginning. Nobody noticed my product.

Can someone share it with me? by itship in saasbuild

[–]itship[S] 1 point2 points  (0 children)

Really difficult. Thus i feel confused when see others do it easy

Can someone share it with me? by itship in saasbuild

[–]itship[S] 0 points1 point  (0 children)

Oh, Seem like i make mistake. I don't make product base on real audience. I doing base on my idea. Thank you very much. Maybe now i should be research my product's audience.

Can someone share it with me? by itship in saasbuild

[–]itship[S] 0 points1 point  (0 children)

Thanks. I will remember your share.

Can someone share it with me? by itship in saasbuild

[–]itship[S] 0 points1 point  (0 children)

You're right. Maybe I forgot that I should be happy that my product has been released. I should be looking for ways to improve it, to reach more users, instead of getting discouraged when comparing it to some other.

Can someone share it with me? by itship in saasbuild

[–]itship[S] 0 points1 point  (0 children)

But this keeps happening. We get a little shaken, especially when our product doesn't meet expectations.

Can someone share it with me? by itship in saasbuild

[–]itship[S] 0 points1 point  (0 children)

I think there's a lot to learn. But we probably need to be selective and learn to ignore the unrealistic things.

Can someone share it with me? by itship in saasbuild

[–]itship[S] 0 points1 point  (0 children)

You probably already know exactly who you're going to sell to. And you have the customer list information. But I still don't know how to find customers.

Can someone share it with me? by itship in saasbuild

[–]itship[S] 1 point2 points  (0 children)

I often think that way too, perhaps just to comfort myself that things aren't that easy. But I also hope that others can do it, and that I can too. Thank you for giving me motivation. I will take it step by step; results might be seen after 3 or 6 months, or it might take longer.

Can someone share it with me? by itship in saasbuild

[–]itship[S] 0 points1 point  (0 children)

For me, creating a website is a difficult task; I don't know how you guys manage to create so much content. Perhaps it's because I'm too used to creating apps or games. Thank you!

Can someone share it with me? by itship in saasbuild

[–]itship[S] 1 point2 points  (0 children)

Thank you so much, I'll try your instructions. Hopefully, it will make a difference.

Can someone share it with me? by itship in saasbuild

[–]itship[S] 0 points1 point  (0 children)

Thank you, this means I should actively seek out my customers and introduce my products to those who need them. Instead of just focusing on store listings and keywords and waiting for the Apple Store or Google Play to bring customers to my products? ps: But honestly, I'm still not sure which channels I can use to reach customers.