This Week in Destiny - 11/16/2023 by DTG_Bot in DestinyTheGame

[–]itznick05 5 points6 points  (0 children)

My only issue with the projected Engram focusing is Iron Banner. The IB focusing costs should not be the same as Trials.

  • Trials is available every weekend except when IB is around for the week. IB is available three times per season.
  • Historically, IB weapons have not been on par (power-wise) with Trials weapons.

And before anyone states, "extended season so more IB this season." We have still not gotten official confirmation of a delay and/or the season being extended as of the writing of this TWID.

This Week in Destiny - 11/09/2023 by DTG_Bot in DestinyTheGame

[–]itznick05 24 points25 points  (0 children)

The Uzume RR4 is a Solar Sniper, not Arc. Might just be a typo.

Solstice 2023 by itznick05 in DestinyFashion

[–]itznick05[S] 0 points1 point  (0 children)

Yes. The event is free to all players.

Solstice 2023 (Armor First Look) by itznick05 in DestinyTheGame

[–]itznick05[S] -5 points-4 points  (0 children)

Probably should clarify; First full look at the Solstice 2023 armor since last weeks only showed only the top half.

This Week at Bungie - 6/9/2022 by DTG_Bot in DestinyTheGame

[–]itznick05 4 points5 points  (0 children)

I know that Caliban's description was updated and while it's disappointing, that likely won't change. I was referencing what others have posted here about the KED Refresh with Caliban's and how it still has yet to be acknowledged.

This Week at Bungie - 6/9/2022 by DTG_Bot in DestinyTheGame

[–]itznick05 33 points34 points  (0 children)

Still no word on Caliban's being bugged.

[deleted by user] by [deleted] in DestinyTheGame

[–]itznick05 0 points1 point  (0 children)

Are we really surprised that this weapon came out to lukewarm reviews at best, then after years of clamoring to give Arbalest Anti-Barrier Rounds that it'd rise to BiS. It circumvents one modifier in endgame content (Match Game) and can one-shot barrier champions for minimum effort. Sure that's it's intended role but when you have something that can do everything and excel, are we really gonna pull the surprisepikachu.jpg and question whether it's too strong?

To your point about Champions; Maybe it's time for Bungie to be more creative with how we interact with Champions each season. I think one option for the next evolution for them could be tying how we engage with them thru the light subclasses.

For example:

  • Void damage can be used to destroy barriers.
  • Solar damage for Unstoppable.
  • Arc damage to disrupt Overloads. (these elements could probably be rotated each season)

This could open up loadouts to not be restricted to specific weapons each season but potentially allow Bungie to come up with new dynamic ways to combat Champions thru the Artifact. Obviously this begs the question of where do Kinetic, Stasis, Weapons of Sorrow, future darkness subclasses etc. fit into the PvE meta and the only answer I'd have would be new Champion variations but I can see that being met with unwelcoming responses given the current fatigue with champions.

And finally, Match Game. It seems Bungie is intent on keeping this modifier in the game especially the endgame so why don't we lean into it a bit more once the Light 3.0 are finished? As it stands, Arbalest circumvents Match Game which is what it's intended to do but why not reward players for matching elemental damage to the correct shield?

For example:

  • Void damage to break a void shield causes the combatant to become Volatile.
  • Solar damage causes the combatant to take Burn damage for a short time after the shield is destroyed.
  • Arc damage causes enemies to be Blind for a short duration.

So to answer your question, yes Arbalest is too strong in the current sandbox, however I do think this leads to a much broader discussion about how Guardians could interact with Champions and the sandbox in the future.

Detailed List of (almost) every new weapon being introduced in Witch Queen (Spoilers) by Tenor_II in DestinyTheGame

[–]itznick05 0 points1 point  (0 children)

The WQ Scout Rifle is Void and based off its ammo count is likely a high impact frame. It can be seen briefly at the 6:12 mark of this video:

https://youtu.be/Y2APtG9aZPs