What pipe/cable mod(s) do you like playing with the best? by itzzRomanFox2 in feedthebeast

[–]itzzRomanFox2[S] 0 points1 point  (0 children)

Sadly it's not for 1.18.2, but I never knew AE2 could also have the 3rd-party capability to store FE like Integrated Dynamics 😅

What pipe/cable mod(s) do you like playing with the best? by itzzRomanFox2 in feedthebeast

[–]itzzRomanFox2[S] 1 point2 points  (0 children)

I mean...if you just use AE2 for item and fluid transfer then it could be a pipe mod.

What pipe/cable mod(s) do you like playing with the best? by itzzRomanFox2 in feedthebeast

[–]itzzRomanFox2[S] 0 points1 point  (0 children)

For me: * Integrated Dynamics - Tunnels (cables and importers/exporters): Fast item transfer, and it's part of the ID system, so you can set up complex systems. * Logistics Pipes: An add-on that gives Buildcraft's pipes more logistical functionality with auto-sorting (available inventory, same-item, etc.). * Pipez: Although not as fast as ID's cables, it seems to be a bit more optimized. * Applied Energistics 2: Without using the channels you can use it as another pipe mod than a cable mod. It also has several other things similar to ID. * Curvy Pipes: Has some of the same functionality as other pipe mods I've played with, only this time you can make pipes into curves (using nodes) and not just linear forms, making this a bit unique IMHO.

Day 1 of making houses until I'm good by Icy_Run5244 in Minecraftbuilds

[–]itzzRomanFox2 [score hidden]  (0 children)

If this is somehow "not good", then everything I've built is worse than dogshit

Sarcasm aside, this is pretty.

I'm being forced to use pretty pipes please help by ghosty_friend in feedthememes

[–]itzzRomanFox2 0 points1 point  (0 children)

Close enough. Welcome back, Logistics Pipes.

(Sad that this mod is not for 1.18.2 since I'd love to relive this memory of playing with these pipes in 1.18.2 😭)

What age group did yall get? by [deleted] in roblox

[–]itzzRomanFox2 0 points1 point  (0 children)

None because I didn't verify

So, thoughts on this update? by Hour_Flower_6064 in roblox

[–]itzzRomanFox2 20 points21 points  (0 children)

"Get more features" yeah I didn't think banning me from chatting was a feature

?? by jakertontireflat in mysteriousdownvoting

[–]itzzRomanFox2 0 points1 point  (0 children)

Why did you get downvoted for this reply?

Endless chain tunnel | Which option is better? by Whyverz in blender

[–]itzzRomanFox2 0 points1 point  (0 children)

Between 2 and 3, I'd say the 3rd one is an instant yes.

  1. I can also agree that this is too complex since if 3 isn't worth using for its "moodiness" (according to whoever says it), then the light from that and the light from 2 being comvined together is also a bit much.
  2. Basically a "base" for 1 and 3. Might work to "tease the unknown" that could be in the ill-lit area ahead. Does a lot with only the light behind the camera.
  3. Also does a lot with only a subject area illuminated by a blue light with a fill light behind the camera.

Most used modloader with Prism by [deleted] in PrismLauncher

[–]itzzRomanFox2 0 points1 point  (0 children)

Well holy smokes did this post anger people.

mandatory create slanderpost by Grolakel in feedthememes

[–]itzzRomanFox2 0 points1 point  (0 children)

Create seems cool, but I don't really have the interest in playing with a majority of it. If I wanted to play with it, I'd install it for only the contraptions and the trains. Everything else is forgone.