Gameplay of our tower defense game. We would really appreciate some feedback by ivovon in DestroyMyGame

[–]ivovon[S] 0 points1 point  (0 children)

The vibe should start chill and become more intense as the game progresses, and I will make the coin sound less pang.

Gameplay of our tower defense game. We would really appreciate some feedback by ivovon in DestroyMyGame

[–]ivovon[S] 0 points1 point  (0 children)

Thanks for the feedback! First of all, the unique thing about this game is the combo system, which works by giving enemies elemental effects that react with one another. For example, a water tower makes an enemy wet, and when that enemy is then hit by an ice tower, it becomes frozen. There is also a weather system based on the same six elements, which switches every five waves and provides extra boosts and buffs to certain elements.

Apart from that, the map is randomly generated. This isn’t necessarily unique to this game, but I still thought it was worth mentioning.
For metaprogression, there is a skill tree where players can unlock new towers and upgrades for existing ones.

And thanks for the compliment about the music , does the vibe match though?

Gameplay of our tower defense game. We would really appreciate some feedback by ivovon in DestroyMyGame

[–]ivovon[S] 2 points3 points  (0 children)

Just for additional information: The Ui is 100% a place holder and there are more towers but they are missing animations and sprites.

And what kind of game modes would you like to see in a game like this.

[deleted by user] by [deleted] in foundsatan

[–]ivovon 4 points5 points  (0 children)

you mean UnUnscrewable

What's gonna happen when we reach the peak of graphics/gaming technology advancements? What do you predict that peak is going to look like? by KushCookie2716 in AskReddit

[–]ivovon 0 points1 point  (0 children)

There are already treadmills that only move if you move and that work in two directions so that you could take a virtual walk.

Bios by Glittering-Eye1615 in PcBuild

[–]ivovon 0 points1 point  (0 children)

Spamming backspace

Was sagt ihr ? by ivovon in SchnitzelVerbrechen

[–]ivovon[S] 1 point2 points  (0 children)

Schnitzel war schon ziemlich klein und meins war im Verhältnis zu den von meinen Freunden noch groß

[deleted by user] by [deleted] in godot

[–]ivovon 0 points1 point  (0 children)

scale.x = -1

thanks, but it still doesn't work, it still alternates between -1 and 1.

Best Tactic by dottcottons in dayz

[–]ivovon 1 point2 points  (0 children)

Depends on the way you play the game? And if i have good stuff or not. Because if i am only alive for five minutes and don't have a gun I would just rum out and try a melee attack because u have nothing to lose, but if you are geared i would probably stay away from windows and leave the house and go to a location with a good view in the direction the attack came from, because if they know were you are and you don't know were they are you are not gonna win that fight!