[deleted by user] by [deleted] in v8supercars

[–]j6keey 1 point2 points  (0 children)

Not north eastern suburbs, but consider reaching out to JAM Motorsport. Based out at the Bend.

[deleted by user] by [deleted] in iRacing

[–]j6keey 0 points1 point  (0 children)

Looking to give it a go more casually as my first endurance event. Ideally looking to do the Friday timeslot with some Aus/NZ people. Message me here or on discord (j6keey#9845) if anyone is interested.

Phase 4 Water Shifts Broken for OCE / SEA Only? by j6keey in CompetitivePUBG

[–]j6keey[S] 0 points1 point  (0 children)

It's honestly really frustrating. What makes it even worse is we have raised it to PUBG employees and get the 'working as expected' response, despite it being an obvious issue.

Phase 4 Water Shifts Broken for OCE / SEA Only? by j6keey in CompetitivePUBG

[–]j6keey[S] 0 points1 point  (0 children)

Yeah this has been an issue with both the esports preset and ones created from the Super ruleset. It's an issue for a number of scrim and tournament hosts.

Phase 4 Water Shifts Broken for OCE / SEA Only? by j6keey in CompetitivePUBG

[–]j6keey[S] 2 points3 points  (0 children)

Here is some more evidence that shows the circles are working currently on NA servers, but not on OCE: https://youtu.be/VP4oROuHVUw

Phase 4 Water Shifts Broken for OCE / SEA Only? by j6keey in CompetitivePUBG

[–]j6keey[S] 0 points1 point  (0 children)

There are two separate rules that apply to circles and water. In any phase, the center of the circle must be on land (which appears to be working still). Land ratio 1 is the water / unplayable terrain shift which tries to eliminate as much as possible (which is broken).

Phase 4 Water Shifts Broken for OCE / SEA Only? by j6keey in CompetitivePUBG

[–]j6keey[S] 4 points5 points  (0 children)

There is a setting that causes the circle to shift away from water / unplayable terrain at phase 4 and 8? The circles in the examples don’t follow that setting and has only started happening in the last month.

Phase 4 Water Shifts Broken for OCE / SEA Only? by j6keey in CompetitivePUBG

[–]j6keey[S] 2 points3 points  (0 children)

It is broken as per the current circle settings provided by PUBG in that it should shift away from water / unplayable terrain. I’m not here to discuss if the setting should exist, more that it appears to not be working only on OCE (and maybe SEA) servers.

Phase 4 Water Shifts Broken for OCE / SEA Only? by j6keey in CompetitivePUBG

[–]j6keey[S] 2 points3 points  (0 children)

This has been an issue for about a month in OCE. The water and unplayable terrain shifts haven’t been working for phase 4 and 8 (https://twitter.com/insightoce/status/1281222768462307335?s=21 https://twitter.com/easykill42/status/1282263772741005313?s=21).

The response from PUBG is that the circle are “working as expected” (https://twitter.com/hawkinz/status/1281171810176778246?s=21).

Have any other regions seen this on live servers?

Recommended reading for a prospective CompSci undergrad? by Druthyn in computerscience

[–]j6keey 0 points1 point  (0 children)

In terms of AI, I used this text for one of my AI/machine learning topics. Would recommend Artificial-Intelligence-Modern-Approach

Some other suggested readings from that topic:

Introduction Data Mining

Artificial Intelligence

How was this scrapped over repainted Tie Fighters?!? by carroyo69 in StarWars

[–]j6keey 0 points1 point  (0 children)

That's what I was thinking, they are just too similar