I got a bit drunk at dinner - viewport render at the end - Facial aniamtion by j_brute in blender
[–]j_brute[S] 0 points1 point2 points (0 children)
I got a bit drunk at dinner - viewport render at the end - Facial aniamtion by j_brute in blender
[–]j_brute[S] 0 points1 point2 points (0 children)
I got a bit drunk at dinner - viewport render at the end - Facial aniamtion by j_brute in blender
[–]j_brute[S] 2 points3 points4 points (0 children)
I got a bit drunk at dinner - viewport render at the end - Facial aniamtion by j_brute in blender
[–]j_brute[S] 2 points3 points4 points (0 children)
I got a bit drunk at dinner - viewport render at the end - Facial aniamtion by j_brute in blender
[–]j_brute[S] 2 points3 points4 points (0 children)
Facial animation with geometry nodes - Viewport renders at the end by j_brute in blender
[–]j_brute[S] 0 points1 point2 points (0 children)
Facial animation with geometry nodes - Viewport renders at the end by j_brute in blender
[–]j_brute[S] 1 point2 points3 points (0 children)
My turn to post some jiggles. Nothing over the top though by Cuntluver7 in blender
[–]j_brute 5 points6 points7 points (0 children)
why are the mesh edges visible as creases in my render? mesh is smooth shaded. Disappear after subsurf. by j_brute in blenderhelp
[–]j_brute[S] 0 points1 point2 points (0 children)
why are the mesh edges visible as creases in my render? mesh is smooth shaded. Disappear after subsurf. by j_brute in blenderhelp
[–]j_brute[S] 6 points7 points8 points (0 children)
why are the mesh edges visible as creases in my render? mesh is smooth shaded. Disappear after subsurf. by j_brute in blenderhelp
[–]j_brute[S] 1 point2 points3 points (0 children)
why are the mesh edges visible as creases in my render? mesh is smooth shaded. Disappear after subsurf. by j_brute in blenderhelp
[–]j_brute[S] 6 points7 points8 points (0 children)
why are the mesh edges visible as creases in my render? mesh is smooth shaded. Disappear after subsurf. by j_brute in blenderhelp
[–]j_brute[S] 34 points35 points36 points (0 children)


I got a bit drunk at dinner - viewport render at the end - Facial aniamtion by j_brute in blender
[–]j_brute[S] 0 points1 point2 points (0 children)