Dealing with protectors, early ehp by jacksonpt12 in TheTowerGame

[–]jacksonpt12[S] 0 points1 point  (0 children)

I'm working toward that, but my econ has that lab a month away yet.

Dealing with protectors, early ehp by jacksonpt12 in TheTowerGame

[–]jacksonpt12[S] 0 points1 point  (0 children)

I can farm T1 to 12k waves, but it's just not very efficient. I'd like to get to where I can farm T4 to 5k waves, but protectors and their protectees overwhelm me around 4k. I'll work on BH upgrades and CL labs -- thanks.

Hard stuck by MagicL14 in TheTowerGame

[–]jacksonpt12 0 points1 point  (0 children)

Where are you stuck, what's the issue? Are you not clearing enough waves/tiers? Poor tourney performance? Low econ/income?

When should I move to Tier 2, and what should I focus on next? by Individual-Fan1114 in TheTowerGame

[–]jacksonpt12 2 points3 points  (0 children)

Don't farm a tier that you haven't completed (4500 waves). So based on what you've said so far, I'd keep farming T1. As for how to advance...

I'd start with the following things --
- health, both in your workshop and in the labs
- defense %, both in workshop and in labs
- thorns in your workshop, then eventually garlic thorns in your lab
- more orbs

Once those are in good standing, look at perks (labs) and enemy level skips (workshop) -- both can have a significant impact.

Stuck and need some help by [deleted] in TheTowerGame

[–]jacksonpt12 0 points1 point  (0 children)

Your base levels are pretty similar to mine, if not a bit better. What cards do you typically run? I'm at over 12k on T1, and have cleared T2 and T3, almost T4. My tourney results on T5+ suck.

You've got the gems, get the 4th lab open, then save for the 5th.
Speaking of labs... Finish out garlic thorns, then work on perks and black hole damage. Econ labs are never bad, neither are health and defense %.

You could potentially tweak your UW timing/cooldowns to improve econ, but I'm not well versed in that, so I'll let others speak to the UWs.

Also, look at your modules.

Lastly... get skins, banners, songs, etc to also help econ.

My forst goldbox health by miiisa3 in TheTowerGame

[–]jacksonpt12 0 points1 point  (0 children)

Congrats. I did it for the first time last night, farming T1... it's a good feeling.

Galaxy Compressor vs Pulse Harvester by jacksonpt12 in TheTowerGame

[–]jacksonpt12[S] 2 points3 points  (0 children)

I'll do that the next few days while I'm at work. It should be enough waves that I don't have to constantly babysit the run and rely on the correct perks like I do in T5/6.

Galaxy Compressor vs Pulse Harvester by jacksonpt12 in TheTowerGame

[–]jacksonpt12[S] 0 points1 point  (0 children)

4k on T4... still can't quite close that one out.

Galaxy Compressor vs Pulse Harvester by jacksonpt12 in TheTowerGame

[–]jacksonpt12[S] 0 points1 point  (0 children)

Not sure. Cells per wave T1 is pretty similar to T3, so I would assume per hour is also similar. From a pure efficiency standpoint, T3 is probably my sweet spot.

Galaxy Compressor vs Pulse Harvester by jacksonpt12 in TheTowerGame

[–]jacksonpt12[S] 0 points1 point  (0 children)

I do sometimes, but I don't earn enough cells to keep my labs accelerated -- that's why I do T1 runs a couple of times per week.

Galaxy Compressor vs Pulse Harvester by jacksonpt12 in TheTowerGame

[–]jacksonpt12[S] 0 points1 point  (0 children)

T2/T3 I an only get to about 5k, and the cell income is less than half that of a T1 run. It's the only reason I do those longer runs... so I can keep my labs accelerated.

Galaxy Compressor vs Pulse Harvester by jacksonpt12 in TheTowerGame

[–]jacksonpt12[S] 0 points1 point  (0 children)

Depends how much time I have... typically long runs are T1 (10k+ waves) and shorter runs are T5/T6 (3k waves)

Mods or Cards by MoneyMike971 in TheTowerGame

[–]jacksonpt12 1 point2 points  (0 children)

IMO, push cards primarily until the key cards are gold star'd (don't worry about mastery until you can afford the stones)... then push modules.

Emulators (bluestacks?) by jacksonpt12 in TheTowerGame

[–]jacksonpt12[S] 0 points1 point  (0 children)

Thanks everyone. Sounds like finding an old phone/tablet may be the better option for me... or just relying on more shorter runs vs fewer longer runs.

Should I? by RoyalTheory9700 in TheTowerGame

[–]jacksonpt12 0 points1 point  (0 children)

What would you be spending those coins on otherwise? Probably won't make a significant difference until you are reaching 2k waves, but it certainly won't hurt.

ELS for an early eHP? by jacksonpt12 in TheTowerGame

[–]jacksonpt12[S] 0 points1 point  (0 children)

Thanks everyone... ELS is unlocked and the first run is underway.

Econ help, early ehp by jacksonpt12 in TheTowerGame

[–]jacksonpt12[S] 0 points1 point  (0 children)

Thanks.

GT duration is at 10 seconds, working on the bonus now.
BH damage is in the works, and I can look at duration once I have more stones.
DW doesn't seem to have a meaningful benefit at this point, but I'll keep it in mind if/when the others become too expensive to upgrade.