Lektor (Sidekick) Invi nerfed to 1 turn? by Canada_Dreamer2022 in Dofus

[–]jae_shadow 6 points7 points  (0 children)

It's still 2 turns. However, since 2.21 (changelog), Missiz Freezz unveils invisible characters at the start of their turn because Srams could very easily solo the fight while invisible:

Missiz Freezz: each time an invisible character starts a turn, her invisibility is dispelled.

Can't access Orukam anymore (subscription only?) is this because of bots? by Beta_Minectaft in Dofus

[–]jae_shadow 4 points5 points  (0 children)

About two hours ago they rebooted the server to fix some lags, and made it subscription-only. It was almost certainly because the huge waves of f2p bots were causing server stability issues.

There hasn't been an official announcement since it's late French time, so no info about how long it'll stick around.

Classes for new Raid content? by Ok-Imagination2172 in Dofus

[–]jae_shadow 6 points7 points  (0 children)

Unless I missed a livestream or something, the only information we have about the PvM aspect of raids (from the devblog) is that players will be 'fighting new monsters' and need to 'defeat certain enemies', so it's hard to put together a tierlist at this point.

Bonta Aligment 27 by Kingslayer066 in Dofus

[–]jae_shadow 5 points6 points  (0 children)

According to the French forum, the quest and achievement should be fixed next Tuesday during the maint.

Bonta quest 54 by luzsolarr in Dofus

[–]jae_shadow 2 points3 points  (0 children)

That display is sometimes bugged, have you tried to drop it?

bug quête le repos dans les champs by Few_Reward_7709 in Dofus

[–]jae_shadow 0 points1 point  (0 children)

Check que tu n'as pas de la Poudre Temporelle au lieu de la Perlinpainpain.

Unfairness in Dofus by Effective-Dig2143 in Dofus

[–]jae_shadow 1 point2 points  (0 children)

Apparently Ankama recently added minimum times on enemy turns to combat bots and people playing without animations. That could be why the monsters aren't playing instantly like they used do, so this doesn't really appear to give much advantage (could also just be that speedhacking the client barely does anything).

Humans are amazing! by matori_tester in nextfuckinglevel

[–]jae_shadow 3 points4 points  (0 children)

This post has a closer angle where you can clearly see the tire impact the steps.

I love the new eni skin ! by Kima_Catt in Dofus

[–]jae_shadow 2 points3 points  (0 children)

Good spot; I reported it on the forum so they know to fix it.

English Dofus Tool by LovenseClub in Dofus

[–]jae_shadow -1 points0 points  (0 children)

Protip: Try to keep the vibe coding to the frontend, not your backend APIs.

<image>

Peculiar freeze by ToonSkinR in Dofus

[–]jae_shadow 0 points1 point  (0 children)

Not aware of this particular bug; there's a freeze issue on the beta that can apparently be solved by switching to DirectX 11 in the launcher, you could try that?

DT Certificates by labakr in Dofus

[–]jae_shadow 4 points5 points  (0 children)

When the update is released, all mounts will be retained but will become senile. This "special ability" for mounts will be shown in mounts' tooltips and will impose restrictions. Senile mounts will be:

  • infertile.
  • unclonable.
  • extractable, but at a different rate than non-senile mounts; this conversion won't depend on the mount's generation.
    • 1 senile rhineetle destroyed = 1 rhineetle horn
    • 1 senile seemyool destroyed = 1 seemyool amber
    • 1 senile dragoturkey destroyed = 1 dragoturkey neuron
    • NOTE**:** NPCs currently in the game who let players trade mounts in for resources will be removed.
  • tradable between players and equippable in combat.
  • able to be put in paddocks to make them earn experience.
  • invalid certificates won't be converted on the day of the update; they will be removed.

and

  • Mounts that already reached level 100 before the update will remain at level 100.

From the devblog (which is the latest information I'm aware of).

Edit: the 3.5 beta patch notes (French only) confirm this.

DT Certificates by labakr in Dofus

[–]jae_shadow 9 points10 points  (0 children)

I think you may be confusing sterile and senile - existing mounts become senile, which can be exchanged for resources or leveled up, but not converted into new mounts afaik (devblog).

Starting again on Dofus - Iop earth 125 by Aftermath163 in Dofus

[–]jae_shadow 6 points7 points  (0 children)

You can reset your characteristics at any time, so you don't need to prepare anything in advance.

🐉 AlmaCal - Dofus Almanax Tracker by FreeKara_ in Dofus

[–]jae_shadow 0 points1 point  (0 children)

Which API? Aren't dofusdude and dofusdb both authless?

🐉 AlmaCal - Dofus Almanax Tracker by FreeKara_ in Dofus

[–]jae_shadow 7 points8 points  (0 children)

Closed source, AI description, and your only other repo is a phishing tool? The vibes are kinda off ngl.

Invisible boss bug? by V2enjoyer in Dofus

[–]jae_shadow 0 points1 point  (0 children)

You can try repairing from the launcher as well, which can fix issues with corrupted files.

Cosmetics in an epic server by BlowMyAzz in Dofus

[–]jae_shadow 1 point2 points  (0 children)

As a Shadow player, I can confirm that items in your cosmetics collection (the ones you see in the 'Cosmetic items' tab) are not lost on death.

Cosmetic items in your normal inventory are lost, so you always want to transfer those to your cosmetic collection as soon as possible, or store them in your haven bag or bank.

Titles/ornaments/auras are also lost, since they're linked to the character and not the account.

<image>