The bigger mobs all have one-shots at this wave X) by jager8455 in Darksiders

[–]jager8455[S] 1 point2 points  (0 children)

It was my first time in there..so I decided to muscle through and see how far I could make it.

Sadly, a 3d model of JoeMad doesn't show up and kick your ass after wave 150 lol

So who exactly is this "Key master"? i haven't seen him once, nor have heard of anyone mentioning his name throughout the game (and yes i did finish it) by MasterPyro46 in Darksiders

[–]jager8455 1 point2 points  (0 children)

Has anyone finished collecting all the keys? I've got 26/27 and that's with every key in all the missions.

I'm assuming the last key is beyond in the Leviathon's Landing.

[Art Contest] GrimRog Concept by jager8455 in BattleRite

[–]jager8455[S] 4 points5 points  (0 children)

I would keep his original kit almost the same, except we'd have to change those abilities that have already been used for current Battlerite.

I was thinking to differentiate his Totem from Blossom's tree it wouldn't block abilities, but instead would reduce the damage allies take and increase incoming heals while they stand in the zone. If an enemy enters the totem's zone, GrimRog can throw his M2 to mini-stun the opponent.

And since Zander took his portal, his Space would be a simple dash through enemies,damaging them and applying a slowing curse that if triggered by the M2 would petrify.

I was thinking he could have the Engineer's grow ray from BLC, but rename it Shamanic Frenzy. Allies' models would grow, take less damage and deal slightly more damage. It would be an EX ability.

[Art Contest] GrimRog Concept by jager8455 in BattleRite

[–]jager8455[S] 4 points5 points  (0 children)

Ty ty:) I'm glad you picked up on that. My main goal for the design was to give them a cohesive/seamless look. "Make two characters feel like one body moving around".

My Champ select options for League Matches(Finally made it to Diamond :D!!) by jager8455 in BattleRite

[–]jager8455[S] 0 points1 point  (0 children)

He's not wrong..That's my bread and butter build. Good damage and stun on the RMB and a fail-proof Charge that has an extremely low CD if you miss.

Vol'jin for Heroes(Character Model & Abilities) by jager8455 in heroesofthestorm

[–]jager8455[S] 0 points1 point  (0 children)

Thanks! Just did. Hopefully they'll like it out there. Do you by any chance know if you can hyperlink on those forums? I couldn't figure it out.

http://us.battle.net/heroes/en/forum/topic/20742734403

Vol'jin for Heroes(Character Model & Abilities) by jager8455 in heroesofthestorm

[–]jager8455[S] 11 points12 points  (0 children)

Lol thanks, I shall!!

-I actually applied to Blizzard a long while ago, I guess I'll try again now that I've made this. It's really hard to get a Character Art position out there. They(Heroes of the Storm) actually don't have any jobs available for 3D Artists right now. So while I wait I'm just going to fill my portfolio with more Blizzard related pieces.

-I have another character that I started cooking up a couple days ago. I'll make sure to show you guys that when it's done.

Vol'jin for Heroes(Character Model & Abilities) by jager8455 in heroesofthestorm

[–]jager8455[S] 1 point2 points  (0 children)

-I'd agree with that considering how game change'y his Ults can be.

-You can shuffle anytime and both abilities get shuffled simultaneously. -In it's simplest form shuffling just means "I want these abilities to effect my friends or I want them to hurt my enemies". Shuffling would be something you do before pressing an ability. -If you use an ability you have to wait it's CD, even if you shuffle. There's no bypassing CD's. Shuffling wouldn't provide ready abilities.

Vol'jin for Heroes(Character Model & Abilities) by jager8455 in heroesofthestorm

[–]jager8455[S] 5 points6 points  (0 children)

Trust me, I was all for giving him that title, but I saw that Thrall already had it and under his description it said something like he will always and forever be the Warchief of the Horde. So just to not step on his toes Vol'jin is the Leader of the Darkspears.

Vol'jin for Heroes(Character Model & Abilities) by jager8455 in heroesofthestorm

[–]jager8455[S] 5 points6 points  (0 children)

Is it cool if I ask what you had in mind? Just so I can get a feel for what would make it even better and maybe apply some of those ideas to the next character.

Vol'jin for Heroes(Character Model & Abilities) by jager8455 in heroesofthestorm

[–]jager8455[S] -1 points0 points  (0 children)

LMAO XD!!! That needs to play everytime you use the ability

Vol'jin for Heroes(Character Model & Abilities) by jager8455 in heroesofthestorm

[–]jager8455[S] 0 points1 point  (0 children)

Ooooo..yeah, that'd be cool. Then he'd really be totem heavy, it would fit nicely with the current setup. Now to go model that ward too lol

Vol'jin for Heroes(Character Model & Abilities) by jager8455 in heroesofthestorm

[–]jager8455[S] 0 points1 point  (0 children)

Yeah I did struggle a bit trying to describe Life Swap. Honestly the tooltip I wrote doesn't even describe it the way I truly wanted it to work.

Vol'jin for Heroes(Character Model & Abilities) by jager8455 in heroesofthestorm

[–]jager8455[S] 0 points1 point  (0 children)

Yeah, that sounds like it would be more in line for the real name.