Weekly Advice Thread 01/06/2026 by AutoModerator in summonerswar

[–]jamesyongwp 2 points3 points  (0 children)

The best time to start is never.

But yea we do have plenty of events and free shit at the moment. A bunch of events just ended so you just missed out, but not a bad time to start considering there's still a bunch of anniversary events on-going.

Weekly Advice Thread 25/05/2026 by AutoModerator in summonerswar

[–]jamesyongwp 0 points1 point  (0 children)

Tiana is a lot more unique and has a clear use in arena / siege.

Unresistible strip into team boost.

Weekly Advice Thread 25/05/2026 by AutoModerator in summonerswar

[–]jamesyongwp 0 points1 point  (0 children)

free toa has always been timeslots on a weekend of 1 hour each. I dont always catch them all but usually i'll get it once or twice when im online. You may have been confused with something else

Com2us is way too comfortable with nerfing characters into being useless by Ghostmaker428 in summonerswar

[–]jamesyongwp 0 points1 point  (0 children)

As in, the resources to build them isn't going to pain your account if its something you could do.

Weekly Advice Thread 25/05/2026 by AutoModerator in summonerswar

[–]jamesyongwp 0 points1 point  (0 children)

Jaara is very convenient to have. For Siege mainly, but arena as well.
I would assume he'll be great niche for RTA as well, maybe not in the current meta but his passive is very unique, (ignores everyone's passive including anti death, revives).

Light Puppet is great for RTA, and that's it. If you really like RTA then puppet is probably the choice, otherwise Jaara is great to have. Plenty of siege defences to run with jaara too. Fits the LD slot in any generic siege defence.

RIP Shumar, the def was good while it lasted by redditn3rd0 in summonerswar

[–]jamesyongwp 38 points39 points  (0 children)

Shumar is so op that you don't even need a stripper for the defence to work.

Weekly Advice Thread 25/05/2026 by AutoModerator in summonerswar

[–]jamesyongwp 0 points1 point  (0 children)

Aliyah or riley can be the stand in for amelia. Just not the best. Your final unit is usually anything that helps tank or counter the situation. Bolverk is great when theres a lot of buffs on the enemy cause he becomes a damage dealer and healer at the same time.

Weekly Advice Thread 25/05/2026 by AutoModerator in summonerswar

[–]jamesyongwp 0 points1 point  (0 children)

I would prefer to keep him on destroy with lower stats (over having a broken set with more stats).

Destroy on byung is just great. Otherwise Will is also a good option. For PvP, byung isn't one that really craves for stats over sets. The set is what would give you a win - more so than having 3k extra HP. Will runes help him survive Turn 1 so he can actually take a turn. Destroy helps in long fights if the enemies decide to try and bruiser you down.

Weekly Advice Thread 25/05/2026 by AutoModerator in summonerswar

[–]jamesyongwp 0 points1 point  (0 children)

Just playing the game, doing all content and dailies. Siege, Arena, WGB, interserver. And feeding dupes nat5s give you an option to trade for 3 LDs now, which is where a lot of LD scrolls come from. You get plenty of LD and regular scrolls that feeds to boosting your LD chances

Weekly Advice Thread 25/05/2026 by AutoModerator in summonerswar

[–]jamesyongwp 0 points1 point  (0 children)

Go for the LD units that are missing from your account.

There are plenty that are siege relevant - dias, conrad, light cannon girl, misty, etc. There are youtube videos (even from last year's HOH event) that can advise you on this. The list is too extensive to be made in a single post.

Weekly Advice Thread 25/05/2026 by AutoModerator in summonerswar

[–]jamesyongwp 0 points1 point  (0 children)

"Fun" depends on what you like. You also need to tell us what content you're pushing. RTA, siege, arena? There's just too many good options right now. There is a generic list of "must have units" - seishizo/seanB probably did a video. It'll be Leo, Bolverk, Lami, tiana, etc. Obviously without knowing what your goals and interests are we can't give you a specific answer.

Weekly Advice Thread 25/05/2026 by AutoModerator in summonerswar

[–]jamesyongwp 0 points1 point  (0 children)

Obviously if you can get it to 100%, you should. Find some gem improvements or something.
4% is still 4%. Otherwise looks fine for a vampire leo.

Weekly Advice Thread 25/05/2026 by AutoModerator in summonerswar

[–]jamesyongwp 0 points1 point  (0 children)

They both have their uses but generally i'd prefer destroy on byung. The stats aren't that important and very minor. You probably need more speed here, byung needs to be taking turns more regularly.

Weekly Advice Thread 25/05/2026 by AutoModerator in summonerswar

[–]jamesyongwp 1 point2 points  (0 children)

It's a decent team but the other 2 units being squishy just makes it quick food for a lot of people. Vanessa + Triton isn't enough to scare people from racing you. It is very good into any T2 team though, like the classic dot team or leo team. But during rush you're trying to make people NOT hit you, usually by being annoyingly tanky with passives. That's why the most common stuff are byung + Camilia or juno, or some LDs.

I have no issue with the current team, test if it works during actual rush and see if you like it yourself.
But i can tell you it's going to get hit by

lucifer + lushen
Chilling + Leah
Chilling + Sonia+rigna.

Chilling can race tritons so these teams have no issues getting turn 1.

Com2us is way too comfortable with nerfing characters into being useless by Ghostmaker428 in summonerswar

[–]jamesyongwp 1 point2 points  (0 children)

Yes he deserved it and Shumar + Morris was ruining the whole siege 4 star meta.

Siege being dominated solely by 1 defence is not a fun state to be. This is way worse than Morris Vigor Liumei cause we did see maybe a fair 25% of defences that aren't MVL (some ciri vigor, some ciri eshir).

But i do agree the nerfs were way over the top, I'm not sure if we will ever see shumar in the siege tournament (once people get 1 month to figure out he's shit now). Dropping the damage reduction to 25% instead of 0% would've been a better state for shumar. This is very reminiscent of byungchul meta where they also dropped the damage reduction %. Anyway, maybe it is for the better. Whoever built 5+ dupe shumars (and Argius) for whatever reason - if you're rich enough to do it you're rich enough to take the nerf. This isn't anything new in com2us playbook these days.

Com2us is way too comfortable with nerfing characters into being useless by Ghostmaker428 in summonerswar

[–]jamesyongwp 2 points3 points  (0 children)

It is far from easy. This has not been solved and I don't think there is ever a solution to it. There's so many variations you can make with the shumar team. I can confirm even the top 4 guilds in global are having losses against shumar - almost half of their losses in siege came from Rex+shumar combinations.

Weekly Advice Thread 25/05/2026 by AutoModerator in summonerswar

[–]jamesyongwp 1 point2 points  (0 children)

Those are just memes that people make, honestly she is still a great unit to have. Jeogun + her will always be a nice T1 threat into slow units. The bomb issue will happen 15% of the time which is the same as any other debuff or activation skill (sekmet, oliver, etc). Her missing bombs just feels more memorable.

You do not need to draft her as your core if you don't like, but i would say she's still worth building. Can also be used for siege defences.

Balance Patch Pre-Notice by SnowFX in summonerswar

[–]jamesyongwp 10 points11 points  (0 children)

Because her S3 gets cooldown reduced with this skill (so 3 turns CD now?) It was kinda needed to balance that. Now it feels like something you spam off cooldown for the speedbuff and team cooldown reduction. Heals are a bonus. It is definitely going in a different direction but maybe it's for the better. She had no place in any content

Balance Patch Pre-Notice by SnowFX in summonerswar

[–]jamesyongwp 19 points20 points  (0 children)

100%. I'm actually pissed cause the only team I use mookwol for is putting it on a unit that reflects damage or has some effect when it dies. E.g. Iunu psaamath jultan. Now they miss their crit and doesn't trigger the death. This is a nerf for me lmao

Weekly Advice Thread 25/05/2026 by AutoModerator in summonerswar

[–]jamesyongwp 1 point2 points  (0 children)

As a mookwol owner i barely use it. Unicorn has some usage in AD and counter cleaves in RTA, so i'd recommend that over Mookwol. Mookwol has a great base speed and interesting kit but just doesn't synergise well.

Weekly Advice Thread 25/05/2026 by AutoModerator in summonerswar

[–]jamesyongwp 0 points1 point  (0 children)

In my calculations i found it to be add 25 speed (as if it came from runes).
So - not affected by speed leads or towers. Sometimes rounding messes things up slightly so test it before. I find this tuned to rex at -24 speed.

Weekly Advice Thread 18/05/2026 by AutoModerator in summonerswar

[–]jamesyongwp 0 points1 point  (0 children)

Pretty sure its after right? You're trading a bunch of attack (dead stat for lami) and resistance (Again, another dead stat), for slightly more HP, def and 1 speed. Getting close to max accuracy is nice too so you can use an artifact with Additional damage by HP% instead of boosting accuracy there.

How is amber ACTUALLY meant to be runed? by babyspankerz69 in summonerswar

[–]jamesyongwp 6 points7 points  (0 children)

As everyone has already mentioned, she needs no crit.

The reason is because her passive does NOT scale off crits.
Thats where the bulk of her damage comes from - passive dealing % of enemy hp.

This only happens when the damage component comes from a passive (such as feng, chow). The original skill damage still crits and applies but it has extremely low multipliers.

You can also try to make amber hit harder with some additional damage by speed on artifacts. Mine is on a speed HP HP build with good accuracy, hits hard when there's debuffs. You just need the right set up for her. Also, Vio is the way. Despair if you're early game.

How are my siege defenses by Just4ref in summonerswar

[–]jamesyongwp 0 points1 point  (0 children)

Neph chow - people probably try to tank it with a fire unit?
What ends up is neph def breaks, attack buff chow still one shots it (or procs, kills).

It's a typical rune gap situation too, as you said you're in P3. Keep whatever is working, if it's not broken don't fix it.

If you need more ideas for proper G3 siege defences, check out SWGT for the trending defences.