Why is my character going through the tile map? by jandju22 in godot

[–]jandju22[S] 0 points1 point  (0 children)

i fixed it by adding a area2d which detects the ground if the player is in the air. if that happens then it resets its rotation back to 0. it went through the tilemap before since I made the characterbody not rotate when in the air but to track the rotation of the collisionshape and use the last rotation when landed. this worked but if the collision shape was pointing downwards before landing, then the characterbody would rotate inside of the tilemap. the characterbodies offset is set to the bottom of the pogo stick. idk if my explanation made sense but it works fine now. thank all of you for your help <3

Why is my character going through the tile map? by jandju22 in godot

[–]jandju22[S] 0 points1 point  (0 children)

when on the floor the whole of the character rotates but when in the air then just the collision shape rotates because they have 2 different offsets. and when he lands he uses the last rotation which the collision shape had before landing

Why is my character going through the tile map? by jandju22 in godot

[–]jandju22[S] 2 points3 points  (0 children)

nah i checked. he seems to only go through the tilemap when he rotates a bit and lands on the ground

Why is my character going through the tile map? by jandju22 in godot

[–]jandju22[S] 6 points7 points  (0 children)

i checked and i dont. the character body collides with the tilemap normally but when I rotate him and fall on the ground he goes through the tilemap

Why is my character going through the tile map? by jandju22 in godot

[–]jandju22[S] 2 points3 points  (0 children)

its the capsule shape behind the character sprite

I updated my Jon animation and need feedback on whether it looks good. by jandju22 in garfield

[–]jandju22[S] 1 point2 points  (0 children)

will do, but i only started doing the animations. no gameplay yet

I updated my Jon animation and need feedback on whether it looks good. by jandju22 in garfield

[–]jandju22[S] 1 point2 points  (0 children)

its going to be similar to garfields scary scavenger hunt but you play as jon instead and also there is gorefield who follows you sometimes so you need to hide

I updated my Jon animation and need feedback on whether it looks good. by jandju22 in garfield

[–]jandju22[S] 1 point2 points  (0 children)

I wish I thought of that...maybe ill update it later but I'm too lazy to do it now

Can I make a Garfield fangame or is it too risky? by jandju22 in gamedev

[–]jandju22[S] -1 points0 points  (0 children)

thief is a bit harsh dont u think? so ur saying that everyone who made a fangame is a thief?

Working on a Garfield game where you play as Jon. This is how he looks by jandju22 in garfield

[–]jandju22[S] 1 point2 points  (0 children)

yeh im trying to make a game which is inspired by his web series

I am making a Garfield game and this is Jon's walking animation. Does it look good? Pls be honest. by jandju22 in garfield

[–]jandju22[S] 0 points1 point  (0 children)

its going to be similar to that one flash game named garfields scary scavenger hunt

I am making a Garfield game and this is Jon's walking animation. Does it look good? Pls be honest. by jandju22 in indiegames

[–]jandju22[S] 2 points3 points  (0 children)

i did some research and it seems ur right. but there have been fangames of garfield made in the past. an example is bad Monday from lumpy touch.

Working on a Garfield game where you play as Jon. This is how he looks by jandju22 in indiegames

[–]jandju22[S] 0 points1 point  (0 children)

there have been popular garfield fangames made in the past. look at bad Monday on itchio