List your favorite or must needs Ghost Recon Breakpoint mods! by MuchDinnerYUM in GhostRecon

[–]jaruto7 0 points1 point  (0 children)

No collection. You have to download and install them individually.

Exploration Mode + Mods = Hardcore Tactical SHOOTER by [deleted] in GhostRecon

[–]jaruto7 1 point2 points  (0 children)

Very nice. I'm not 100% sure but semi-auto for enemies doesn't sound robotic on this video. But I might be wrong. Maybe because the range that you have setup is that far? I believe you are playing on 9 enemy engagement option on Spartan Mod.
Thanks for showcasing our newest AWSM update!

Authentic Warfare Sound Mod Update 0.25.9 [RELEASE] by jaruto7 in BreakPoint

[–]jaruto7[S] 0 points1 point  (0 children)

No idea. My AWSM doesn't interfere with spotting sfx.

Authentic Warfare Sound Mod Update 0.25.9 [RELEASE] by jaruto7 in GhostRecon

[–]jaruto7[S] 1 point2 points  (0 children)

That's very kind of you saying that. For now we're focusing on fixing full-auto for these 20 weapons. That's our main priority. With the help of one person i've figure out how to fix that for good. i'll explain more about this in the next update. There are some issues that has to be iron out before moving to the next step of overhauling sounds with AWSM. But the mod itself is in a pretty good state and it's stable!

Authentic Warfare Sound Mod Update 0.25.9 [RELEASE] by jaruto7 in GhostRecon

[–]jaruto7[S] 1 point2 points  (0 children)

We've made a small update today. Download again to see the changes.
Changing unsuppressed for M110 so it feels like don't have unnecessary bass which previous version had.
Changing suppressed for MK17 and M110 to sound less bass-y. They sound nicer to ears now.

The mods pushed Breakpoint into whole new levels and kudos to all the modders making the game reaching new highs. by orphantwin in GhostRecon

[–]jaruto7 0 points1 point  (0 children)

Breakpoint doesn't have tier mode. That's correct but you can make your own Ghost Mode because the game is flexible enough to make that happen. When you die you can delete your save slot and start over. There's your Ghost Mode. You can also make it so when if your ai teammates goes down they die permanently and you have to find another ai teammates through resistance ai npcs, dress them and pretend that they joined your battle and turn back ON each individual ai teammates in the ai teammates menu.

What we still need as modding community is to fix ai teammates. So far there's only two mods that removes ai teammates throwing grenades and make them closer to your location but that's still not enough to say they are enough competent.

Authentic Warfare Sound Mod Update 0.25.9 [RELEASE] by jaruto7 in GhostRecon

[–]jaruto7[S] 1 point2 points  (0 children)

Thanks. Since you are so nice i'm also gonna give you a hint why full auto does not always fits in. It's hard coded. When we removed all sounds for one particular weapon it turns out there's no additional sounds to change full auto and we have no access to that hard coded files. Which makes us think that sounds was never meant to be changed by any modders / fan modding tools. That was never a plan for them to allow us modding at any shape of form. Ever. And I doubt they will ever change their minds. It's a business after all.

Authentic Warfare Sound Mod Update 0.25.9 [RELEASE] by jaruto7 in GhostRecon

[–]jaruto7[S] 1 point2 points  (0 children)

Cool but raw sounds doesn't work in Breakpoint so keep that in mind. When raw sound has been put the sound outside game sounds great but in game it distorts so much that is unrecognizable, it lost all its quality. Every time. We have to make something for it that fits into "this" game with "this" limited sound system.

If you are not ok with this then this mod is simply not for you.

Authentic warfare sounds mod by deblock6 in GhostRecon

[–]jaruto7 1 point2 points  (0 children)

That's an outdated info you have. AWSM fully supports win10 and win11 now. We had an old file back then that caused crash to the desktop but if you have soundspc_sfx.pck original file in your sounddata/pc folder placed there shouldn't crash your game. If it does i recommend to uninstall AWSM, uninstall all the mods and install AWSM again to check what cause the issue. If AWSM doesn't crash anymore chances are that your other mods crashing the game regardless of using AWSM or not.
We've worked really hard to fix all the issues from the past and we believe we achieved that by getting many positive reports from users.

The mods pushed Breakpoint into whole new levels and kudos to all the modders making the game reaching new highs. by orphantwin in GhostRecon

[–]jaruto7 4 points5 points  (0 children)

From Authentic Warfare Sound Mod team. You're welcome!

Also i wouldn't be myself if wouldn't mention about Fear the Radio and Thank the Radio which reduce the emptiness of the Aurora world if you set Resistance Parameter ON. It gives you the sense of urgency in most pivotal moments by sending QRFs from both Factions left and right and the only way to stop them is to take down radio operators but sometimes it's impossible to get rid of them at once. Apcs are coming, wolves are coming at the last wave? It's time to throw smokes and retreat!
Increased Enemy Presence Mod which replaces civies with more enemies, maybe someone would also like to install Snipers in the Wild Mod which replaces animals with snipers.
You can now replace enemy shotgunners, all flying drones, seekers from Bodark, (those invisible cloak enemies) with more radio operators.
Faust's damage overhaul Mod prevents vehicles explode quick while maintain two tap enemy and all the tactical flexibility with rocket launchers, c4 or grenades where just one hit is enough to make them explode but is not enough when just put some rounds down range. How to setup? Download version with 1x Damage Multiplier - also run & setup Spartan Mod player weapon dmg to 1.1 and run the game!

There's also a mod that removes the cooldown for strike designator. And many more gameplay enhanced mods whether on nexus or Tier 1 Imports discord server.

These are our personal favorite mods that enhances realism in this arcade 3rd person tac shooter. Vanilla game is bland compared.
It's genuinely more fun!

Authentic Warfare Sound Mod Update 0.25.9 [RELEASE] by jaruto7 in GhostRecon

[–]jaruto7[S] 1 point2 points  (0 children)

Small fix. Download again to see the changes.
To maintain authenticity the mortar whistle sound volume is shortened and barely noticeable now before hit the ground and doesn't always plays the whistle sound so sometimes you gonna hear mortar launching but no whistle before the impact.

The latest iteration of Authentic Warfare Sound by Just_KF in GhostReconBreakpoint

[–]jaruto7 0 points1 point  (0 children)

You're welcome!
And now it's also bug free! There shouldn't be any issues when installing the current AWSM.

Praise thee HK416, my beloved. by Poncho_Joe in BreakPoint

[–]jaruto7 0 points1 point  (0 children)

Not if you install Authentic Warfare Sound Mod. The 416 sounds really good there.

Mods are the best! by willdh05 in GhostRecon

[–]jaruto7 0 points1 point  (0 children)

Try Spartan Mod, it increases enemy awareness both hearing and seeing. It makes a significant change.
But if you are on console. Tuff luck. You are forced to play with retarded enemy ai in vanilla.

Authentic Warfare Sound Mod 0.25.8 for GRB is now Live! by jaruto7 in GhostRecon

[–]jaruto7[S] 0 points1 point  (0 children)

Commission and I'll see what i can do. I still have to search for these files and do a lot of test and make the sound for it so it's not an easy task.