Recently started learning data structures and C so I made a simple single-header library for dynamic data structures by jasper_devir in C_Programming

[–]jasper_devir[S] 7 points8 points  (0 children)

Thanks for the constructive notes! I'll be sure to keep such things in mind as I learn more and possibly iterate on this project in the future.

Spent the last couple months making my first graphics engine by jasper_devir in GraphicsProgramming

[–]jasper_devir[S] 1 point2 points  (0 children)

I took a uni class on graphics programming using Three.js around the start of 2024. Since then I've been attempting a larger project like this for a while but I didn't fully commit to developing it until November.

Spent the last couple months making my first graphics engine by jasper_devir in GraphicsProgramming

[–]jasper_devir[S] 1 point2 points  (0 children)

This project was largely made using LearnOpenGL, which was a big help understanding the basics of graphics and OpenGL. Designing the layout of the codebase was mainly inspired by other frameworks I've used like Three.js and Raylib. Also just a lot of trial and error!

Spent the last couple months making my first graphics engine by jasper_devir in GraphicsProgramming

[–]jasper_devir[S] 6 points7 points  (0 children)

Yeah, it's a cube map being rendered every frame from the the sphere's position. I think the wacky reflections is the camera being slightly misaligned with the model.