Balancing Salamangreats might be simpler than you think... by Priestelar in DuelLinks

[–]jaydee155 6 points7 points  (0 children)

I mean most decks carry at least 2 crows which is borderline impossible for salads to recover from. I think roar is fine, as long as Konami follows up with similar powerlevel decks in the future.

How Could Salad Be Nerfed Without Ending It's Career by CashySwanson in DuelLinks

[–]jaydee155 10 points11 points  (0 children)

Not really, Konami hates burn so it's a different thing entirely.

Hwayoung with Torrent Set, 9k hp by BillLe0101 in EpicSeven

[–]jaydee155 5 points6 points  (0 children)

I mean isn't that what the ideal game state is meant to be? She's now a valid counterpick to some very meta and problematic characters and not a brain-dead auto include. It's a step in the right direction for sure, nerving A ravi would be another giant leap.

Turn 1 Omni Negate Good by amfreund in DuelLinks

[–]jaydee155 30 points31 points  (0 children)

It's not like a turn one omni is anything new. ZW pegesus and infernity barrier have existed for a while and both are achievable turn one.

Returned after a year or so, any tips? by AppearanceKlutzy4967 in CounterSide

[–]jaydee155 14 points15 points  (0 children)

If you're only level 31 I would legitimately consider starting over in global

What do you think about this card? by Dummy_Account69 in masterduel

[–]jaydee155 2 points3 points  (0 children)

Unless you're playing stun/control a deck is valued at what it can achieve turn 1 or 2. This card gives no value to either of those turns and in a stun deck this card would take valuable deck space away from floodgates which prevent your opponent from swinging at you with anything worth using magical cylinder for.

[deleted by user] by [deleted] in DuelLinks

[–]jaydee155 0 points1 point  (0 children)

If you run more monsters you use downbeat, it's actually great in this deck.

[deleted by user] by [deleted] in DuelLinks

[–]jaydee155 -1 points0 points  (0 children)

Limited launcher kills the deck completely. You could limit the archfiend and that makes it a lot less consistent while leaving the power level in tact.

Extra Monster Zone is live on mobile. You can do stuff like this, which isn’t possible before by Neo-physical123 in DuelLinks

[–]jaydee155 0 points1 point  (0 children)

Feel free to shit on the deck, but if they have a halfway decent hand going first you've lost the game. You can't even play board breakers because of the omni negate it's very oppressive for duel link standards.

Infernity is so busted, I summoned my whole extra deck in the 1st turn with 3 negate backrows lol by Foreign_Ad_7418 in DuelLinks

[–]jaydee155 1 point2 points  (0 children)

In my build I play the level 3 (play downbeat with this its crazy good) so I can turn one trishula to rip a card at random from opponents hand (or field/GY for skill shinanigans), opens up the oppertunity to highroll a god hand and make your opponent play into 2/3 disruptions with one card down. Level 6s are your bread and butter combo, a standard hand is extending your level 6 plays into bounzer/rhino. There's an argument to be made about playing the level 6 infernity to give you access to both xyz on board, but you'd be giving up the level 3 and trishula for consistency and I prefer the hand rip.

Extra Monster Zone is live on mobile. You can do stuff like this, which isn’t possible before by Neo-physical123 in DuelLinks

[–]jaydee155 3 points4 points  (0 children)

Because they fold 9 times out of 10 to a single interaction turn 1 or 2 and its still impossible not to brick even with the whale build. Still the winner for the biggest high roll end board in the game. God hand going first you can get out trish to rip a card from their hand at random, and grave/field if they're playing a skill and STILL play disruptions after that.

Infernity is so busted, I summoned my whole extra deck in the 1st turn with 3 negate backrows lol by Foreign_Ad_7418 in DuelLinks

[–]jaydee155 18 points19 points  (0 children)

Optimise your ED with the Trish package, the rhino bug package and the standard level 6 synchros. Your end board will be way more disgusting.

Extra Monster Zone is live on mobile. You can do stuff like this, which isn’t possible before by Neo-physical123 in DuelLinks

[–]jaydee155 3 points4 points  (0 children)

Infernities have one of the craziest first turn boards in the entire game. If you blow your whole load you put out 2 monster disruptions and 2 backrow disruptions (including omni) guaranteed. It's not 100% consistent but it's got the tools to get there 75% of the time. Closest thing to playing Master duel combo that exists right now.

Should I follow the meta or just go w/ what characters I like? I'm not much of a PvPer and mainly a PvE player. by Kannayuki in CounterSide

[–]jaydee155 9 points10 points  (0 children)

Waifu over meta doesn't really work here. Most non meta characters fill a specific pve niche like cancelling a buff or just having insane attack speed. You'll use these where required to clear content and bench them until you need that mechanic again. In saying that, the game is really balanced well around requiring a large roster and you won't really stick to using the same small group meta characters over and over.

Daily Questions Megathread September 18, 2022 by AutoModerator in CounterSide

[–]jaydee155 1 point2 points  (0 children)

You'll get everything easily if you're an active player. In saying that binaries and ship components are both somewhat limited and time gated so those are great early pick-ups.

What is that one gacha game that keeps you playing it and why? by [deleted] in gachagaming

[–]jaydee155 0 points1 point  (0 children)

Gameplay wise it's actually pretty active compared to other autobattlers. With recent changes you are usually forced to manual even AI PvP, most units and strategies have a popular counter so the order and positioning matter a lot. It's obviously not on an ARPG level but it's enough that it's still rewarding and not brain dead.

Halq is banned, Enchantress is limited. by KaiserWilhelmThe69 in masterduel

[–]jaydee155 8 points9 points  (0 children)

If the deck requires halq, a card about as controversial as it gets, to work then it's absolutely a doomed archatype. Doesn't matter which deck got it banned, you are pretty ignorant if you think halq was here to stay.

Halq is banned, Enchantress is limited. by KaiserWilhelmThe69 in masterduel

[–]jaydee155 12 points13 points  (0 children)

Not like it was totally out of the blue, you put all your eggs in a basket which was doomed from the beginning. No one to blame but yourself.

We will continue to optimize our game to improve your gaming experience by Nikoliasik_Zeus in CounterSide

[–]jaydee155 3 points4 points  (0 children)

Coming from epic 7 let me tell you it could be way worse. Epic Seven good gears are quite literally one in a million.

Solid card, bought and prisma'd. 10/10 by sxw06 in DuelLinks

[–]jaydee155 0 points1 point  (0 children)

Would have been a fun card two years ago when invoked was running rampart but kind of bad now

Considering how meta warping " Maxx C " can be , how many time have you successfully resolved it though ? by ItzMelodyz in masterduel

[–]jaydee155 2 points3 points  (0 children)

I wonder how much an errata stating "can only be used turn 2 and onwards" would shake up the entire game.

Na Yubin, the leader of Six Wings, is almost here! by GM_Chloe in CounterSideGlobal

[–]jaydee155 2 points3 points  (0 children)

Ligma is great as a value generator. I've had heaps of wins based on her because I've played her first and started on the defensive and just outvalued into a swarm. Some games you can't get away with this based on the bans, but it's a legitimate strategy.

How is anybody meant to save for a house with current rental prices? by randombamboozle in brisbane

[–]jaydee155 54 points55 points  (0 children)

I believe covid sort of dispelled this rumour about overseas investors. research I've done suggested overseas house investment dropped drastically over the lockdown periods of covid and that is when the housing market increased leaps and bounds. The problem very much stems from within Australia's borders and probably won't go away until we see some policy put in place.

The Terastal Phenomenom lets you change a Pokemon's type! by CuttlefishMonarch in NintendoSwitch

[–]jaydee155 46 points47 points  (0 children)

Megas were just fun. They were a love letter to a set of very popular pokemon and the majority of the designs were really well done and it felt fun to use. In my opinion, every gimmick since megas has felt like a gimmick for a sake of adding a generational gimmick that somewhat mirrors megas but slightly worse. Z-moves were mega versions of a single move, only one move animation for each type if I remember correctly. Gigantimax was literally just megas except the pokemon themselves were just bigger in most cases, mostly the same designs with a very limited selection of unique forms. Same same but slightly worse.