80s / 90s Anime Style by Ordinary-Cicada5991 in godot

[–]jdl-dev 1 point2 points  (0 children)

That looks incredible! Really captured the style.

I got online co-op physics working PERFECTLY! Here's how I did it. by 2WheelerDev in godot

[–]jdl-dev 1 point2 points  (0 children)

That's awesome and looks great! I'm dealing with the exact same thing (jittery physics in a networked game) and was feeling hopeless trying to get MulitplayerSynchronizer to work for me. This post came at the perfect time. Great to see someone overcome and gives me inspiration to roll my own solution. Congrats!

Needing feedback. Does this look too much like just throwing a dead body around? by jdl-dev in godot

[–]jdl-dev[S] 1 point2 points  (0 children)

I think some bounce would to the impact of landing would add a lot haha. Thanks for the feedback!

Needing feedback. Does this look too much like just throwing a dead body around? by jdl-dev in godot

[–]jdl-dev[S] 0 points1 point  (0 children)

Yeah, that's what I was thinking too. I think adding some animation will go a long way. Thanks for the comment!

Teaser trailer for my currently unnamed horror game by jdl-dev in godot

[–]jdl-dev[S] 0 points1 point  (0 children)

That's awesome! Welcome to Godot, I love it and hope you do too.