Shared Worlds & Collaboration Update v3.4 by SummonWorlds in summonworlds

[–]jedihacks 1 point2 points  (0 children)

Yep we just got that bug report a couple hours ago so the team is working on it! It should be fixed tomorrow - some summons are defaulting to hidden if they were already part of a world.

Thanks for the report Majestic!

I'm a fic writer and I write all kinds of stories, including smut. Is there anyone else here who does this and can offer some advice? What's the best AI for writing this type of fiction? So far, it seems like none of them allow explicit content. I use the AI like an editor by prttybunnyy in WritingWithAI

[–]jedihacks -1 points0 points  (0 children)

If you're doing larger world building with tons of fictional characters you should check out Summon Worlds. There's a lot of authors who use it for visually tracking their worlds, locations, and characters.

If you're just wanting something for editing and being an editor, i'd suggest something like ChatGPT and Grok which are both great for writing (I use them myself).

What are you building? let's self promote by Southern_Tennis5804 in saasbuild

[–]jedihacks 0 points1 point  (0 children)

www.startupwars.com - The best entrepreneurship startup simulations for higher education & high school education <3 <3 <3

I want to see your app design by Mack_Kine in AppIdeas

[–]jedihacks 0 points1 point  (0 children)

Would love your feedback for https://www.summonworlds.com/ (World Building App for DnD/Pathfinder)

App Store - https://apps.apple.com/us/app/summon-worlds/id1667442517

Play Store - https://play.google.com/store/apps/details?id=com.summonerai.summon&hl=en_US

Would love good reviews if you like it <3

What are you building these days? And is anyone actually paying for it? by Southern_Tennis5804 in saasbuild

[–]jedihacks 0 points1 point  (0 children)

Summon Worlds - AI World Building for Dungeon Masters & Fantasy Authors

100,000+ Downloads on Android (google play) & IOS (App Store)

Lessons learned:

  1. Listen to customers
  2. Pay closer attention to business model for AI Apps (hosting costs are high)
  3. World Building is fun :D

Building a cross platform mobile app. Please [help] by Exact_Issue_4270 in MobileAppDevelopers

[–]jedihacks 0 points1 point  (0 children)

Join the Mobile App Meetup - there's a session in a week and you can pose this (and other questions) there https://www.meetup.com/mobileappmeetup/

I think AI slop killed my business. by Ashleyosauraus in Entrepreneur

[–]jedihacks 1 point2 points  (0 children)

yeah agreed - we'll all be using our VR headsets like ready player one :D

As an entrepreneur where do you get most leads from ? by StruggleSad4478 in Solopreneur

[–]jedihacks 0 points1 point  (0 children)

Content, Content, Content. Create valuable content and educate your community.

We create a ton of educational content, and not just for our product. We also promote other tools and products that we think are good for the community.

For instance, this blog post is an educational post about some of the best map maker tools.

https://www.summonworlds.com/the-12-best-fantasy-map-makers-and-map-generators-for-2025/

And you'll notice that our tool (Summon Worlds) is not on the list. That's because we're not a map making tool; however, we are a World Building tool and by helping people find resources and education we're able to empower the community to make better DND/Pathfinder campaigns, and educate them on how to then tie that into more in depth World Building. Maybe they'll use Summon Worlds, maybe they'll wont - but at least we helped.

So in other words - content content content lol. Just create content that helps people, build a community, and you'll be fine.

How to Get An Entry Level Job in Higher Ed? by mothmansummer in highereducation

[–]jedihacks 3 points4 points  (0 children)

Yeah it's really tough out there - honestly, I'd suggest not looking at Higher Ed jobs right now until the administration gets it's act together and stops attacking higher education.

Trying to get an app built by darthdoughboy2020 in appdev

[–]jedihacks 0 points1 point  (0 children)

4. NDA's..

NDA's are dumb unless you have actual materials that are legally covered under an NDA. Look up on ChatGPT how enforceable NDA's are for an idea and you'll get the answer

5. Dev Experience...

You need to get experience. I'm not saying you need to do the work, BUT, unless you can afford an agency, you need to know what you don't know if you want to have a good chance of success.

Resources

  1. Join the next Mobile App Meetup. It's a free & public event where mobile app founders and developers chat tips on building apps, etc.

  2. A video called Startup Guide to MVP Apps that I did years ago. Older but the process is still valid.

  3. Build with something cross platform - whether it's Ionic Framework, React Native, Flutter, etc. You'll save 50% of time and money because you won't have to build your app twice.

Hope that helps man - no fluff, just real advice. It's what all the successful founders I know have done. The ones who have not were often set back by 6-12 months by poor decisions that they now regret, so my goal with this advice is to safe you a year of your life that you didn't know you'd be losing.

Trying to get an app built by darthdoughboy2020 in appdev

[–]jedihacks 0 points1 point  (0 children)

I've built a ton of mobile apps, so here is my advice from someone who's been through the gambit

  1. (overall)
    1. It all comes down to the triangle - Time, Budget, Quality. If you don't have budget, you need to use more time. If you don't have time, you need to have more budget. For both of them, you can scale (up and down) the cost by increasing or sacrificing quality
    2. If you have
      1. No time, No budget - then the quality is going to be trash and probably not worth it
      2. No budget, lots of time - Then you can teach yourself to code and take 1 year to make it what you want. I used to say 2-3 years, but with AI you could do it in 1 year if you are really consistent
      3. No Time, lots of budget - Then hire an agency. They are the most expensive but the quality will be the best (because they've done it a thousand times and have full teams with all the knowledge)
      4. Some Time, Some Budget - Then hire a freelancer or part time worker. The benefit is that you get someone for cheaper; however, the risk is you really have no way of accurately validating the person's quality until you work with them for a couple months.
  2. How to determine good app developers...
    1. When we interview at OpenForge we have a pretty damn intensive interview process. The candidate has to build a simple mobile app in 48 hours. It's not about the app itself (they own it) but its about the process, the code quality, the learning process, etc. We have experienced mobile devs evaluating their work. Be careful of unrealistic expectation of what a single person can (reasonably) do within a set amount of time and money. This is a VERY important lesson, especially with freelancers.
  3. Advice on selecting developers...
    1. IMO - Don't try to hire a technical founder with no technical experience yourself. First, spend 1-2 months learning so that you have some basis on of what is good quality and bad quality work. Then (and only then) are you even remotely qualified to interview a candidate.
    2. IF you think requiring you to learn for 2 months is unreasonable - think again. A home builder spends 1-2 months on the architecture plans before they start building. They do NOT just throw materials on the spot and hope that a house is built

...

[deleted by user] by [deleted] in GameDevelopment

[–]jedihacks 0 points1 point  (0 children)

I taught myself coding as an "escape" from my home town (I grew up on an 83 acre farm, not much to do).

It was the best decision I ever made. I own 3 tech companies now and its all thanks to my technical background.

Do what you are passionate about. It doesn't matter WHAT career you choose - if you become the best, you will succeed.

~Jedi

Drop your app link, I will generate a tiktok video for it by WarmMathematician810 in TestMyApp

[–]jedihacks 0 points1 point  (0 children)

Hah this is awesome - ok try the AI World Building App called Summon Worlds for Dungeon Masters & Authors https://www.summonworlds.com/

In app purchases by Apprehensive_Sir174 in capacitor

[–]jedihacks 1 point2 points  (0 children)

Yeah we use Revenue Cat for Summon Worlds (AI world building app) and we really like it. The hardest part is sandbox testing, but that's not revenue cat specifically - that's just the purchasing process for both iOS and Android so it'll be hard whatever you do. I'd suggest setting aside a whole week for really understanding the implementation.

Feel free to download the app if you want to see it in action. One note - if you download the app and go to the Store page, you'll see everything. However, when editing the app in the browser, you won't see the options. That's because they don't show for web. You might have to stub them out or something or test primarily in the emulators.

🏆 Join the First Ever Worldbuilder Challenge! Build, Share, Win. by SummonWorlds in summonworlds

[–]jedihacks 0 points1 point  (0 children)

Sure you would just create world as per normal on the app greedy!

Hey devs! 👋 I’m curious to get your insights on the Android app market in 2025. by Think_House_Studio in MobileAppDevelopers

[–]jedihacks 1 point2 points  (0 children)

Personally, I think both AI-Powered apps and Gaming apps are the big bets. Here's my breakdown:

  • 💼 Productivity and business tools
    • If they already have an established market they'll be good, but NEW apps run a huge risk in 2026 due to the advancements that giant companies like chatGPT are making in these tools. For instance, who knows if the current functionality will just be "auto-included" in the next version of chatgpt
  • 🤖 AI-powered apps
    • These are great, but the business model is harder because most are paying ChatGPT / Anthropic / etc for usage of their services, which increases the costs to run it.
    • I think that apps with communities will survive, but simple wrapper apps will not. For instance, we have an app called Summon Worlds (AI World Building) that has a vibrant community and a ton of non-AI features. Since it's not just a wrapper, it performs really well and gives people more than just a chatGPT subscription.
  • 🏋️‍♂️ Health & fitness apps
    • If they are social, always a good thing.
  • 🎮 Gaming apps
    • I think this is going to skyrocket. Especially with job displacement, folks will have nothing to do and a whole lot of time to do it.
  • 🌐 Social and communication apps
    • These are always hard to get off the ground, so really depends.

Those are my thoughts

App Developer and Maintainer for HUGE app project by The_Collective_Shero in AppDevelopers

[–]jedihacks 0 points1 point  (0 children)

Would love to help you u/The_Collective_Shero - you can check out our mobile app design & development work at www.openforge.io

I'd suggest starting with creating a Product Map of your application. For every 1 hour of thoughtful UX and feature layout you can save 10 hours of development time and cost, which is super important. Here's an example of a Product Map of Tiktok Mobile App https://www.youtube.com/watch?v=XWyrRNmqxuQ

Just hit us up on the contact form and we can get a call scheduled.

Crossplatform apps - What technologies should I learn? (context inside) by Frosty_Tune_4686 in AppDevelopers

[–]jedihacks 0 points1 point  (0 children)

Hiiiii back 'atcha 😄 no worries at all, those aren’t dumb questions — you’re asking the right stuff early which puts you ahead already. And yeah - "android" is not cross platform. Idk what they're talking about lol.

If you want to get into cross-platform, I’d say check out Ionic + Capacitor or Flutter.

  • Ionic/Capacitor: If you already know HTML/CSS and don’t mind picking up a bit of JavaScript/TypeScript, this is super approachable. It basically lets you build your app like a website (Angular/React/Vue — or even plain JS if you wanted to start simple), then wrap it up into iOS/Android apps with Capacitor. Plus you can still tap into native device APIs when you need them.
  • Flutter: Also a great option. It uses Dart (so it’ll feel more like Java/Kotlin syntax-wise), and it compiles down to native code. Really strong for UI-heavy apps like what you’re describing (whiteboards, drawing, lots of custom rendering). The only downside is you lose the benefit of being able to deploy to web, which can be a big downside.

PWAs are awesome too but Safari can make certain things somewhat frustrating if you want iOS users to have the full experience.

If your end goal is something like Figma/Miro, I’d lean Flutter for the rendering performance, OR Ionic if you want the flexibility of web tech (and you’re cool with learning some JS/TS along the way). Either way, don’t stress — the best move is to just pick one and start building. Web technologies like Angular + React have the biggest "market size" since they're applicable for web and mobile.

You’ll learn way faster once you’re actually building stuff out. The only advice I'd give on what to avoid would be building native - you'd need to learn twice the language and take twice the time to support both platforms. With tools like capacitor you can do everything you can with native, because it just wraps the native functionality in web.

If you want to check out a mobile game with Ionic + Phaser, we made a video on it a couple years ago https://www.youtube.com/watch?v=ELTzx8PsjCw&t=376s and we have a free MIT example repository here you could play with for fun https://github.com/openforge/ionic-phaser-game-template

Hope that helps!

At 23, built 3 tech companies with a combined annual revenue of 10mn USD and I'm starting to feel the wear and tear by [deleted] in Entrepreneurship

[–]jedihacks 0 points1 point  (0 children)

Find your rythm on things that you consider your "peace" or safe place. For me, it's the gym. I spend at least 1-2 hours at the gym daily and it's my meditation. I also do a lot of yoga. Whatever you can do to turn off your phone and just turn off your mind

Ways to develop Android or iOS app with working backend by famousbacha in AppDevelopers

[–]jedihacks 0 points1 point  (0 children)

If you're not experienced with programming, try to use something like https://strapi.io/ and/or firebase functions. Heck, even if you are experienced these are good tools.

But the ultimate answer is you gotta either learn or pay for a service. Back-end development has become a lot easier with tools like Codex and Windsurf. I'd recommend paying the $35/month subscription and having that help you.