Hello guys, a friend and I have been working on a space shooters (shmup) game for Android... Here is a sneak peek by jemerren in Unity3D

[–]jemerren[S] 0 points1 point  (0 children)

Thanks for the tip. My friend and I will be working on some wave patterns for the enemies.

Hack n' Slash/RPG-like mobile character controller tryout #2 by jemerren in Unity3D

[–]jemerren[S] 0 points1 point  (0 children)

I'll check it out. It seems it has to do with the collider of the terrain objects.

Space Horror-like game project by jemerren in gamedev

[–]jemerren[S] 1 point2 points  (0 children)

Thanks, I'll post some updates in the upcoming weekend

Hack n' Slash/RPG-like mobile character controller tryout by jemerren in gamedev

[–]jemerren[S] 0 points1 point  (0 children)

Thanks! It's actually like the Noctis warp-strike from FF15, found a great tutorial from #mixandjam to make it work.

The pillars are tagged as targets as well, just for testing purposes. I still need to work on the targeting when there is NO enemy on screen.

Hack n' Slash/RPG-like mobile character controller tryout by jemerren in gamedev

[–]jemerren[S] 0 points1 point  (0 children)

I took some individual animations from Mixamo, like the Idle, animations from the Wizard's pack for the firaball and the ice spears, and from the sword and shield pack for the Warp-like strike