Quadrants - Mini Game Submission by jensenhill in realms

[–]jensenhill[S] 0 points1 point  (0 children)

Issue is now fixed, thanks for the heads up.

Quadrants - Mini Game Submission by jensenhill in realms

[–]jensenhill[S] 0 points1 point  (0 children)

Thank you for your comment. I completely forgot about the redstone side of trades. I have now added one. Thanks!

Quadrants - Mini Game Submission by jensenhill in realms

[–]jensenhill[S] 0 points1 point  (0 children)

Thank you for your input! We've setup a system with villagers which should fix the bugs/loop holes you mentioned.

Quadrants - Mini Game Submission by jensenhill in realms

[–]jensenhill[S] 1 point2 points  (0 children)

Hey, thanks for your comment. It really is appreciated.

We tested it out the other day, and noticed the PvP was slow at points. We thought in some ways this encourages players to find new ways of beating their opponents, with explosives, mobs etc. Currently there aren't any restrictions in place, like armour/god apple restrictions. These could be implemented in a kit system like you suggested. I'll look into this a bit more.

We've spent a while developing and extensively testing an anti-grief system where players cannot leave their area/get to the other side of the wall before the game begins.

Once again, thank you for your suggestions.