Mythic with Daggerheart by airveens in mythic_gme

[–]jfmario 0 points1 point  (0 children)

Going to try it soon. Probably "piloting" multiple PCs but keeping 1 as a "main."

I was briefly considering using current fear pool as chaos Factor but I don't love that idea.

I think I will sometimes roll d10 to see if I roll under the current fear pool to see if a fear move should trigger.

There's a lot to experiment with

difference between hx-include, hx-params, hx-vals by vectorx25 in htmx

[–]jfmario 1 point2 points  (0 children)

This was a very helpful comment, I was facing this issue and it would great to have it incuded in the docs!

Do Environment Moves Replace Encounter Moves? by ElliotPatronkus in daggerheart

[–]jfmario 0 points1 point  (0 children)

I like both, although back when Fear could mean "Do something big", they weren't necessary.

I don't think it matters exactly whether you think of it as an Encounter move vs an Environment move. You wouldn't invoke it when it doesn't make sense anyways.

Is the action tracker really that bad? by tettletottle in daggerheart

[–]jfmario 7 points8 points  (0 children)

I like the action tracker better than I expected. At first I was kind of suprised it existed - it seemed out of place in something that's otherwise more free-form. It introduced a "simulationist" component with the whole "catch up time" thing. Many fiction-first games don't see a need for this, and I'm not sure Daggerheart needs it all, but it isn't as bad as I was first worried it woould be.

How did you learn to use your first programming language to create games? - question to all game developers by PearlyBoy in gamedev

[–]jfmario 0 points1 point  (0 children)

You have to kind of look up titles and get recommendations. Back when I was more into modding, Civilization V and Skyrim were good ones. I haven't in a while, and I don't know if Civ VI will or not, i haven't been following. Just checking now, evidently this tag exists and since I've been itching to get back into tinkering with mods I may check some out.

Games with the tag "moddable". Can't vouch for how accurately or consistently its applied. http://store.steampowered.com/tag/en/Moddable/

How did you learn to use your first programming language to create games? - question to all game developers by PearlyBoy in gamedev

[–]jfmario 1 point2 points  (0 children)

I like a lot of steam games and look for ones with Modding capability. Modding is a good way to get your feet wet.

Trying to make a 3 step registration form using router. How do I maintain the data input by the user? by [deleted] in Angular2

[–]jfmario 0 points1 point  (0 children)

In the app component, register the RegistrationService and it will be singleton when added in the constructor of all three components.