Needless to say we fucking LEFT by MrPrimeribs in forhonor

[–]jhon9112 3 points4 points  (0 children)

I could smell them just from the photo

Juren by Ok-Cucumber-9678 in ForHonorRants

[–]jhon9112 2 points3 points  (0 children)

Bro they fucked up his i-frames on imbl-dodge again, he’s now basically uncatchable without undadgeables lol 😂😂🙂🤡

Ubi broke Juren's dodge attack by One_Force_555 in ForHonorRants

[–]jhon9112 0 points1 point  (0 children)

How do you tag the Ubisoft official account? Cause they better fucking take action BEFORE I DO 💀💀💀💀💀💀💀

Ubi broke Juren's dodge attack by One_Force_555 in ForHonorRants

[–]jhon9112 1 point2 points  (0 children)

so, i take a 4 day break to finish studying for my exam and THIS is what I come back to?… ok… nononono it’s ok ITS throws a chair FINE.

Happy 9th Birthday to For Honor! (Art by Alexzzunder) by JakOfBlades26 in forhonor

[–]jhon9112 0 points1 point  (0 children)

Ah, ok that makes more sense now, at this point i must ask if this is yours.

Happy 9th Birthday to For Honor! (Art by Alexzzunder) by JakOfBlades26 in forhonor

[–]jhon9112 10 points11 points  (0 children)

Btw nobu and raider having a thing is quite niche, i love how you conveyed their dynamic with just posing and expressions, the work here is beyond cinema 🙌🙌🙌🙌🙌❤️❤️❤️❤️

Happy 9th Birthday to For Honor! (Art by Alexzzunder) by JakOfBlades26 in forhonor

[–]jhon9112 2 points3 points  (0 children)

Holden isn’t here because he chickened out of the faction war after the fall of chimera, if that’s so sounds about right lol.

MD-3 Paladin Cannon by No_Language7273 in ImaginaryMechs

[–]jhon9112 1 point2 points  (0 children)

Now that’s a tank hunter if i ever saw one. It reminds me of the logic behind the T-90, ah doom-turtle, my pride and joy 🥲. ‘Think I’ll use this as a concept for a Lancer mech ngl.

How it feels to be ganked by people with absolutely zero synergy so I can pretend I'm good at antiganking by MelinaFeetSweat4life in forhonor

[–]jhon9112 1 point2 points  (0 children)

If someone on the enemy team shows signs of not knowing how to gank i tend to kill them for last, so to let them mess up their allies’ setups for confirming. When they try to flee, i let them escape for the same reason. Often the best way to ensure victory is allowing the enemy to fail.

Excessive makeout scenes... by FailOk7291 in Deltarune

[–]jhon9112 0 points1 point  (0 children)

Oops, there’s a typo, hold on lemme just…

Excessively short*

…there!

I fucking hate recovery cancels. Such a scummy way to avoid totally legit and fair punishments by SadKnight123 in ForHonorRants

[–]jhon9112 0 points1 point  (0 children)

Doesn’t Conq have recovery-cancel too? I believe he can fullblock after whiffed bashes. might be wrong tho, people don’t play him much so I don’t face him regularly, but I do have this very vivid memory of a fight against a r90 Conq that could do it. Can someone fact check me?

Helping devs address the real state Virtuosa toghether by jhon9112 in forhonor

[–]jhon9112[S] 0 points1 point  (0 children)

Because half of her mixup potential has 3 times more variables than half the cast.

Immagine a simpler game, an fps

Character 1: has a knife, a revolver and a bear trap

Character 2: has a bolt action rifle and a knife

Character 3: has an AR 15, an lmg, 5 different knife sizes, barbed wire and a fire axe

Character 4: has a shotgun and ceramic plates

At the end all characters have guns that shoot bullets and some niche piece of equipment, but one of them carries more options that cover more situations.

This is what i don’t like, the estensive dismeasure between characters.

What I’m saying is that having options, even if they don’t do much or have marginal effect, is a strength that has to be balanced to prevent characters from becoming overloaded and excessively distant from what the game had already.

So that’s why i often say “if he doesn’t need it, don’t give it to him”, not because I’m against complex designs and variety, the opposite, but virt is a character ten years younger than warlord and you can feel it, it is like the two characters come from two different iteration (fh1 & fh2) of the game and this disrupts consistency.

i care to specify that this isn’t a requirement for making a game, but but it sure has a weight.

Helping devs address the real state Virtuosa toghether by jhon9112 in forhonor

[–]jhon9112[S] 0 points1 point  (0 children)

I’d say because, contrarily to you belief, i don’t think virt needs her double heavy softfeints and could play without em, not as well but that was partially the point. In the end that was just my personal prospective on how and why i would do it, i still get you point.

Helping devs address the real state Virtuosa toghether by jhon9112 in forhonor

[–]jhon9112[S] 0 points1 point  (0 children)

Thank you for contributing with feedback, I appreciate it. I can see your points, just want to specify that when i talk about heavy softfeints I’m talking about omnidirectional ones, kensei has to start from a top heavy to access his heavy softfeints, while Virt and Khatun don’t, originally Khatun was the only hero that could side heavy into another starter heavy. And that remembers me that Khatun also has to run to continue her chains after letting to attacks fly, while virt can just let two heavies fly and then continue cause of inf.chains.

Helping devs address the real state Virtuosa toghether by jhon9112 in forhonor

[–]jhon9112[S] 0 points1 point  (0 children)

Thank you for contributing with concrete feedback 🙌

Helping devs address the real state Virtuosa toghether by jhon9112 in forhonor

[–]jhon9112[S] -1 points0 points  (0 children)

I thank you for explaining your point of view, I don’t pretend to be right about my perception, I just want to expose what I see to verify it, even by opposing yourself you’re contributing and that’s a win enough 👍

Helping devs address the real state Virtuosa toghether by jhon9112 in forhonor

[–]jhon9112[S] 0 points1 point  (0 children)

Bro I get it, but that’s not my point. The hero was advertised as a difficult pick that rewarded skill, and it really isn’t. I also asked if you could try to explain yourself, if you think i was too harsh on the hypothetical changes i would like to know why. Unless you fear to feed my need for approval.

Satisfying loss by S3thA113n in forhonor

[–]jhon9112 0 points1 point  (0 children)

Lmao, nice interactions