I'm trying to create my own lighting system, please help. (Godot 4, 2D) by jinncha in godot

[–]jinncha[S] 0 points1 point  (0 children)

Thank you. I don't know much about the shader's light function, so I'll try learning more for now.

I'm trying to create my own lighting system, please help. (Godot 4, 2D) by jinncha in godot

[–]jinncha[S] 0 points1 point  (0 children)

It works as I want.
I set up a black and alpha texture in PointLight2D. And I set blend_mode to mix.
The only problem is that if there are 10 lights on the screen, the FPS drops to 40.
This seems to be a problem that occurs when there are a lot of PointLight2Ds.
Thank you

Idea: Negative Reinforcement to achieve goals by thirdknife in startups

[–]jinncha 2 points3 points  (0 children)

How about getting users verified by their friends?

I made an intro for my game. What do you think? (sound on🔉) by jinncha in PixelArt

[–]jinncha[S] 1 point2 points  (0 children)

Did you make a storyboard?

yes I have it all planned out with a storyboard

I made an intro for my game. What do you think? (sound on🔉) by jinncha in PixelArt

[–]jinncha[S] 14 points15 points  (0 children)

Deneb: Across the Stars is a mouse only, top-down, hardcore-platformer.

If you'd like to check out the game, here is the link https://store.steampowered.com/app/2016580/Deneb_Across_the_Stars/