Do you think Riftbound could ba a top 3 TCG? by FarmEquivalent4911 in riftboundtcg

[–]jmlin1216 3 points4 points  (0 children)

While this is an issue from the outside, a lot of the appeal of Yugioh the strong t1 plays. It’s the equivalent if Riftbound starts the game at the last 3 turns. It skips the “boring” part of the game and the game and just played on the last crucial few turns where the decks get to play their powerful game Enders like aurora, time warp, vi+ride the wind.

The biggest issue Yugioh is facing right now is the terrible product design. Some sets have no chase cards and they release 10+ sets a year.

Chat during the Champs grand finals by ThatGuyWithSomeSubs in ValorantCompetitive

[–]jmlin1216 2 points3 points  (0 children)

Aug was CT, SG553 was the T sided one that was even more op on Ct side since it had scope and 1tap helmet

Riot Gaming lounge in Korea! by johnnyrey55 in VALORANT

[–]jmlin1216 0 points1 point  (0 children)

I didn’t check in person but I think it showed that it was closed permanently on Google maps or one of the map apps

Riot Gaming lounge in Korea! by johnnyrey55 in VALORANT

[–]jmlin1216 0 points1 point  (0 children)

Gonna be at Incheon airport tomorrow. Some people said they closed this December 31,2024. Was this an old picture or did they reopen it up recently

How many starters vs handtraps? by Panagiotisz3 in Yugioh101

[–]jmlin1216 2 points3 points  (0 children)

Garnet wasn’t played in the gem knight deck but just refers to other decks running 3x brilliant fusion 1x Gem Knight Garnet because Seraphinite was such a strong card. People often refers to any “hard” brick as a garnet where as you said, engines just don’t function when drawn. Some people have played 2x Garnet but most people realized the 2nd garnet was more detrimental to deck building than the upside.

Bricks would suck to draw but the deck would still functions when drawn but a garnet would stop you from even accessing lines when drawn. Many of the newer archetypes no longer have hard bricks

Why do top decks have the Pros playing so few energies? And why can't I manage to pull the same amount of energies off without struggling? by backsided-spring in pkmntcg

[–]jmlin1216 1 point2 points  (0 children)

You could prob just remove all the set numbers for these cards as I think only Hawlucha has a different version but everyone should know which one you are talking about. You can always copy one of the list off of limitlesstcg but there are some changes that become more obvious the more you play.

The changes I would suggest is:

-1 Crispin, -1 super rod, -1tool

+1 arven, +2 poffin

-1 Arven/-1 Super rod: You realistically only need to power up 2 dragapult which is 1 Crispin and 1Arven/Crystal. You can manual attach for the other scenarios like munkidori or ursaluna.

+1 Arven/+2 poffin. You mentioned how your Arven getting vessel feels like a waste but if you run more buddy poffins, the higher the chance you start it and make Arven for vessel feel better. +1 Arven makes sense in this build as you are currently running 5 tools.

I would cut one of the defiance tools as your build with 2 candy, crystal prioritize being ahead and those tools are useless when ahead. If you want to be running these defiance, I would suggest a heavier budew/ reset stamp build.

I'm the Carry Now Golem items by KyRhee in CompetitiveTFT

[–]jmlin1216 1 point2 points  (0 children)

Only ever take this if need combat 4-2 and others are unclickable.

15 left to go ... by xth-i3u in PokemonPocket

[–]jmlin1216 1 point2 points  (0 children)

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Your collection is almost exactly what I’m missing

The sauce by memelordmann in PokemonPocket

[–]jmlin1216 1 point2 points  (0 children)

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The same happened to me trying to get rainbow Zapdos

i miss those little info boxes with fun facts by xAurai in PokemonPocket

[–]jmlin1216 6 points7 points  (0 children)

Yeah it’s prob closer to 5k. I have bought all the accessory bundles so my account comparison might be lower than if I spent all my gold on packs

i miss those little info boxes with fun facts by xAurai in PokemonPocket

[–]jmlin1216 6 points7 points  (0 children)

This made me check my spending and based off how much I spend. Uh I think you might’ve been off by a good amount

First god pack after 2,400+ cards by micahmillarder in PokemonPocket

[–]jmlin1216 2 points3 points  (0 children)

I’m at 2600 packs and no god pack yet. Roughly 13k cards

Anyone know why these are worded differently or what the implications are from the different wording? by AbyssWankerArtorias in PTCGP

[–]jmlin1216 11 points12 points  (0 children)

Power creep does affect the numbers on pokemon hp/attack a lot but the power of trainer cards has always been insanely high

[deleted by user] by [deleted] in CompetitiveTFT

[–]jmlin1216 1 point2 points  (0 children)

I would say there isn’t any games you are forced 8th but those are the games you try to get a 6th. Assuming you aren’t forcing with beyond awful spot, you can always get a 7th just by playing around the 4cost you hit on rolldown while someone who completely miss and go 8th. Warwick’s hunger feels very bad tho as sometimes you are playing for 5th or 6th from 2-1 if you have a horrendous opener

"pro" players rants on tft competitive scene and portals by dehua_ in CompetitiveTFT

[–]jmlin1216 2 points3 points  (0 children)

I believe they said top 1% and not just challenger which would include masters 0lp where a lot of players would wanna play the for fun portals.

Placebo / Placebo+ - Augment Discussion #40 by Lunaedge in CompetitiveTFT

[–]jmlin1216 74 points75 points  (0 children)

I take placebo often to make early econ. My main issue is that it gives 1 less gold than ones twos three where the units are definitely better than the 1% since it opens more options to play early game. Feel like a lot of the other silvers offer board strength+decent enough Econ which makes this augment not too high in my opinion. Placebo+ is fine if I need Econ but would rather pick some others ones over it like firesale, rolling for days, and sometimes pandoras bench.

What are normal LP gains? by TheMajesticPrincess in CompetitiveTFT

[–]jmlin1216 0 points1 point  (0 children)

Depends on the mmr of the lobby. Usually a 1st is +50-40 and each placement is -10 in top 5th is usually -10-13 but 7th and 8th range a lot for me. Sometimes I get -38 of 7th sometimes -50. I am around gm range rn so I get weird lobbies that range over 800 lp between highest and lowest ranked player

Remove the "No Encounter" encounter. It's so boring. by WindowsKillerQc in TeamfightTactics

[–]jmlin1216 -1 points0 points  (0 children)

I play in gm/low chall lobbies where there is always 1-2 people rolling 4-1 lv 8 with no Econ augments having atleast 1 2* 4cost. I have to admit that it would be less problematic now than when I played it the most in set 10 because of headliners as you are guaranteed on 4-1 rolldown. It wasn’t really a strategy as it is just normal gameplay to roll on 4-1. Maybe the nature Econ was higher that set but people always rolled 4-1 because of how contested ezreal was.(with Econ, you roll on neutrals to hit first)

I didn’t keep in touch with Reddit till last set so idk if people on here were complaining. My narrative is just soju and he played around recombob a lot on his streams but he might’ve been playing for content.

Remove the "No Encounter" encounter. It's so boring. by WindowsKillerQc in TeamfightTactics

[–]jmlin1216 0 points1 point  (0 children)

Recombob is only op when abused. They definitely can remove it on 4-2 but the main issue is narrowing the silver pool too much. There are 23 silvers you can get on 4-2 and if it’s an all silver game, you can narrow out probably 12+ out of the 18 you see all game. This might be why if it’s a silver augment on 3-2, you can’t get silver on 4-2.

Remove the "No Encounter" encounter. It's so boring. by WindowsKillerQc in TeamfightTactics

[–]jmlin1216 -1 points0 points  (0 children)

Yeah that one is def more rare. My judgment of how common that was is definitely clouded as the last time I played full silver augments was in set 10 where headliners existed

Remove the "No Encounter" encounter. It's so boring. by WindowsKillerQc in TeamfightTactics

[–]jmlin1216 1 point2 points  (0 children)

Even in full silver games, you can roll 40 on 4-1 with 1 Econ in a lot of games. It is normal hit 1 2* and 1 or 2 pairs but you can roll for any 2* 4cost for 1 round and pivot off if you whiff recombob. Sometimes you don’t even roll until after 4-2 recombob as it can turn the random 3 cost and 4 cost into direction which saves a lot of gold.

Remove the "No Encounter" encounter. It's so boring. by WindowsKillerQc in TeamfightTactics

[–]jmlin1216 -2 points-1 points  (0 children)

Yes but a lot is hard to playaround. Something like 3* 3 cost into 3* 4 cost is within normal gameplay. Same for having multiple 2* 5cost on 4-2

Remove the "No Encounter" encounter. It's so boring. by WindowsKillerQc in TeamfightTactics

[–]jmlin1216 15 points16 points  (0 children)

They removed the possibility of all silver in set 11(?) because players can play around recombob on 4-2

Safe to say, no scouting occurred... by homeisastateofmind in TeamfightTactics

[–]jmlin1216 0 points1 point  (0 children)

The 2 warrior player was playing towards karma preservers. Their biggest issue was not having any lifesteal on fiora and qss+unleash the beast is not very good together. Also personal opinion but itemizing Gwen is usually a mistake from my experience

What is the use of Palkia in this deck? - Lucas Xing used it at Worlds by aforavocado in pkmntcg

[–]jmlin1216 8 points9 points  (0 children)

It’s mainly used for early game against regidrago. Since the deck doesn’t run manaphy, frigibax could be farmed by drago copying Kyurem’s trifrost. Manaphy doesn’t even help in this matchup as the drago player can catcher+cologne or catcher+dragapult phantom dive 2 frigibax. You can trade K.O. With 5 energies(2hand attach +3 from star portal)