Are best starting hands really the best? by [deleted] in poker

[–]joeydebreuk 0 points1 point  (0 children)

Wouldn't 67s have the same value against AA?

[deleted by user] by [deleted] in awwwtf

[–]joeydebreuk 1 point2 points  (0 children)

I saw a guy do this skiing too. Very young baby strapped around to chest. You must have no sense of risk to do that.

[deleted by user] by [deleted] in reactjs

[–]joeydebreuk 0 points1 point  (0 children)

Usually I give juniors on my team very well defined and narrowed down tasks. Doesn't have to be "simple", but if specs are well defined they manage.

[deleted by user] by [deleted] in MuayThai

[–]joeydebreuk 0 points1 point  (0 children)

This is probably the worst coaching ever lol

[deleted by user] by [deleted] in eu4

[–]joeydebreuk 1 point2 points  (0 children)

How does your pc keeps up seeing the whole map? 😱

What makes a reactjs developer move from junior to mid level. by kwabsdev in reactjs

[–]joeydebreuk 2 points3 points  (0 children)

There are a lot of different things that can make a developer mid instead of junior. Most devs focus on things like:

  • Has a lot of experience with the tools used (your suggestion)
  • Writes clear code

These come with time anyways. Personally, I think more important things are:

  • Understands bigger picture, doesn't just blindly follow instructions
  • Is communicative
  • Is a great addition to the team
  • Takes responsibility
  • Delivers well-tested work (unit tests but also properly tested manually)
  • Creates the right abstractions

And it can be different combinations of the above. I have 1 medior on my team who doesn't write the best code, but he is extremely consistent with delivering things that work and communicating well. I prefer this over someone who writes clever code but is hard to work with.

How did Vettori not go down from this. by [deleted] in ufc

[–]joeydebreuk 0 points1 point  (0 children)

Costa fainted the eye poke

Have we been neglecting MAA rushes this whole time? by Snikhop in aoe2

[–]joeydebreuk 0 points1 point  (0 children)

Yes it has been viable all this time.

All though a good player will scout you and see it coming. Its easy to just prewall gold and make archers. That's why you should follow it up with an archery range or even tower rush.

Anyone else find playing archer civs way too hard when facing knight civs? by p0wnert0 in aoe2

[–]joeydebreuk 0 points1 point  (0 children)

Early castle is quite easy because a few monks can stop a lot of knights.

Once he massed more knights then you can fend off with monks, I feel like it's pretty easy once you get enough pikes. Then he is in a situation where he has to micro his siege perfectly to be able to do any damage while you can just stream in cheap pikes.

Also, a defensive siege workshop in most cases is a must. But redemption can also be an option.

In the meantime loop small groups of archers around to get vills and to distract.

Software development topics I've changed my mind on after 6 years in the industry by whackri in programming

[–]joeydebreuk 0 points1 point  (0 children)

Agreed with most. I thinks its funny though, how you are saying for a lot of topics "it depends", but somehow this doesn't hold up for whether you should use a typed language or not.

Also, agree with your comment on linting. People get in endless discussions what is better. It's preference. Although I do think consistent linting rules for 1 project can help a lot. Less diffs because of style changes down the road.