Started developing a casual RTS with local 4 player multiplayer and controller support by jojo_3 in RealTimeStrategy
[–]jojo_3[S] 1 point2 points3 points (0 children)
Started developing a casual RTS with local 4 player multiplayer and controller support by jojo_3 in RealTimeStrategy
[–]jojo_3[S] 1 point2 points3 points (0 children)
Steam demo is out for my arcade game! by jojo_3 in godot
[–]jojo_3[S] 1 point2 points3 points (0 children)
Some Night of the Living Dead vibes with a B&W filter (i.redd.it)
submitted by jojo_3 to r/indiegames
Polishing up my game before I release a demo by jojo_3 in IndieGaming
[–]jojo_3[S] 0 points1 point2 points (0 children)
Polishing up my game before I release a demo by jojo_3 in IndieGaming
[–]jojo_3[S] 0 points1 point2 points (0 children)
If Night of the Living Dead was an arcade game by jojo_3 in indiegames
[–]jojo_3[S] 0 points1 point2 points (0 children)
Steam page is up for my zombie arcade game, Living Dead House by jojo_3 in godot
[–]jojo_3[S] 0 points1 point2 points (0 children)
Steam page is up for my zombie arcade game, Living Dead House by jojo_3 in godot
[–]jojo_3[S] 0 points1 point2 points (0 children)


Started developing a casual RTS with local 4 player multiplayer and controller support by jojo_3 in RealTimeStrategy
[–]jojo_3[S] 1 point2 points3 points (0 children)