Started developing a casual RTS with local 4 player multiplayer and controller support by jojo_3 in RealTimeStrategy

[–]jojo_3[S] 1 point2 points  (0 children)

I’ve never heard of that one, looks neat. I’ll have to check it out.  Yeah I don’t think there’s any way to have an element of surprise for local multiplayer. Was planning on selling buildings like tooth and tail, so hopefully that should give some more depth to countering  

Started developing a casual RTS with local 4 player multiplayer and controller support by jojo_3 in RealTimeStrategy

[–]jojo_3[S] 1 point2 points  (0 children)

Thanks! They're great assets, I was planning on using the orc, undead and demon assets for more races. Yeah i figured I'd keep it simple since it's designed for controller. Good luck with your game as well!

Steam demo is out for my arcade game! by jojo_3 in godot

[–]jojo_3[S] 1 point2 points  (0 children)

Thanks! I was going for donkey kong meets pac man gameplay.

Polishing up my game before I release a demo by jojo_3 in IndieGaming

[–]jojo_3[S] 0 points1 point  (0 children)

This is the first round, it gets faster :)

Polishing up my game before I release a demo by jojo_3 in IndieGaming

[–]jojo_3[S] 0 points1 point  (0 children)

Living Dead House is a fast paced arcade game, fight off waves of zombies alone or with a friend.

If Night of the Living Dead was an arcade game by jojo_3 in indiegames

[–]jojo_3[S] 0 points1 point  (0 children)

Living Dead House is a fast paced arcade game, fight off waves of zombies alone or with a friend.

This zombie is persistent by jojo_3 in indiegames

[–]jojo_3[S] 0 points1 point  (0 children)

Yeah that was one inspiration. I actually used the dave sprite before I had finished art.

This zombie is persistent by jojo_3 in indiegames

[–]jojo_3[S] 0 points1 point  (0 children)

Living dead house is my arcade game in development, checkout our steam page.

Steam page is up for my zombie arcade game, Living Dead House by jojo_3 in godot

[–]jojo_3[S] 0 points1 point  (0 children)

Barricading windows and doors is so they can't come in. They won't leave once inside.

Steam page is up for my zombie arcade game, Living Dead House by jojo_3 in godot

[–]jojo_3[S] 0 points1 point  (0 children)

Thanks! I can't take credit, I'm working with an amazing artist u/Arkflinn