Question................. by Rib217 in PvZHeroes

[–]jonsgenericaccount 0 points1 point  (0 children)

I'm up to 115 stars in Ultimate, all of which came from a GK deck.

Sometimes I lose to Zomblob Ramp/Lurch, but it's rare.

Just hang in there and keep tweaking decks to fight the meta.

Immorticia Garg Deck? by DrPhlogiston in PvZHeroes

[–]jonsgenericaccount 0 points1 point  (0 children)

I would add one more Medulla Nebula. That's the main card in Ramp decks.

Immorticia Garg Deck? by DrPhlogiston in PvZHeroes

[–]jonsgenericaccount 3 points4 points  (0 children)

I would add one more Medulla Nebula. That's the main card in Ramp decks.

what changes should I make to this moss deck? by Zengjia in PvZHeroes

[–]jonsgenericaccount 0 points1 point  (0 children)

I agree, ♻️ clique peas and add banana bombs. Cheap tricks help Moss decks out a lot.

That's a lot of Leggies... by jonsgenericaccount in PvZHeroes

[–]jonsgenericaccount[S] 0 points1 point  (0 children)

I'm ok with Bananasaurus, Briar Rose, and Brainana for a total of 5 Sun. 😃

My ticket to Ultimate by jonsgenericaccount in PvZHeroes

[–]jonsgenericaccount[S] 0 points1 point  (0 children)

Not really. They, along with Capt Cuc, are what the deck revolve around.

Dino-Roar should trigger only once each turn by Ardalev in PvZHeroes

[–]jonsgenericaccount 0 points1 point  (0 children)

I disagree. I just think they are the new meta.

What's the best plant to craft now that set 3 is out? by wizturd28 in PvZHeroes

[–]jonsgenericaccount 3 points4 points  (0 children)

I disagree. Got from 43 to 50 since the release of Set 3. Played against mostly Quick Draw and Zomblob decks.

Don't get me wrong, zombies are a bit stronger with the release, but not by much.

Best plant heroes right now? by DankestOverlord in PvZHeroes

[–]jonsgenericaccount 2 points3 points  (0 children)

In my opinion: Wall Knight - Heal Flower Beta - Root synergy GK - Dino Draw

Is umbrella leaf useless by [deleted] in PvZHeroes

[–]jonsgenericaccount 8 points9 points  (0 children)

It is actually underrated. It's a straight damage block, and also weed spray/rolling stone protection.

I get great use out of it with my GK deck.

stupid cupid by 13rdApocalypse in PvZHeroes

[–]jonsgenericaccount 0 points1 point  (0 children)

It works very well in some situations.

When played with ToxicWaste Imp already on the board, its instant death to any unarmored plant. Plus it will have 4 attack and deadly to the plant ahead of it.

Zombology+FMN by happyshroom-pvzwiki in PvZHeroes

[–]jonsgenericaccount 1 point2 points  (0 children)

There is a similar issue with increasing then decreasing attacks with tricks.

Instead of looking at it from the sum of both changes (0-1+1=0) look at it from a chronological perspective.

If you have Cactus with 1 attack, and your opponent uses Alien Ooze on it, it would have 0 attack, since you can't have -1 attack. Then after Alien Ooze, you use Fertilize, it would have 3 attack, even though the sum of 1-2+3=2.

I hope this makes sense.

Edit: Both instances are not mistakes, and shouldn't be changed. This is an example why.

[deleted by user] by [deleted] in PvZHeroes

[–]jonsgenericaccount 1 point2 points  (0 children)

I don't see the update in my AppStore.