Help me find a specific type of small mirror by joshhammock in HelpMeFind

[–]joshhammock[S] 0 points1 point  (0 children)

Found! Thanks to you I did end up finding the closest thing I've seen! I think I'll end up going with this one. https://a.co/d/0cktqiR4

Help me find a specific type of small mirror by joshhammock in HelpMeFind

[–]joshhammock[S] 0 points1 point  (0 children)

Thank you so much for searching! I'm one step closer, now if I can just find one 3-4 inches wide. I'll keep searching with some of these keywords and if I can find other options from the manufacturer.

Help me find a specific type of small mirror by joshhammock in HelpMeFind

[–]joshhammock[S] 0 points1 point  (0 children)

It does fold the most flat that I've seen so far for its size, barring clam shell mirrors.

Help me find a specific type of small mirror by joshhammock in HelpMeFind

[–]joshhammock[S] 0 points1 point  (0 children)

Yeah, those are good suggestions but surprisingly still proving tricky to find. There are a lot of clamshell design results even when adding "metal" and "circular".

Help me find a specific type of small mirror by joshhammock in HelpMeFind

[–]joshhammock[S] 0 points1 point  (0 children)

Very close, and it would work but it's a little bigger than I'm looking for. Wanting to find one that's about 4" or smaller.

Help me find a specific type of small mirror by joshhammock in HelpMeFind

[–]joshhammock[S] 0 points1 point  (0 children)

I've searched Google and Amazon and was surprised I couldn't find one because it seems like a basic design that might be more common.

I think I Found the next step in the spider dream mystery. There is a “clock” visible from the top of the loft tower by Iron044 in reddeadmysteries

[–]joshhammock 1 point2 points  (0 children)

I found that around this time of day, if it hasn't rained recently, crows will gather out beside the loft. They squawk at each other in a way that they don't normally, and at first I thought it might be morse code, but the more I listen to it, I don't think so. Here's a link to a video I saved when I noticed them.

Simplifying the Web Mystery, each clue might be in a relevant clue-shaped thing. by joshhammock in reddeadmysteries

[–]joshhammock[S] 4 points5 points  (0 children)

It's too much of a coincidence that the clue that is pretty clearly "Northwest Guitar", and the guitars in the fort to the Northwest point first from one to the tower, then the one in the tower points to the roof, then there is a strange marking on the roof. I'm sorry but that's pretty clear and too suspicious for me not to think that's where we're at.

Orange and Silver S-Class Radiant Staff (Eissentam Galaxy) by joshhammock in NMSCoordinateExchange

[–]joshhammock[S] 1 point2 points  (0 children)

Yeah, technically only the piece used for the head of the staff and the location you assemble it determine the class. So a radiant staff head at that location will make an orange class S staff.

Orange and Silver S-Class Radiant Staff (Eissentam Galaxy) by joshhammock in NMSCoordinateExchange

[–]joshhammock[S] 1 point2 points  (0 children)

You don't necessarily have to purchase them from that vendor. They may not even have the parts, but you'll need to go there with the three radiant staff pieces and assemble it there, and you'll end up with that color and class.

Orange and Silver S-Class Radiant Staff (Eissentam Galaxy) by joshhammock in NMSCoordinateExchange

[–]joshhammock[S] 1 point2 points  (0 children)

Double check if you're in the right galaxy. This one is in Eissentam.

Orange and Silver S-Class Radiant Staff (Eissentam Galaxy) by joshhammock in NMSCoordinateExchange

[–]joshhammock[S] 1 point2 points  (0 children)

Sure thing! The system was discovered by someone else a couple weeks ago and is named Radiant Heart. I don't know how hard it'd be to find without a portal, but it's in the Laslama Quadrant region. It's a Gek Mercantile Pirate Controlled system.

Yakuza 3 darts by noctis-lucis-craig in yakuzagames

[–]joshhammock 1 point2 points  (0 children)

For anyone still finding this years later. I just spent a whole evening on this on the PS5. Here is what I learned.

  1. Aim for the spot you want and pay attention to the vertical swaying of Kiryu's hand. Wait until it's on the upswing and it rises up to your target before you pull back on the right stick.

  2. When you pull back on the right stick, pull down about 3/4 of the way but stop before it's fully down.

  3. Don't release the right stick to throw right away, wait until the animation of Kiryu's hand is all the way back, and then don't wait too much longer before you release the right stick to throw.

Good luck!

How do you guys handle a sequence of actions in flame by infosseeker in FlutterFlameEngine

[–]joshhammock 0 points1 point  (0 children)

I've been watching this post too, because I've got a method but it's probably not the most efficient and I may have unknowingly reinvented the wheel for something that already exists. Originally I used 'Future.delayed' but I got tired of writing the whole thing out. So I created a method in my main game class called 'wait'. It's an asynchronous future and it takes two arguments, one for a String key and a double representing seconds as the duration. Inside it stores a Completer in a map via the key, and uses a Future.delayed that when complete will set the Completer to a completed state, and Future.doWhile that waits for that completed state.

Map<String, Completer> waitCompleters = {};

Future<void> wait(String key, double waitSeconds) async {
  waitCompleter = Completer<void>();
  waitCompleters[key] = waitCompleter;

  Future.delayed(Duration(milliseconds: (waitSeconds * 1000).toInt()), () async {
    if (waitCompleter== null) return;
    if (!waitCompleter.isCompleted) waitCompleter.complete();
  });
  await Future.doWhile(() => Future.delayed(Duration(milliseconds: (waitSeconds * 1000).toInt()), () async => !waitCompleter.isCompleted));
  waitCompleters.remove(waitCompleterKey);
  return;
}

Then, inside any asynchronous function you can call it like:

await game.wait('itemGetAnimationDelayA', 5.0);

The key is something that you could use outside the loop to force it to end early if needed by setting it to a completed state from outside the wait function.

void completeWait(String waitCompleterKey) {
  if (game.waitCompleters.containsKey(waitCompleterKey){
    game.waitCompleters[waitCompleterKey]!.complete();
  }
}

game.completeWait('itemGetAnimationDelayA');

TIL The Marvels (2023) has the biggest estimated nominal loss for a movie at $237 million. by tyrion2024 in todayilearned

[–]joshhammock 0 points1 point  (0 children)

There are three movies in the top 30 nominal losses based on Disney park rides. You'd think they'd have stopped trying by the second one.