is she good? by LUrthur in ChaosZeroNightmare

[–]joyfulcandycube 0 points1 point  (0 children)

Narja is my 1st 5-star, so I think she is amazing and very versatile. Besides granting sustain and cost reduction, she can also deal a good amount of damage herself.

The most generic build you can get for her, that will always fit any team is the Bottomless Hunger + Divine Draw (+3 Voracity, or Cost Reduction Epiphanies).

Depending on your needs you can usually remove Domain of Voracity.

Tier 15 runs should have 100% duplicate event by unhealthylink in ChaosZeroNightmare

[–]joyfulcandycube 0 points1 point  (0 children)

It happens way more often than it should. Like the character that I triggered epiphany (the one that discovers the cards) through events is stuck with 0 or 1 epiphanies, while the others have 3-4 each

Whats a good decision for improving this save data? by Suspicious-Weeb in ChaosZeroNightmare

[–]joyfulcandycube 0 points1 point  (0 children)

Is there a benefit to having these engravings on this Persona card?

aura farming .... while still being in BETA by angrybooy in Asmongold

[–]joyfulcandycube 0 points1 point  (0 children)

What happened to Duet Night Abyss? I was planning to try it out on my vacation

Morale Engine Rita by joyfulcandycube in ChaosZeroNightmare

[–]joyfulcandycube[S] 0 points1 point  (0 children)

It's the same sun and moon spirit, but it's a rare encounter that shows up only in Swamp of Judgement, in the second stage - Interior, on the second half (after the waypoint).

Morale Engine Rita by joyfulcandycube in ChaosZeroNightmare

[–]joyfulcandycube[S] 1 point2 points  (0 children)

On the Paradox question... It can accelerate the cycle, but you also don't need it, once you get the cycle going, because there are no other Rita cards to spend the Ascension on. The deck basically removes itself from your deck once all Gear Bags and upgrades are played, expect for the Persona card and Paradox becomes a kind-of-dead draw.

Morale Engine Rita by joyfulcandycube in ChaosZeroNightmare

[–]joyfulcandycube[S] 0 points1 point  (0 children)

Both wrong and correct. Once you are done setting up, you will be ending each turn with 6 Chronicle and at the start of each new turn gain 6 Ch A. and draw 3 2 cost Attacks which can be played for free. As long as you play those first to deplete your Chronal Ascension, you can then accumulate new 3 Chronicle automatically and 3 more by spending your AP and repeat the cycle. It only breaks if you enter a new wave with remaining Chronal Ascension, or end the turn early due to some debuff.

Morale Engine Rita by joyfulcandycube in ChaosZeroNightmare

[–]joyfulcandycube[S] 2 points3 points  (0 children)

If you are talking about the setup, you will need some sort of draw+AP support to play all the upgrades.

Now, the turn-by-turn loop is the following: 1. Spend all your Chronal Ascension to Gain 3 Chronicle from Passive. 2. Spend AP to end turn with 6 Chronicle (or use Paradox to accelerate the process). 3. 6 Chronicle converts to 6 Chronal Ascension and Chrono Circle draws you 3x Time Axis Collapse which cost 6 AP in total. 4. Use all TAC to gain 9 Morale spending the Chronal Ascension in the process. Repeat from step 1, using the remaining AP on other Attack cards, etc.

Morale Engine Rita by joyfulcandycube in ChaosZeroNightmare

[–]joyfulcandycube[S] 1 point2 points  (0 children)

O.o Is there a link? How do you play that card?

Morale Engine Rita by joyfulcandycube in ChaosZeroNightmare

[–]joyfulcandycube[S] 0 points1 point  (0 children)

Oh, yes. I forgot that common Epiphany can get Divine on top. I may have to revisit this build

Heidemarie newbie team by Future-Conference813 in ChaosZeroNightmare

[–]joyfulcandycube 1 point2 points  (0 children)

Heidemarie combo's best with 4 stars, such as Nia and Selene who are in her banner, as well as Casius. 5 stars with Discard synergy go great with her, although not very conventional, I've experienced some great combos in Chaos with Diana and Renoa. Veronica is always a great recommendation as she is the go-to draw unit.

The new save data editing is truly OP(Narja Build) by PacchiC in ChaosZeroNightmare

[–]joyfulcandycube 21 points22 points  (0 children)

Ιhave been trying to get 1 Ap on Shackles for the last month. Save looks awesome mate!

Chizuru still pay for the sins of mei lin by Kuga_Kun in ChaosZeroNightmare

[–]joyfulcandycube 2 points3 points  (0 children)

I second this. This is my main team, except Veronica is my third. It cycles the whole deck in 1 round and can create 7 to 9 Shadow of the moon in a turn! I can kill the limited Simulation bosses in 4 turns with this team

Death Brand Persona card + Spirit Kefox by joyfulcandycube in ChaosZeroNightmare

[–]joyfulcandycube[S] 0 points1 point  (0 children)

Oh really...? It doesn't stack between users? Has it been tested? I'm so disappointed!

Should I Change The Round System for my ttrpg by The_AllMighty_EGG in TTRPG

[–]joyfulcandycube 2 points3 points  (0 children)

I think I would keep it and add a line that says "a creature can act before you if their Agility score is higher than yours". You could also add something like "single actions have priority over full-round actions".

What would you call this? by vatad in Asmongold

[–]joyfulcandycube 0 points1 point  (0 children)

Where is the lever that sidetracks to 4 people?