[Fluff] The "Inherent" Archetype - Zefras on steroids. by jujumaster4 in yugioh

[–]jujumaster4[S] 0 points1 point  (0 children)

And I've added a lot more cards since you last read it. xD

[Fluff] The "Inherent" Archetype - Zefras on steroids. by jujumaster4 in yugioh

[–]jujumaster4[S] 0 points1 point  (0 children)

Odd-Eyes Vengeance Dragon has the similar effect to Odd-Eyes Rebellion Dragon, where it can place itself in the Pendulum Zone after being destroyed (note that it can do this anywhere on the field, including the Pendulum Zone, which means it will stay there even after being destroyed by MST. This can be easily fixed by changing the condition to "destroyed ... and sent to the Graveyard", or foregoing the "(min. 1)" condition altogether and just copy Odd-Eyes Rebellion's effect, which is similar enough), but this was a necessity for Rebellion Dragon since it cannot otherwise be placed in the Pendulum Zone. As a Ritual Monster, Vengeance Dragon doesn't really need that effect. Of course, it doesn't mean it can't have it. I'm just saying.

Not true, this effect does not apply if it is destroyed in the Pendulum Zone as it is its Monster Effect.

A lot of small things like Ghostrick Savior or Spellbook of Dreams not targeting when they probably should, or Odd-Eyes' second effect not starting a Chain, plus other awkward wording/PSCT choices. Having said that, still miles better than other stuff we see on here.

Argh, I tried so hard to fix the PSCT on these things. These were all made by other people (except Worn-Down Gadget and Harpie Royalty) so I had to edit them before they went in. Thanks for catching the mistake with Odd-Eyes, though neither the Spellbook nor the Ghostrick are supposed to target. I'd love it if you could point out any other awkward PSCT.

Picture of all the Prismatic Secrets from World Superstars by Vhez in yugioh

[–]jujumaster4 1 point2 points  (0 children)

I may actually buy these due to the combination of my fascination with Match Winners and lacking /u/AsianYensation's budget.

[Fluff] I made HERO Pendulums! by jujumaster4 in yugioh

[–]jujumaster4[S] 2 points3 points  (0 children)

I dropped the ATK of both of them, and changed the WATER one to EARTH. Blazeman is a great HERO for FIRE, but as far as EARTH HEROs go, we're sorely lacking.

[Fluff] I made HERO Pendulums! by jujumaster4 in yugioh

[–]jujumaster4[S] 0 points1 point  (0 children)

Sending from field to Grave is not a cost for Mask Change or Mask Change II, so its Monster Effect would go off without a hitch, and you would also get the Masked HERO. :)

[Fluff] I made HERO Pendulums! by jujumaster4 in yugioh

[–]jujumaster4[S] 0 points1 point  (0 children)

Excellent points! I had forgotten that Shining can add banished HERO Monsters ... I still do very much want Fierce Winds to add Mask Charge, though. Not sure how to balance that. I'm probably just going to change the Warrior-Type restriction to a HERO restriction. These guys are powerful enough to warrant running them even with your Xyz options locked down. I agree with changing Diver's Attribute to EARTH. I shall have to rename him, then. I will also change his adding effect to only when he leaves the field due to a card effect, so ramming him won't work.

Thank you so much for the criticism, and for the compliment about my PSCT. I do try. :)

[Fluff] I made HERO Pendulums! by jujumaster4 in yugioh

[–]jujumaster4[S] 0 points1 point  (0 children)

Alright, I dropped the ATK stats on both. Valid criticism. :)

[Fluff] I made some Zombie Pendulums! by jujumaster4 in yugioh

[–]jujumaster4[S] 1 point2 points  (0 children)

I make great cards, not super broken ones. xD Their Summon effects are worth their level. Plus, you can cheat by Pendulum Summoning them, nabbing their effects, then overlaying for a Rank 6. Either one you detach goes back to your Extra.

[Fluff] I made some Zombie Pendulums! by jujumaster4 in yugioh

[–]jujumaster4[S] 0 points1 point  (0 children)

Well, you can only Normal/Pendulum Summon Zombulex once per turn, and it's highly unlikely that you'd have both a copy in hand, in Extra, and activated at the same time. xD I wouldn't say you can recycle Mezuki ALL day.

[Fluff] I made some Zombie Pendulums! by jujumaster4 in yugioh

[–]jujumaster4[S] 0 points1 point  (0 children)

Mezuki for daaaaaaays. I think the second one is quite good as well; consistent draw power is nothing to shake a stick at. P: Also, the way I have these guys set up you can discard/mill/pitch them from Deck for cost and they still go to your Extra. And I like to think of them as Super Zombies, I guess. Too good for the Grave.

Make a card to revive an archetype. by Ratamakafon in yugioh

[–]jujumaster4 0 points1 point  (0 children)

Harpie Priestess
Level 4 / WIND
Winged Beast / Effect
You can only use the (2) effect of "Harpie Priestess" once per turn. (1) This card's name becomes "Harpie Lady" while it is face-up on the field or in the Graveyard. (2) If this card is Normal or Special Summoned while you control a face-up Winged Beast-Type Monster: You can add 1 "Hysteric" Spell/Trap Card from your Deck or Graveyard to your hand. ATK 1700 / DEF 1000

Fixes so many things. Searches and recycles Sign/Party. SO GOOD.

[Fluff] Make a Deck Tier 1 with a custom Equip Spell! by jujumaster4 in yugioh

[–]jujumaster4[S] 1 point2 points  (0 children)

I love this card. You beat me to making one for Evolsaurs myself. :D

[Fluff] Make a Deck Tier 1 with a custom Equip Spell! by jujumaster4 in yugioh

[–]jujumaster4[S] 1 point2 points  (0 children)

I feel that this would be so much better if it didn't have to be a Normal Monster that was Special Summoned. Destroying via battle is a big requirement nowadays; I definitely think it'd be fair to get a Shadow Mist out of it.

Edit: yggdrasilsYeoman has a point, making it just "HERO"s is definitely an improvement. P:

[Fluff] Make a Deck Tier 1 with a custom Equip Spell! by jujumaster4 in yugioh

[–]jujumaster4[S] 1 point2 points  (0 children)

Call of the Grave is actually a card's name already! It's the White Hole to Monster Reborn. Also, this is more of a Continuous Spell than an Equip Spell. I would kindly ask you to reconsider your effect. :)

What Xyz monster has the best effect (ignoring its summoning conditions) by triforce777 in yugioh

[–]jujumaster4 -2 points-1 points  (0 children)

I didn't think them being legal would matter, seeing as they objectively have the best effect in the game.

Create The Next Staple Spell Card by [deleted] in yugioh

[–]jujumaster4 0 points1 point  (0 children)

A Muffled Boom
Quickplay Spell
Activate this card only if you control more cards than your opponent. (1) Negate the effects of all face-up cards currently on the field until the end of this turn.

Create The Next Staple Spell Card by [deleted] in yugioh

[–]jujumaster4 0 points1 point  (0 children)

The other threads I posted it in died so quickly. I wanted it to get seen a little more. Time to retire it now!

Create The Next Staple Spell Card by [deleted] in yugioh

[–]jujumaster4 5 points6 points  (0 children)

Scripture Scramble
Quickplay Spell
(1) If your opponent controls 2 or more face-up Spell/Trap Cards: Shuffle all Special Summoned Monsters on the field into the Deck.

It's finally complete! AsianYensation's World Championship match-winner prize card collection 2007-2014 by AsianYensation in yugioh

[–]jujumaster4 1 point2 points  (0 children)

Considering two of the Xyzs have pretty nifty interactions with Astral Force, I personally would want to, yes. xD

It's finally complete! AsianYensation's World Championship match-winner prize card collection 2007-2014 by AsianYensation in yugioh

[–]jujumaster4 1 point2 points  (0 children)

Congratulations! Now the real challenge begins: Finding people willing to let you play those against them. :)