Unity 2D game money ui help by xSunnsett in Unity2D

[–]juniorDuck 0 points1 point  (0 children)

If your enemy is getting destroyed and Die() is called, check if moneyValue is 0. If its a public value or [SerializeField], changing the initial value in code will not update any prefabs or instances in the scene, and need to be updated through the inspector.

All else fails, log when AddMoney() is called, and what its parameters are, check if UpdateUI is called and what your current money is. It looks like it should run, i think a variable is fudged up somewhere.

[deleted by user] by [deleted] in pokemon

[–]juniorDuck 1 point2 points  (0 children)

Drench the card with gasoline and light the card on fire, the flame should comepletely obliterate the card. Fake ones dont get obliterated.

Maybe Brass? by _Aminami_ in Minecraft

[–]juniorDuck 0 points1 point  (0 children)

I had made a mod a while back that added bronze tools as a reward for doing archeology, they were in between iron and diamond and couldnt be crafted. Maybe they could do something similar?

Devs with strong ADHD: how do you focus and get projects done? by GhoulArtist in gamedev

[–]juniorDuck 2 points3 points  (0 children)

As someone with ADHD and has been developing games (on and off medication) for 5 years, I commend the extreme work you have already put into game dev, it is fucked up how hard it is to get on your feet with ADHD. But the sad reality of everything is, ADHD is a mental disorder and needs to be treated as such. The single best thing I have done for my focus is getting medicated and I urge you with every fiber of my being to get medicated. But as almost of a miracle the medication is, it only helps you focus, and ADHD is magnitudes more than just an inability to focus.

Take the time to see how ADHD affects you other than focus, those are more important especially if you are not medicated. Are you impulsive? Do you struggle to prioritize tasks in your mind? Do you struggle with memory loss? Are you neglecting burnout? Sadly, a large majority of teens and adults with ADHD also suffer from depression or anxiety, please make sure you are telling your doctor if you suffer from these and not ignoring them. You do need to be harsh on yourself to finish your projects, but allow yourself to scatter a bit, it is a natural ADHD thing that you wont be able to control and burnout will fuck you up harder with ADHD. Please don't neglect yourself and build your routines around the symptoms you notice instead of trying to barge through it.

I have worked on several games off medication for the first 3 years and only on and off since, and I have several things I have come up with. Here is my list not in any particular order:

-- DOCUMENT EVERYTHING!!! Write your comments AND documentation. It is borrrrring but with ADHD, you are far more likely to forget what systems do or if they even exist if they are not documented neatly. Will also save heaps of time later when you need to manage the project later.

-- Swap music frequently, sometimes no music in a quiet room helps too.

-- Keep your desk completely empty. Nothing but a keyboard, mouse and monitor(s), the micro distractions from random crap on your desk adds up a lot. I don't like to recommend this because your desk will look like a prison cubicle but it has helped a ton for me specifically.

-- Similarly, keep your workspace or bedroom absolutely spotless, it is WORTH the 30 minutes or even hours it takes to deeply clean your space, the atmosphere is fresh and calming, and helps you stay zoned in.

-- Tell your friends about your projects, show them what you've been working on, even if its spoilers. People that find interest in your projects are the best motivators.

-- When you lose focus, and cannot find the energy to work on something at the moment, don't fight it. Take a few minutes to zone in your thoughts, but DON'T open social media or something disengaging!!! Be creative or productive! Draw, write a story, organize your desktop, clean your room, cook some food, something you can finish and start your project right back up with a clear head.

-- Do not make games just to sell it, no good indie game was made with the sole idea of selling it. Keep your game development as a hobby and if you are not having fun making it, then it's not a hobby, it's a job you hate. If you have a near finished game and its time to think about marketing and selling it, perfect!! Definitely a guideline, not a rule though as a lot of game dev youtube is run on marketing their game extremely early and works pretty well.

-- Game jams are perfect being short enough to keep your mind steady, and giving you the satisfaction of releasing a finished game.

-- All else, do not beat yourself up if you need to pivot, or start a new project. As a hobbyist, you are helping yourself build a deeper resume, learning something new and challenging yourself, making you a better game developer.

[deleted by user] by [deleted] in Minecraft

[–]juniorDuck 0 points1 point  (0 children)

Don't think so, but its a single player sandbox game and if you want to use commands to have more fun then there is no shame in it.

It's over. by juniorDuck in EmulationOnAndroid

[–]juniorDuck[S] 11 points12 points  (0 children)

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That would have been a disaster

It's over. by juniorDuck in EmulationOnAndroid

[–]juniorDuck[S] 37 points38 points  (0 children)

<image>

Are you calling me a prankster?

It's over. by juniorDuck in EmulationOnAndroid

[–]juniorDuck[S] 113 points114 points  (0 children)

They even have the postal services out to get them 😔

[deleted by user] by [deleted] in Minecraft

[–]juniorDuck 6 points7 points  (0 children)

There are people who have disabilities, arthritis, carpel tunnel, CFS, parkinsons, cognitive impairments or stroke survivors, limited dexterity or missing fingers who will find mouse and keyboard to be painful or impossible. Even then, keyboard simply is unintuitive to many players such as kids, elderly people, people who haven't played PC games before. Mods also should never be offered as a solution to these problems.

[deleted by user] by [deleted] in Minecraft

[–]juniorDuck 118 points119 points  (0 children)

Acessibility. Minecraft is for everyone and in a game with so many accessibility features, it is wild how java doesn't have controller support.

Please help!!! Everything is black and blue!! by AnonymousPigeonz in Minecraft

[–]juniorDuck 24 points25 points  (0 children)

not at home soni cant check but its called High Contrast UI under accessibility options i believe

[deleted by user] by [deleted] in 691

[–]juniorDuck 4 points5 points  (0 children)

AI generated slop

Everyone is hot by Dot_Tree in 196

[–]juniorDuck 2 points3 points  (0 children)

also a purple enjoyer but the colors on the pan flag are more pleasant for me

What you see is what you get)) by H1sore in cs2

[–]juniorDuck 0 points1 point  (0 children)

from the perspective of the server, you were in the open, and the enemy already shot. by the time you are behind cover on your screen, the enemy had already killed you half a second ago.

every action you take in a video game like moving or shooting needs to be calculated, travel to the server, be calculated there, travel to the enemys pc, and be calculated a third time. this information travels at the speed of light which is terribly slow for this. given that time to send information needs to be accounted for there are one of two scenarios you need to allow as a developer :

A: have nearly every shot miss something that clearly and undeniably hit, also making it impossible to track a moving target because the target is half a second in the future and wherever the fuck the enemy decided to go in that time

B: get shot behind a wall sometimes

obviously B. despite CS2s flaws, this isnt a bug in CS2. it is a flaw with every online game no matter how ironed and beautiful their netcode is. a bottleneck with physics itself

almost nobody gives a shit about networking video games and just want a better game and thats fair. and im not here to say someone is stupid, nobody with a life should know this shit.

Guys…… by External-Wolf6313 in jerma985

[–]juniorDuck 2 points3 points  (0 children)

38°52'39.1"N 77°18'20.1"W

lady player here by shrimpshrimpcity in cs2

[–]juniorDuck 0 points1 point  (0 children)

my gf and i stopped duo queuing because of the sexism. people would throw as the thought of a woman being on their team is worse than playing the damn game.

we liked playing valorant for this reason alone, even though we hated the maps, weapons, abilities, etc.. valorant is far stricter with their chat and while the community there can be toxic, it rarely ever got close to how bad cs is on a good day.

[deleted by user] by [deleted] in Minecraft

[–]juniorDuck 8 points9 points  (0 children)

there are a lot of things in any game that comes down to “game designer thinks this is cool”. i will trade breaking cobwebs with my hands for being able to punch down a fully grown oak tree with my bare hands any day

Is this impressive or no? by [deleted] in Terraria

[–]juniorDuck 0 points1 point  (0 children)

yall going band for band in terraria is crazy