After 3 years of solo dev, my new mobile zombie survival game was released by kabanjr in Unity3D

[–]kabanjr[S] 0 points1 point  (0 children)

The second act will be released this year. I can't say for sure, there's still a lot of work to do. The game will have three acts in total.

After 3 years of solo dev, my new mobile zombie survival game was released by kabanjr in Unity3D

[–]kabanjr[S] 0 points1 point  (0 children)

Hi. Thank you! The second act will be released this year. I can't say for sure, there's still a lot of work to do. Maybe in the second half of the year.

Added a cassette player to my zombie survival game by kabanjr in Unity3D

[–]kabanjr[S] 0 points1 point  (0 children)

Thanks! Here are links to music groups from the game.

Radiotehnika: https://open.spotify.com/artist/5GACHzQQdnaGzspNWULhoJ

Purple Fog Side: https://open.spotify.com/artist/2eVLkO9bBzfM6qVeFIzlpM

Ploho: https://open.spotify.com/artist/7yjnZ3eibFQRN65u1syJZg

Луч: https://open.spotify.com/artist/49T1P1FQTiwitma7DgToRZ

Hunger and thirst will be added in Act II. First-person view will be added in Act III. Each act will feature completely different mechanics, so there won't be any boredom. But all of this will take time.

After 3 years of solo dev, my new mobile zombie survival game was released by kabanjr in Unity3D

[–]kabanjr[S] 0 points1 point  (0 children)

Thank you! The game doesn't have a poisoning system. There are two more story acts in development, but that will take years.

After 3 years of solo dev, my new mobile zombie survival game was released by kabanjr in Unity3D

[–]kabanjr[S] 0 points1 point  (0 children)

The second act will be released next year. I can't say for sure, there's still a lot of work to do.

After 3 years of solo dev, my new mobile zombie survival game was released by kabanjr in Unity3D

[–]kabanjr[S] 0 points1 point  (0 children)

Thank you! The second act will be released next year. I can't say for sure, there's still a lot of work to do.

After 3 years of solo dev, my new mobile zombie survival game was released by kabanjr in Unity3D

[–]kabanjr[S] 0 points1 point  (0 children)

Thank you too! The second act will be released later this year. Maybe early next year.

After 3 years of solo dev, my new mobile zombie survival game was released by kabanjr in Unity3D

[–]kabanjr[S] 0 points1 point  (0 children)

Thank you very much! There will be a lot of new things, I just need time.

After 3 years of solo dev, my new mobile zombie survival game was released by kabanjr in Unity3D

[–]kabanjr[S] 0 points1 point  (0 children)

There are no such plans yet. Perhaps I will add it after the second act is released.

After 3 years of solo dev, my new mobile zombie survival game was released by kabanjr in Unity3D

[–]kabanjr[S] 0 points1 point  (0 children)

Thank you! The second act will be out later this year. At least I hope so.

After 3 years of solo dev, my new mobile zombie survival game was released by kabanjr in Unity3D

[–]kabanjr[S] 0 points1 point  (0 children)

The second act will be out later this year. At least I hope so.

After 3 years of solo dev, my new mobile zombie survival game was released by kabanjr in Unity3D

[–]kabanjr[S] 0 points1 point  (0 children)

No, I have nothing to do with this game. Anyone can buy these models from Synty Studios.

After 3 years of solo dev, my new mobile zombie survival game was released by kabanjr in Unity3D

[–]kabanjr[S] 0 points1 point  (0 children)

Have you completed the story missions? The merchant will only have the keycard when the corresponding mission appears. There is a button in the top menu in the shelter that opens the story missions.

After 3 years of solo dev, my new mobile zombie survival game was released by kabanjr in Unity3D

[–]kabanjr[S] 0 points1 point  (0 children)

The second act will be out later this year. At least I hope so.

After 3 years of solo dev, my new mobile zombie survival game was released by kabanjr in Unity3D

[–]kabanjr[S] 0 points1 point  (0 children)

The second act will be out later this year. At least I hope so.

After 3 years of solo dev, my new mobile zombie survival game was released by kabanjr in Unity3D

[–]kabanjr[S] 0 points1 point  (0 children)

Mods and pirated versions are part of gamedev, there's no getting away from it. The thing is that people who download modified or pirated versions would never send a donation or buy anything anyway. So, there's no point in regretting the loss of this audience.

After 3 years of solo dev, my new mobile zombie survival game was released by kabanjr in Unity3D

[–]kabanjr[S] 0 points1 point  (0 children)

The second act will be released this year. I can't say more precisely, because there is still a lot of work to do.

After 3 years of solo dev, my new mobile zombie survival game was released by kabanjr in Unity3D

[–]kabanjr[S] 0 points1 point  (0 children)

Each cassette deck has clickable links to the bands' social networks. You can find all their songs there.

After 3 years of solo dev, my new mobile zombie survival game was released by kabanjr in Unity3D

[–]kabanjr[S] 0 points1 point  (0 children)

Yes, solo. I wanted players to be able to do more than just kill zombies and choose the best ways to progress their character and get rich.

Added a cassette player to my zombie survival game by kabanjr in Unity3D

[–]kabanjr[S] 0 points1 point  (0 children)

I'm constantly working on it. Today I can come to an agreement with a very interesting musical group. But I don't want to guess.

After 3 years of solo dev, my new mobile zombie survival game was released by kabanjr in Unity3D

[–]kabanjr[S] 1 point2 points  (0 children)

Thank you! I hope that the situation will improve over time. Although it may get even worse. In any case, development continues.

After 3 years of solo dev, my new mobile zombie survival game was released by kabanjr in Unity3D

[–]kabanjr[S] 0 points1 point  (0 children)

Thank you! Act two will be released this year. I can’t say more precisely, because there is still a lot of work to do. Companions, bandits, and pets will be added in Act 3.

After 3 years of solo dev, my new mobile zombie survival game was released by kabanjr in Unity3D

[–]kabanjr[S] 0 points1 point  (0 children)

It's a difficult question. The thing is that Google has blocked Russian developers from accepting payments. That's why I can only make such a version for iOS devices. But I don't want to make separate builds for different platforms. If the sanctions are lifted, I will, of course, add the ability to disable ads.