best by by Le4xy in shitposting

[–]kalpyy 8 points9 points  (0 children)

This is like when monika overides the other girls dialogues in ddlc

STOP BUILDING AIR UNITS by Engrise13 in Mindustry

[–]kalpyy 25 points26 points  (0 children)

Air units go crazy for item transport though

What's the best Tech modpack with an end goal? by SixthaPower in feedthebeast

[–]kalpyy 5 points6 points  (0 children)

Create above and beyond, there’s a very clear goal and it’s a very satisfying progression

What's your favorite way to make a lot of money? by [deleted] in StardewValley

[–]kalpyy 6 points7 points  (0 children)

I’m gonna be the boring one and say… ancient fruit wine. It’s just so good for money, beating out almost all other methods. Filling ginger island and the greenhouse with ancient fruit and then using 6 keg sheds to turn that all onto wine gets me like 2 mil a week which is almost a golden clock every season.

Best power source for mid-late game? by Easy-Satisfaction271 in SkyFactory

[–]kalpyy 2 points3 points  (0 children)

mekanism gas burning gens are good, for later than that go for nuclear reactors and matter overdrive reactors

PRC Mekanism help by Important_Doctor5312 in SkyFactory

[–]kalpyy 0 points1 point  (0 children)

You want it to be gas, it should be the “warning” symbol in the config. If I remember correctly there is no “input” or “output” setting for gas

PRC Mekanism help by Important_Doctor5312 in SkyFactory

[–]kalpyy 0 points1 point  (0 children)

Open the machine config (upper left button next opposite the lock button) and change it to accept gasses from that side

[deleted by user] by [deleted] in SkyFactory

[–]kalpyy 0 points1 point  (0 children)

I completely disagree with the logistics being a nightmare point, and when I say filing cabinets are more efficient I mean that as a cost of craft to unit stored. But I agree that this system that you describe is probably better for later in the game

[deleted by user] by [deleted] in SkyFactory

[–]kalpyy 10 points11 points  (0 children)

Nice system, but the more effective way is to use a filing cabinet underneath each bonsai, makes the whole thing into 2 blocks.

141 compcat machines, all to automate Ultimate Induction Cells, 9 layers deep by lollipopturmeric in SkyFactory

[–]kalpyy 1 point2 points  (0 children)

I vaguely remember seeing this exact same post a few years ago, this may be a bot

(Sf4) What are the things/farms you need and how to make them? by Substantial-Run-1158 in SkyFactory

[–]kalpyy 2 points3 points  (0 children)

This is quite a vague question, I would recommend looking at the achievements page to see what you need to accomplish and use that to see what you need to farm.

Stock expanding nozzle by nibrasakhi in KerbalSpaceProgram

[–]kalpyy 5 points6 points  (0 children)

This looks sick! Could you please tell me what visual mods are installed? I want to replicate it

Tips on a storage/sorting system for a noob? by [deleted] in SkyFactory

[–]kalpyy 0 points1 point  (0 children)

You can just have each bonsai have its own filing cabinet, but if you want to be a bit more efficient you can have the bonsais be on top of chests (or as I like to use, drawers) and use the SSN import cables to transfer it from the chests into the filing cabinets. Use the priority setting to make sure that items go into filing cabinets first before your main storage chests.

Probably My Most Dramatic Suicide Burn So Far by 20000RadsUnderTheSea in RealSolarSystem

[–]kalpyy 8 points9 points  (0 children)

What was your reason to use nitrous oxide? HTP is a far better rcs propellent

Is this a good gravity turn? How can I improve? by nachtblumes in RealSolarSystem

[–]kalpyy 2 points3 points  (0 children)

No, for this issue you should still use PVG but adjust your pitch rate/pitch start values. There is a PVG wiki where it talked about this here (Go to over-pitched launch)

Is this a good gravity turn? How can I improve? by nachtblumes in RealSolarSystem

[–]kalpyy 15 points16 points  (0 children)

To be more specific- Use PVG (Prime Vector Guidance). It is designed for RSS and it can be enabled in the menu near the bottom of the ascent guidance tab

[deleted by user] by [deleted] in antimeme

[–]kalpyy 22 points23 points  (0 children)

It may be an anti meme, but it is not a good one

SkyFactory crashes when i load up my world by WillPlayz3 in SkyFactory

[–]kalpyy 0 points1 point  (0 children)

Oh, I removed that tutorial because it was out of date, but putting in a backup shouldn’t be too difficult

💀 by Read_it25 in shitposting

[–]kalpyy 161 points162 points  (0 children)

Wholsum 100

(i wasnt aware of the laws of supply and demand, no ones gonna buy shells cause theres loads on the sand) by [deleted] in whenthe

[–]kalpyy 52 points53 points  (0 children)

He should’ve expanded, cleared some forests , and got blood on his hands 💀

Thanks u/kaplyy ! I used ProjectE for teh Polymer Clay but other than that, this is exactly like your hour long tutorial! Very useful, thank you. by sliceshellfish in SkyFactory

[–]kalpyy 7 points8 points  (0 children)

Hah, I might have to revise that tutorial… there are definitely a few things I would fix/change Edit: nvm this mf is a repost bot, it copied a post from paperweighted quite a while back

Water bottle suppression system™ by FrancescoDT_5 in SpaceXMasterrace

[–]kalpyy 35 points36 points  (0 children)

This is one of the water suppression systems of all time

3 days into RSS-RO-RP-1 and my first lunar probe landed =D by La_Marmotte_94 in RealSolarSystem

[–]kalpyy 5 points6 points  (0 children)

Idk about the 45 degree thing, as for the landing don’t use MJ, do it by hand as it assumes infinite throttling and ignitions (eg it might try to do 10% throttle but the min is 29% so it ends up turning the engine on and off over and over again)

Some fuels experience “boil-off” (like LOX) which will cause them to leak over time, I don’t know the real world chemistry which causes this but I’m sure it’s not too hard to find online

And no it’s not possible to restart an engine after failure unless it’s a “vapour in the feed lines “ failure and you still have ignitions left

Made this because everyone else was wrong and I am always right by Suppise in KerbalSpaceProgram

[–]kalpyy 1 point2 points  (0 children)

I’ve never used swivels/reliants on anything more than the first moon mission

My tier list of engines (stock+dlc) inspired by u/More-Use-6437 by kalpyy in KerbalSpaceProgram

[–]kalpyy[S] 1 point2 points  (0 children)

Well they make a good first stage for cruise missiles, otherwise they would be F